Nyerguds Posted August 8, 2012 Share Posted August 8, 2012 (I need to mess about with my C&C95 files to get online working.) No you don't. It works right our of the box if you use the v1.06 installer. Just run cncnet.exe Link to comment Share on other sites More sharing options...
Ferret Posted August 8, 2012 Author Share Posted August 8, 2012 I rarely play Tiberian Dawn but its good fun. (I need to mess about with my C&C95 files to get online working.) What if you made some maps from Red Alert as well (example off the top of my Head, Keep off the Grass and ummm... Treasure isle maybe?) The only problem with that is proportion will be out of wack. I would need to copy some 64*64 maps to recreate instead of some of the bigger mega maps. But from what I know, no one plays on those really small maps on Red Alert anyway. Unless of course, you have some ideas. Then feel free to post some ideas if you so wish. You can totally request a map to be made, whether it be a Red Alert remake or a vision of your own. Link to comment Share on other sites More sharing options...
Ferret Posted September 2, 2012 Author Share Posted September 2, 2012 Update! Changelog Team Fortress 6-player map Three versus three East vs. West New map, yay Click here to preview NOTE: Delete "sc-gcmaps.mix" if it is in your Command & Conquer directory as the new "sc-dak.mix" file replaces it! EDIT: Everyone please redownload for those who did. Had a little bug going on. Should be okay now. EDIT2: Okay I lied. Give me a couple of minutes. Apparently it didn't work! EDIT3: Done and done. Download is back up! Enjoy the new map! EDIT4: Okay so apparently the game doesn't like the .mix file. Investigating the problem currently. EDIT5: FIXED! Go download now! Also, after testing Team Fortress. I realize that the map definitely has some space issues. Although. It's how the map is! Adapt to it. See how things go. Link to comment Share on other sites More sharing options...
Ferret Posted December 20, 2012 Author Share Posted December 20, 2012 I updated the thread a little bit... Link to comment Share on other sites More sharing options...
Ferret Posted November 15, 2016 Author Share Posted November 15, 2016 Thread has been updated with some of my recent Tiberian Dawn to Red Alert conversions. If you have any maps that you would like to see converted, feel free to drop a reply. I'm also thinking of making more Tiberian Dawn maps, and maybe even some Red Alert maps as well. Link to comment Share on other sites More sharing options...
Ferret Posted January 30, 2017 Author Share Posted January 30, 2017 After over 7 years, I introduce to you: Blistering Sands 2 - An update to the original. Making of Blistering Sands 2, time lapse: https://www.youtube.com/watch?v=cSmxR8RjuIU Click the preview to enlarge! Download is available on the main thread! 1 Link to comment Share on other sites More sharing options...
Ferret Posted July 19, 2018 Author Share Posted July 19, 2018 Going to be using this thread again. Forgot that I had it! 1 Link to comment Share on other sites More sharing options...
Ferret Posted July 19, 2018 Author Share Posted July 19, 2018 All my Tiberian Dawn to Red Alert map previews have been updated. The download link is now there as well. The maps do not have Tiberian Alert rules, but you're welcome to use any of these maps to your liking! Even @cn2mc's maps have been updated with their respective color on neutral structures. KE is used to note "Keen Edition" which means it's not exactly original. The edit is intended to help with Tiberian Alert gameplay. Link to comment Share on other sites More sharing options...
Ferret Posted July 19, 2018 Author Share Posted July 19, 2018 Map previews for my Tiberian Dawn maps have been updated, now including Blistering Sands 2 now obviously. The download is now available now as well. Link to comment Share on other sites More sharing options...
AchromicWhite Posted July 20, 2018 Share Posted July 20, 2018 Neat, you got Trichotomy up and running! 1 Link to comment Share on other sites More sharing options...
Ferret Posted July 20, 2018 Author Share Posted July 20, 2018 @AchromicWhite Yeah! It took about an hour or so. I was procrastinating quite a bit, lol. I think I did Zodiac awhile back too. I'll end up putting that in here as well. Link to comment Share on other sites More sharing options...
AchromicWhite Posted July 20, 2018 Share Posted July 20, 2018 8 minutes ago, Ferret said: @AchromicWhite Yeah! It took about an hour or so. I was procrastinating quite a bit, lol. I think I did Zodiac awhile back too. I'll end up putting that in here as well. I'd really like to see how rush down rampage would play in TA. It has that fast paced feel to it. Not sure if you've ever played TD on it, it's pretty cool.https://forums.cncnet.org/topic/7619-whtrush-down-rampage/?tab=comments#comment-58437 Link to comment Share on other sites More sharing options...
Ferret Posted July 20, 2018 Author Share Posted July 20, 2018 @AchromicWhite That wouldn't be a bad idea! I mean, the map itself wouldn't be too hard to replicate since there isn't too much detail, as well as it being a smaller map. I'll whip it up here soon. Let me know if you want to have some TA games, just message me on Steam. 1 Link to comment Share on other sites More sharing options...
Ferret Posted January 6, 2019 Author Share Posted January 6, 2019 Added some more maps. 1 Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 8, 2019 Share Posted January 8, 2019 On 1/7/2019 at 7:34 AM, Ferret said: Added some more maps. I like the gems treatment on teardrop 1 Link to comment Share on other sites More sharing options...
Ferret Posted January 8, 2019 Author Share Posted January 8, 2019 58 minutes ago, AchromicWhite said: I like the gems treatment on teardrop Yeah it turned out quite nicely. Link to comment Share on other sites More sharing options...
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