Myg Posted February 25, 2011 Share Posted February 25, 2011 I have found a solution to the issue which causes the game to crash mid-way (multiplayer), it is due to a particular buffer being too small a size to handle the massive amounts of units/etc that can be generated during a game (specially 5-6 player or no bases 50 unit skirmish). data:005085BC dword_5085BC dd 12288000 Is the source of the problem. Changing the pre-set amount * 6 (to account for much more then is possible) solves this long-standing bug (no idea when it came in, 1.06 perhaps?). data:005085BC dword_5085BC dd 73728000 This will only fix the crash during gameplay. There is another crash which occurs after the game and probably by a similar cause: location 004dadd1. Link to comment Share on other sites More sharing options...
Tore Posted February 25, 2011 Share Posted February 25, 2011 Good news! Crashing mid-game have always happened in C&C, but more frequently in 1.04 Link to comment Share on other sites More sharing options...
Nyerguds Posted February 25, 2011 Share Posted February 25, 2011 Gah, stupid decimal values. It's annoying if you don't post it as hex anyway, nice work Myg Link to comment Share on other sites More sharing options...
Myg Posted February 25, 2011 Share Posted February 25, 2011 Again, all thanks to the DEBUG switch, which without; I never would of found the culprit. Link to comment Share on other sites More sharing options...
pichorra Posted February 25, 2011 Share Posted February 25, 2011 Hex line: 000F03BC hmm... did anyone already find the Explosive-crate bug crash on C&C95? i remeber those, but i do not get it anymore, probably it has already been fixed. [edit] i do not remember about a crash mentioning 004dadd1... do you guys know when it happens? Link to comment Share on other sites More sharing options...
Nyerguds Posted February 26, 2011 Share Posted February 26, 2011 I never found out what causes the explosion crate crash bug, no... I think the only way to find that is to have a lot of people play crate games with debug mode on, and wait for a crash.. Link to comment Share on other sites More sharing options...
pichorra Posted February 28, 2011 Share Posted February 28, 2011 I did a few tests with LAN wihout this fix... Result: None Crash! Magic! it is probably a cncnet related one error, or my Luck talking Link to comment Share on other sites More sharing options...
Nyerguds Posted March 1, 2011 Share Posted March 1, 2011 I've seen it's nearly always when a humvee picks up an exploding crate. Could be other vehicles, but I've only seen it with humvees personally. Link to comment Share on other sites More sharing options...
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