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[6] EURASIA FFA Balanced 5.6


cypher
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Here comes a new map variant of Eurasia FFA 6 Players. There are some balance changes, as seen below:

811343645_thumb_6EurasiaFFABalanced3.png.07c0cc9ad7ae7de42030c0b6129a9950.png

DOWNLOAD :

[6] eurasia ffa 4.map

Changes

Balance Changes

Soviet changes

     *Added Spy (T3)

     *Added Mig and Soviet Airfield (T3)

     *Ivan can swim, throw his bombs in little range and is as fast as a seal
     *Cuba has Vehicle Thief (terrorist replaced)

     *Russia has paradrop (comes with radar) with 12 conscripts (tesla tank replaced)

     *Libya has Slave-Miner (Demotruck replaced)

 

 

Ally changes

     *Added B2 Stealth Bomber (T3)

     *Patriot Missile has slower Ägais shots (so it's finally useful against mass rocketeer, but hopefully not imba, time will tell)

     *weakened Ägais dmg a littlebit

     *France Grand Cannon has build limit of 2

     *Added german Chronotank (tankdestroyer replaced)

 

Yuri changes

 Yuri is a NOD-like infantry-psychic-bio faction. They don't have the advantage of industrial plant, rhinos and spys (=better rhinos), but they have clonelab, yuri clones and some other yuri and NOD stuff. In techlevel 4 with the cyborg the clonelab gets even more interesting (cyborgs are not a target for desolators and dogs).

     *Yuri has Soviet MCV + soviet units + soviet building tree

     *Yuri has psy-tower (instead of Tesla)

     *Yuri has Yuri Prime (instead of Boris)

     *Yuri has his own superweapons (Gen-Mutator granting Cyborgs)

     *Yuri has no Industrial-Plant, but a Clonelab

     *Yuri has Lasher Tank instead of Rhino

     *Yuri has Virus and Yuri-Clone with Techlab (T3)

     *Yuri has Bioreactors instead of Nuclear and Teslapower

    *Init instead of Conscripts

  

 

New Tech-Level for all Sides : T4 (Yurilab) : Costs 15000 and will grant you two new units : Mammoth MK2 & Cyborg

This land unit has much armor, costs 4000, is very slow, but can fire boomer cruise missles and has very good anti air. It is a good tool to break through hard defenses or to defend against big armies.

Cyborg (All factions, T4) - an allround unit which is immune against many anti-mass-infantry like seal, dogs and desolator . it is slow, but can be devastating in high numbers. it has a bit anti-air and is weak against tanks (but can handle some if massed). They can't be crushed (only from omnicrushers like Battlefortress).

 

 

image.png.5bd3ddd10c95c18e893a6b47fb933cf2.png

Each player has 2 ore fields with 2 Tibs each and 4 oils/cities in the colored areas.

Yellow color : Contested Ore fields (3 Tibs)

 

New Units

image.png.02d9742cfb3fbb149c45ab0854c5e934.png

Anti-Air Miner with same capacity as war miner (when soviet lab gets spied)

Mobile gap generator with reduced radius (when allied lab gets spied)

Mammoth MK2 (All factions, T4) - a very slow and expensive land-distance unit with boomer missiles and good anti air

Cyborg (All factions, T4) - an allround unit which is immune against many anti-mass-infantry like seal, dogs and desolator . it is slow, but can be devastating in high numbers. it has a bit anti-air and is weak against tanks (but can handle some if massed).

image.png.a56f2e19f2fbe9bde3ea2d41542be673.png Soviet Spy (Soviet, T3)
 

 

Version History:

*1.3 Cuban truck removed (12-2018)

*1.4 Chrono tank armor reduced, little terrain updates (01-2019)

*1.5 removed pillbox balance because it was too strong against buildings

*1.7 removed pillbox balance rest code, removed chrono tank, removed yuri-mcv from crates, removed mastermind nerf, german tank destroyer is invisible to radar

*1.8-2.1 see comments below

*2.2 better preview + clean code

*2.3 better preview

*2.4 new preview, grand cannon build limit reduced to 2, changed spy-techs (chrono-seal replaced with mobile gap ; chrono-ivan replaced with anti-air miner)

*2.5,2.6 some little fixes

*3.0 TechTree T4 , Russian Paradrop

*3.1 T4Lab not spyable

*3.2 Polisihing Mammoth against Navy

*3.6 Libya + Cyborg

*3.7 Cuba Vehicle Thief + Spy Image Change

*4.0 Mig + B2 + Chronotank v2

 

 

 

 

thumb_[6] Eurasia FFA Balanced 37.png

 

thumb_[6] Eurasia FFA Balanced 4.png

Edited by cypher
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New Version 2.1 :

 

Gameplay

  • Yuri MCV deploys into Soviet-MCV. So Yuri is like another Soviet Faction. You have psychic-tower and yuri-prime (instead of Boris). You have no spy with yuri. If Super-weapons are enabled Yuri has his own super-weapons.

Map

  • Bridges from Africa to Italy
  • Improved Naval Combat with terrain hinderances (Atlantic Ocean)
  • New outpost (Atlantic Ocean)
  • Rearranged New York
  • Rearranged London
  • Lightning improvments

 

[6] eurasia ffa balanced 2-1.map

Edited by cypher
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