Jump to content

[4] - - - S T O R M - - -


Recommended Posts

Posted
6 hours ago, RaVaGe said:

When you start taking feedback about your map seriously and remove things like spysats.

No, this is too much... I removed reactor. But sat is needed. Otherwise, playing for soviets will be impossible. Map is extremly big.

Besides. when I play against soviet, i kill Sat immediately with planes or tanya. It is not difficult. Or the Soviet must spend a lot on satellite defense.

Map is huge. Thats the problem.

Posted

Soviets can use sea scorpions/choppers to scout the map, Allied players can use destroyers & rocketeers.
You should add smaller islands with ore on them if you want the map to be a bit fairer.

  • Like 1
  • Upvote 1
Posted

Yup spy satellites ruin the map. Cant do any proper rush against them and such. As a soviet player i have no problem playing without it and in some respects actually prefer no spy sat as it becomes a big problem if it dies and as you so eloquently stated... the allies can kill it rather easy with planes while the soviets dont have tge capacity to rebuild it...

  • Upvote 1
Posted

 

On 1/13/2019 at 11:04 PM, XXxPrePxX said:

prefer no spy sat as it becomes a big problem if it dies and as you so eloquently stated... the allies can kill it rather easy with planes while the soviets dont have tge capacity to rebuild it... 

thats why sat is not a problem

  • Upvote 1
Posted

You didn’t understand...

for soviet this is actually a major disadvantage 

 

you give the allies an early spy sat to stop any rushes

you force the soviet player to depend on protecting the spy sat otherwise they are fucked

its easy for the allied player to kill the soviets spy satellite so soviets are screwed on a map that already favors allies strongly

besides its useless in ava games other than giving everyone a free map hack and making the game too easy

  • Confused 1
Posted (edited)
On 1/15/2019 at 12:04 PM, CCCP84 said:

I'll think...

Any other opinions?

Don't only think, test, try, experiment, experience, change things.

Не только думайте, тестируйте, пробуйте что-то новое, экспериментируйте, переживайте, меняйте вещи.

Edited by RaVaGe
Posted
On 12/2/2018 at 12:29 AM, RaVaGe said:

Also, the bottom middle oils force the map to be always played as Left vs Right because in Top vs Bottom the bottom would have an early economy advantage from the oils. 

Solved

  • Upvote 2
Posted (edited)

Added aditional entrances to the islands. 2 entranses to each island.

Changed lower righr island.

Edited by CCCP84
Posted (edited)

I found serious problem whith slope on lower righr island. Now it solved.

Please delete old version of storm in catalog:  \Red Alert 2 and Yuri's Revenge\Maps\Custom\[4] storm(cccp84).map

and download new fixed version.

New version looks like this:

Безымянный.JPG

 

Edited by CCCP84

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...