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XXxPrePxX

Ladder Tester
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Everything posted by XXxPrePxX

  1. XXxPrePxX

    NEW BLOOD FUED

    Very interesting map. I'm not sure that it needs the gems in the middle tho. I think that's a bit of an overkill on money and it stops some strategy of base-stretching in the early game. I also don't think it needs gems near the base as it kinda takes away from what Blood feud was about. I'm also uneasy on the oil derricks.
  2. XXxPrePxX

    I've opened a new Youtube Channel

    Awesome, nice clear commentary with good speed (no lag) and crisp viewing! Great start to the channel.
  3. XXxPrePxX

    Top 10 Things CNCNET YR needs

    1. Integrated ranking/badge system with the lobby This would be the biggest help possible. As it stands, the current ladder is nothing but a system to set up semi competitive 1on1 games where the ladder winner isn't really known. With a ranking system integrated in the lobby, the entire CNCNet universe will want to gain rank/gain badges. This would increase ladder activity likely by 2x or more. This goes hand in hand with item #2 as there needs to be a way to integrate everything into the lobby. 2. Hosting own Ladder games and clan games This is important as players don't always want to play randomized match ups in QM. It also helps players who are very sensitive towards playing against yuri, or playing with supers on. This would allow players to play at their level and pace further increasing activity on the ladder as it opens it up to all strategies. Additionally, this is a necessary step towards creating the clan ladder. 3. Clan system Everybody's favorite wish. We all want a system that lets us group together and take on other groups. This combined with #2 would give CNCNet a new population of players. I'd venture to say around 100 active players would join the ladder due to this. Possibly more. 4. Fixed QM ladder bugs A big problem with the QM ladder is the games that get recorded when you don't even play, or disconnects occurring causing random wins/loses. Also the win % statistic is messed up and not real due to DC wins/losses. 5. Weekly or Monthly Game Patches (and an update patch) We need to emulate modern games like Fortnite that patch their base game on a weekly basis. First, we need to give this game a much needed initial patch that beefs up different factions like Russia, Cuba, Germany, etc. Also, we could patch yuri. Then, on a weekly basis we could introduce a new unit, or a new tweek to the game like Fortnite does. This would be quite spectacular if done right. 6. Ra2 Ladder A Ra2 ladder would be nice and not too hard to implement, methinks. It would be cool to gain badges (#1) based on RA2 and YR ladder. (Badges to be displayed in lobby). 7. A quick-match Clan based system This would be cool where you could enter a random system with a clan mate and get faced up against other clans doing the same thing (similar to the current QM system). This has never been done before, so it would be very different. 8. Better lobby chat interface The chat lobby is pretty dead right now. I personally don't like how it announces when users leave CNCNet or enter CNCNet. That breaks up any sort of chat conversations. Make it more inviting to chat. 9. integrated paging system using when typing similar to WOL/XWIS "/u Hi" or /page iwin4prep hello This was very helpful when you were paging multiple players especially when you are in game. As it stands, you can't receive or send messages during game. It would be nice to be able to page during game to set up future events. 10. More options in game like "no spy" Overall CNCNet has revolutionized YR/Ra2 with it's many options, but there's still some options left out that could be useful for FFGs. One in particular is the no spy option. This would make big massive FFGs more enjoyable as players can't prey on the weak by spying the weak and ruining the game. Other useful options exist.
  4. XXxPrePxX

    Map Concept, Good idea or bad?

    I'm going to throw this idea out there: A map that is 8 players. This map is to be played as Free for all, or perhaps 4on4: It's where the map sets up 4 seperate one on ones, perhaps shielded by barriers that only go down once one of the persons die. So, you start out against one person (4 seperate one on ones on the map). As soon as you kill that person, your first barrier opens up and you can venture into the next persons one on one, perhaps these guys are still fighting you can choose to join in or wait it out and then fight. Etc. Or maybe you don't even need the barriers, just set it up such that it promotes fighting between the 4 seperate one on ones.
  5. XXxPrePxX

    Top 10 Things CNCNET YR needs

    Thanks! As far as most important -- The rank-lobby interface and potential for hosting ones own tournament games -- Is this a more simple operation? Or would this require a ton of work and not likely to get done within the next year time frame? From my (limited) understanding, I would assume all one needs to do is set up the *ability* to log into the CNCNet Client with one's ranked account (connected via email sign up) and then one would have access at hosting tournament games and having rank displayed in lobby. That, at least to me, doesn't seem like too much work to accomplish?
  6. XXxPrePxX

    Map Concept, Good idea or bad?

    It would be an 8 player map. 4 seperate 1on1's start the game off. As soon as one person wins his/her match up, he can then enter the next match up or patiently waits until they are done and then he goes on to 'fight the winner' so to speak. This process continues until we have 1 champion out of the 8.
  7. XXxPrePxX

    troll games and wasted matches

    The discord is actually really awesome and developed by the players. They even have a chatroom for 'tips for newbies' that would be idea for this situation. Mad props to Mustache and the crew for creating that whole set up.
  8. XXxPrePxX

    Six new maps! [YR]

    I like it and i think it is a map that could potentially be added toquick match (ranking system). It has a unique feel to it and seems balanced.
  9. XXxPrePxX

    troll games and wasted matches

    Sure, the inequality in competition is definitely a problem, but that also gets easier to deal with as you get better as a player. My advice would be that you just need to get more experienced and better at the game to enjoy it more. Maybe find a good group of people to play with on the Ra2 Discord that WILL help you instead of being ass holes.
  10. XXxPrePxX

    Six new maps! [YR]

    Agree with Ravage's remarks. I'm not an extra-small map person so those are irrelevant to me, but looking at the last map I was very interested in it but does seem to have problems with too many gems and not enough home-base ore. It almost has a little big lake feel to it (and that's a good thing). The second map is also interesting to me.
  11. XXxPrePxX

    Top 10 Things CNCNET YR needs

    Yeah -- that doesn't happen even on the dead Ra2 XWIS ladder and it didn't happen for the majority of it's existence. There's a much larger player pool here and there's still competitive spirit that lends to QM. Besides, even if we assumed that a large percentage would want to only play hosted-ladder games, whats the problem with that? As long as people are getting games the system is working. But again -- I think this won't be an issue as there will be enough people to enjoy QMing and hosted games.
  12. XXxPrePxX

    Top 10 Things CNCNET YR needs

    I see your point, but I disagree that it would be that big of an impact. There was never really any serious problems on Ra2 with it-- Sure, you had a number of players who one-mapped Little Big Lake or Mount Olympus with crates on, but those players almost never entered the top 10 at the end of month as they would get bashed hard (considering thier playing +5 games, just bash them on a low points nickname). Even when the ladders were dead, those types of players weren't competitive in the end of the month. They had their fun and added activity to the ladder. It's also a simple fix by adding a map quota % if that's what we're worried about. The one point you bring up that is important is the negative population of QM activity, but I think this is STRONGLY offset by the additional activity found by this type of interface with the lobby and increased players playing due to tournament games being hosted.
  13. XXxPrePxX

    yuri in competitive games?

    I was going to start a discussion on this as well -- as it stands in the ladder we have the top 4 ranks as yuri players. Of course, this is a small statistical anomaly, but I fear that as time goes on, more and more players will adopt yuri to win in the ladder. We went through a period of 5 or so years where there was no yuri's revenge competitive scene, and now that it's finally back I feel like more and more yuri-faction players are going to continue to use the faction to reach higher ranks. One possible work-around here is my suggestion of lobby-interface. This would allow players to host their own ladder games. From here we can either ban yuri from QM and have QM more balanced sov/allied warfare, or hell -- keep it in, and those who do not want to face off against yuri can make their own ladder games. I feel like that would solve this issue immediately.
  14. XXxPrePxX

    Top 10 Things CNCNET YR needs

    @dkeeton @Grant Any thoughts on how we can get the players to log in to the lobby and thus show off their rank/badges in lobby and perhaps Host one's own ladder games? Would it be very difficult?
  15. XXxPrePxX

    [4] Storm

    You didn’t understand... for soviet this is actually a major disadvantage you give the allies an early spy sat to stop any rushes you force the soviet player to depend on protecting the spy sat otherwise they are fucked its easy for the allied player to kill the soviets spy satellite so soviets are screwed on a map that already favors allies strongly besides its useless in ava games other than giving everyone a free map hack and making the game too easy
  16. XXxPrePxX

    [4] Storm

    Yup spy satellites ruin the map. Cant do any proper rush against them and such. As a soviet player i have no problem playing without it and in some respects actually prefer no spy sat as it becomes a big problem if it dies and as you so eloquently stated... the allies can kill it rather easy with planes while the soviets dont have tge capacity to rebuild it...
  17. XXxPrePxX

    Top 10 Things CNCNET YR needs

    Absolutely, I don't see why not. On my #1 wish, I don't think it would be hard to allow people to log into the lobby and thus have a lobby-rank interface where ranks are shown in the lobby, badges are shown in the lobby, and users can host their own tournament games. Get it done admins! That'd be sweet. You already have the badge images from old YR WOL :D. I would QM SIGNIFICANTLY more if I knew my rank was shown in lobby and badges accumulated. There would also be 100's more tournament games with people opening their own ranked games.
  18. XXxPrePxX

    Top 10 Things CNCNET YR needs

    For 6) yes I mean the Ra2 Mode. for 8 no I didn't know, that's a nice option, thanks. I think our communities focus should be in #1. Integrating ladder with lobby should make #2 easily possible and should set the groundwork for a clan system. Thank you for the reply, I hope there's still work being done on number 1.
  19. XXxPrePxX

    troll games and wasted matches

    OP, not trying to be a douchebag to you, but take it from someone who has literally played over 100,000 games of ra2/yr (probably much more)... You are coming off sounding like a newb. You are complaining about people knowing the maps better than you, knowing how to kill you fastly, and using teamwork in free for all against you. If you were a more skilled player you'd be able to stop all of these actions. Want to learn? There's many ways to do so and we have many talented players here. IF not, then just host your own games.
  20. XXxPrePxX

    [4] Storm

    @RaVaGe and Cypher had some excellent suggestions here. The map is well polished and with those suggestions I think it can be a new (cooler) version of Tsunami. I also hate maps that give free spy satellites to players. Nice work.
  21. XXxPrePxX

    Top 10 Things CNCNET YR needs

    Thanks for the replies! @dkeeton @Grant I know you guys are busy, but may I request any updates on a few of these: - I think the easiest is the chat lobby, what do you think about making the chat more inviting with some of the suggestions? - I know this is a long shot as it will require an extensive amount of work, but is there any work/thoughts going on with streamlining the QM/Ladder system with the CNCNet lobby? (I.e: Badges/Ranks that show up IN the lobby, Hosting one's own Ladder games). It would be incredible to get this going, although admitedly I'm not sure how it could be done since the Ladder requires an E-mail log on while the lobby doesn't. Perhaps if you signed into the lobby with your e-mail verified account, you can have badges/ranks shown and host your own tournament games while those on un-verified accounts won't have that access? Anyway, as always -- thanks for everything :D.
  22. XXxPrePxX

    Top 10 Things CNCNET YR needs

    For your first idea that could be covered in #10 -- more options like Tech Level. For your second idea -- the random map generator was a part of the original product Red Alert 2 and Yuri's Revenge. I loved that part. I wonder where it went. Would be a nice idea.
  23. XXxPrePxX

    Top 10 Things CNCNET YR needs

    For sure that would occur, but that has always occurred in clan ladders and Ra2 QM ladder. It promotes activity from a subset that wouldn't normally enter QM. In general, it has a very low affect on the top 10 outcome, sure a random newb might one-map or newb bash his way to the top 20 or so, but who cares -- it'd be pretty easy to rank bust him if need be. I'd take the increased activity (which I think there would be a ton of, since CNCNet is filled with players who don't know how to QM, but know how to play a few maps/settings) over the fact that a few lower skilled players would reach a respectable rank.
  24. XXxPrePxX

    Top 10 Things CNCNET YR needs

    Bump, opinions
  25. I'm interested in setting up a singles tournament here with the winter breaks. The settings of the tournament are not yet set in stone, however @a1nthony had plenty of ideas for this. For now, I'm looking for people who would want to do this. The idea would be to get 16 players for a singles bracket where the first few rounds are quick... maybe best of 3 or so. We have fun, GG's and then have a good finals for viewing. Any interest?
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