GradualyWatermelon Posted January 4, 2019 Posted January 4, 2019 (edited) How to add new infantry: To add new infantry to a map, open a text program (Obviously), type in [InfantryTypes] in a map, now find [InfantryTypes] in rules.ini (Or firestrm.ini) make sure that you're adding new infantry under the last infantry (For example, in Yuri's Revenge, the last infantry to be added is YADOG (Yuri's Soviet attack dog) and it's the 65th infantry.) now let's add the new infantry, make it the 66th infantry, and give it a name. Now, all we have to do is give it rules flags to make available (Make sure you give it Sprites or it will be invisible). Before we test if it works, let's give it a new weapon. (Optional) Now that we did that, let's see if it works! And look at that! I can hire it, I can move it around, and its weapon works! you can also add new vehicles/aircraft/buildings by doing this but vehicles, aircraft, and buildings have their own lists. such as [VehicleTypes], [AircraftTypes], and [BuildingTypes]. (END OF TUTORIAL) Edited January 4, 2019 by GradualyWatermelon 1
jlhill17 Posted December 20, 2020 Posted December 20, 2020 Unfortunately, no. In RA1 you can only change existing units, not add new ones.
Lokalgott Posted December 10, 2021 Posted December 10, 2021 Hey there, love it! Where do we get -the look of the units -the look of the attacks, sounds etc. ? greetings
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