-
Posts
28 -
Joined
-
Last visited
Everything posted by Pigeon
-
Oh, I'm sorry but IMHO Your work barely fills the term of "strategy guide". Except general descriptions here'n'there this so-called "guide" isn't guiding at all. For instance - what is (or was) the most popular army composition for GDI and Nod? How to make fast eng-rush? How to control the map? What are the key points on several maps to keep eye on? How to expand? I'm not critisizing nor arguing with You but lack of basic build orders or how to control army numbered in few dozens are just a few things to hand on utter novice. StarCraft: Brood War isn't apealing at all. Before I've stumbled upon Team Liquid's Guide I was unable to win a single game. Once I've learned two cheesy BO's I've started winning against players who also lacked of proper guidance.
-
Tiberian Sun & Firestorm - Ukrainian Translation
Pigeon replied to Lilly Blanche's topic in Tiberian Sun
Oh, just fool around with pitch and bass in Audacity and You should achieve a similar effect to CABAL's voice. Also, good to see other gamers localizing old goodies -
FPS is bound with animation and only then it makes a real difference. If Rifleman shoots in interval of 2-3 frames with game refreshing at 25 FPS, the same unit will shoot faster with 60 FPS refresh rate. Hence is why Blizzard made a huge mistake with refresh rate at the early version of StarCraft because it was bound to CPU speed. I don't have to mention that Blizzard's IP needs approx. 100 Mhz (even less) and when CPU clocks gained significant power the game was simply unplayable on newer CPU's. That's why the game had to be slowed down back to around 23 FPS (on fastest setting). However, the C&C titles suffers from lack of stable refresh rate. Even though for newer rigs it's not a big deal to play 20 yo game, the game engine is still the same and FPS drops are still siginificant. Despite sincere desires of community hackers, some obstacles cannot be overcomed due to game engine which is simply obsolete and requires abandoned solutions no longer supported by modern systems. For some of You who don't follow: OpenRA runs flawlessly because it was written from scratch with up-to-date solutions used in gaming industry. Same things won't work with C&C95 or RA2 simply because game engine is a proprietary thing and freeware don't make it any easier. Even abandonware is not that abandoned if you rewrite application from ground-up.
-
If You want to attract newcomers to the game the easiest way is to write / record strategy guides with openings, mid-game tactics and late-game instructions. This is how StarCraft maintain player base, because there is always something to learn or practice about. Anyway, I know there are some strategy guides "out there" but honestly, we should consider upload them on some Wiki fanpage with link to CnCNet so new players won't feel lost. What are pros? First of all, the veterans can assume that rivals at least knows basics. That makes game at least competetive and not a waste of time when the oponent rather on conflict focuses on base-building. Secondly, players at least know what are the build orders so even if they don't feel confident in 1v1, they can try 2v2 or 4v4. Lastly, organise some kind of "n00b League" with "no pressure" rules so even if some people won't make any progress after some time in game, they can at least have some fun.
-
Tiberian Sun patches - Fix for the windows 8 / 10 menu problems and more
Pigeon replied to FunkyFr3sh's topic in Tiberian Sun
Does this patch also work for Twisted Insurrection? -
Tiberian Sun patches - Fix for the windows 8 / 10 menu problems and more
Pigeon replied to FunkyFr3sh's topic in Tiberian Sun
I have a different kind of issue with game. When i turn in on, and try to record it using FRAPS it gets crash. I can't even beat first GDI mission because of that. I tried many different options, many configurations - no results. When i'll get back home i'll try upload error message that pops-up right after crash. Cheers! -
The easiest way to fight with cheating, would be program which scans local game folder for search of any unaccepted files selected by community. However, the problem is that the trainer can be run out of the game folder, and / or replace official files with corrupted ones. I've seen such application in StarCraft. It's called "ICCup Launcher" and it includes Anti Hack. I have no idea how it works - because i'm not a programmer - but i never seen a hacks during games using ICCup Launcher.
-
The official CnCNet5 client+game package download thread
Pigeon replied to FunkyFr3sh's topic in CnCNet Discussion
You downloaded it from Ubuntu distro? Because latest (stable) version is 1.6.1., but you have to add Wine repository: sudo add-apt-repository ppa:ubuntu-wine/ppa Back to topic... I'm using PlayOnLinux, which is based on Wine and allows to use many Wine versions for each installed program. For example: i have StarCraft, Origin and CnCNet installed, but each of them are using seperate versions of Wine for best performance. StarCraft: BW is using 1.5.1 Wine, because latest versions of Wine don't work properly with BattleNet (issues with BNet graphic overlay). Here it is how it look like: CnCNET works marvelous with Wine (no difference at all to Windows), but it has some issues with virtual drives. Somehow it doesn't see a virtual drive on which it is installing. I had to manually select "default" drive, and during installation process change the destination folder. It's not a huge problem. Just inconvenience. I don't know even how it could be fixed, but other programs don't force me to install them in "Downloaded" folder -
The official CnCNet5 client+game package download thread
Pigeon replied to FunkyFr3sh's topic in CnCNet Discussion
Your installer isn't working properly on Linux. More precisely with PlayOnLinux. For no obvious reason it doesn't see virtual drive on which program is installing - with some workarounds it installs correctly, but it's an uncomfortable issue. Nevertheless program runs smoothly as it should be. -
Have you tried running TS on Virtual Machine?
-
Electronic Arts should let Ra2 go and focus on new cnc games
Pigeon replied to Liang's topic in Newer C&C games
I belive everyone who participate in this poll, will vote for freeware Red Alert 2... it meaningless and simple spam. -
Read the first post please rather than making a useless reply. @Riseofbane: I'm not talking about the 'unit reporting' sound when you click on the unit, I am aware it's supposed to sound like a walkie talkie. I was referring to the sound made when spending credits, or gaining them. Hey, Have you tried to choose different sound card during installation?
-
Here: http://www.dosbox.com/ EDIT: And yes - it is compatible with Vista / 7 / 8 and other OS.
-
I've reinstalled the game and patch applied succesfully. TY!
-
Greetings! I have an issue with my ORIGINAL C&C 1.07 DOS version. I am tryin' to patch it via DOSBox, but after i run "PATCH.exe" i recieve this message: After this when i type "C:\OLDGAMES\C&C\C&C.exe" DOSBox says: Anyone knows how to apply a patch?
-
I am not sure it would help: http://cnc-comm.com/community/index.php?action=downloads;sa=view;down=30 C&C is 16-bit application so 64-bit OS is unable to operate on such simple application. The linked file enables to install Red Alert, but on C&C it should work too... but i'm not sure.
-
32-bit or 64?
-
I know some "magicians" (anime fans), who dubs japs animations quite good. Obviously, low-cost mics and missing talent can't be compared to originals, but it's enough for fan dub. http://nanokarrin.pl/portal-2-end-credits-song/ [iNSOMNIA] "Lamy w czapkach (Odc. 3)" DUB PL [iNSOMNIA] "Na g?upi? ?mier?" DUB PL Fullmetal Alchemist: Brotherhood - Opening 1 [polish fandub] Maybe something more comperable: [iNSOMNIA] "Gor?ce Lato" DUB PL vs ????_HOT SUMMER_MUSIC VIDEO From what i know, erasing vocal is not possible, but it is possible to "hide" it. Results are quite surprising... despite that i am more then sure they worked on lossy mp3 format. The main issue in C&C dubbing is two-way lossy convertion VQA-AVI and back... and enough volunteers for dubbing. I was even considering back in 2002/2003 to add a reader to C&C cut-scenes - what is popular in postsocialist countries (and even now) - but i didn't had enough knowledge for this. Probably i would be able to try dub a one random cut-scene from C&C (for test), because i have good contact with both polish fun-dub studios, but right know i don't have enough time to bother with this (exams are coming). Moreover, i don't want to make any kind of promises, because as Uncle Ben said "with great power comes great responsibility What concerns polish transcript - i don't have it anymore. I've erased everything right after i've abandoned this project. After all i didn't know, that i would work on it ever after... and i didn't Translation of C&C95 doesn't count!
-
I don't see anything wrong if someone want to share with us about this "news". But he could read over 999 topcs about it around here.
-
You mean this with Ion Storm?
-
It's 2 AM - i'll take everything literally... I just wonder what you want to achieve being so rude If you didn't wanted to listen advice, why bother anyone else with problems? G'night
-
You're welcome and thank you! :beer:
-
Nevertheless "Ultimate Collection" is incompatible with CnCNet 5. It doesn't matter what i type in, error "failed to launch ra95" shows all the time. I've tried to lift all "compatibility modes" and other options, but all the game does is to run to main menu. I wonder - is it possible to add in new RA patch (i believe 3.04) lobby, which log-in not to XWIS but CNCNet? I would appreciate.
-
Geez, man - You can always edit your post to add new file. OOS may be caused by your famous antivirus !avast, because of firewall etc. Helpful may be port forwarding if you're using a router (just choose yours): http://portforward.com/search.htm?sr=cncnet If CRC error occurs, it is recommended to re-install game once again due to corrupted checksums. If the error repeats try to install from another source.
-
Hello CnC Community! Some of You may know me from CNCNZ as Traymen. I've made some translations for Nyerguds 1.06 C&C patch and FunkyFr3sh's Red Alert add-ons (CnCNet online lobby). Long ago i was workin' on polish localisation for Tiberian Sun, but i had to abandon this project by too low knowledge of programming and coding. It was needed at the time, but by "mistakes of youth" i've never had oppurtunity to end this in way i would to. Nowadays, i am not even intrested in this project (which could be used by people counted on one-hand), but from now on, i am more focused on localising foreign mods and patches for ordinary polish people, who would like to play something new, but in their beloved franchise. I've also worked on StarCraft modding team as map-maker in "Project X", which had never left the conceptual blue-prints. I've gained some experience in making very complex and engaging maps, but this is a too big gap for me between StarCraft map editor and TibEd (or any other C&C Map Editor... maybe C&C and RA are "significantly better" for me). If i had to be honest - i've never even try to make a C&C map... maybe some day i'll try.