
Chandler
Game Moderator-
Posts
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Everything posted by Chandler
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I think quix might be an exception to the "noob rule". Considering he was a ToE player not that long ago and now most people consider him decent ^
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never i suspect
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From a dev point to of view, could you do some analysis on the data sent back (not sure what exactly is sent back) to auto highlight tunnel servers that aren't working?
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This happened 4 times in a row in a game we just played. It happens when people have the random colour selected.
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Sunday is new years eve, I imagine most will have plans of some description. We can get someone else to stream I think so we should be ok.
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We discussed. Saturday 21:00 UTC is the aimed for start time. Or 3pm Matt's time. @FReQuEnZy is fairly active on these forums. A bump for him to suggest a time ^.
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not playing as gunman has pulled out. Can play you and sodswsov if you want prep ^
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we can play now if any streamer happens to be around?
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I will be on tomorrow, but much earlier than usual. Like pre 6pm UTC (don't mind doing morning if that helps). I won't be on in the evening.
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Tej may be unavailable. I'll let him answer
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me + Buffalo win vs lud0wig and zhasulan 5-3 ggs
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@Lud0wig @Win4ester 21:00 UTC (that's 22:00 CET) tomorrow (Friday) for our games? (that's 8am for Buffalo)
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I can play next weekend any of the days (incl Friday). Probably best to have it 2100 Utc onwards for Buffalo's benefit
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Please add Justin as our 3Rd, as it is the season to be charitable
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On I'd say, to avoid overly long games for streaming
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Starting this weekend sounds like a sensible idea.
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Buffalo has asked me to carry him to victory ^
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I could probably make an appearance.
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Ever played a non-standard map that gives a certain spot unfair cheats?
Chandler replied to XXxPrePxX's topic in Red Alert 2
It has sadly been around for a while. -
I had this error once after the latest update, but I wasn't able to recreate it.
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@Grant since the latest patch, 8 player games are very broken. Whoever is the 8th player (& sometimes the 7th), can't see any players in the lobby apart from the host, who appears as "Hard AI". The game will refuse to load when this happens. There's a load of us on now if you would like to test.
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Another issue: You can still do the invisible MCV trick... I thought it'd been patched out but Justin is proving on multiple occasions that it's still possible ^.
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This happened again just now. What happened: a) Player vwwwwwwwww disconnected, he was the colour red and had the side "random" picked. b) Player vwwwwwwwww rejoined. He was set to observer. c) Two attempts made to start the game, both times the colour red was on the mini map and a player was missing from the minimap in turn. This resulted in someone spawning without an MCV. Here's a recon file if that helps. SYNC5.TXT_16_10_2017_22_38.TXT
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Two more issues : 1) it's happened twice to other people I've been in game with now, but in 3v3s people seem to spawn without an mcv (or any units). There were two observers in each case. On the loading screen one of the observers had a "team". Out of sync client data maybe? Not able to recreate on demand. 2) This issue has been around for ages, but I can't find a bug report for it... Every so often one person in 2v2+ will internal error at the start of the game. The problem persists, even after retrying the game and the player in question restarting the client. The only fix is to change the map. The issue seems random and I don't know of a way of recreating on demand.
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I quite like Jungle these days. Most 3v3 maps can generally played without too much thought/effort - so I appreciate maps that need a bit more effort behind them.