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Tutankhamun

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  1. GREETINGS! Many special thanks to @YosefAnan for inspiring There was another map with 4 players needed to play I present you 8 player version! Some things have changed, check them out if you are curious. FIRST OF ALL, YOU HAVE TO KNOW THAT CRATES ARE GIVING MONEY INSTEAD VEHICLES. TO PREVENT THAT, YOU HAVE TO PLAY WITH ONLY 8 PLAYERS RECOMMENDED PLAYERS -8- WHAT'S CHANGED? Allied and Soviet Construction yards generating 20$ p/d (15$before). Yuri Construction Yard is generating 15$ p/d. (sorry mr. yuri, you have to be stay right there!) Oil Derrick is now generating 100$ p/d (50$ before). (far more precious) Each two players have a double paved locations to get crates every 1 minute. Each Spot has a single special paved location that it contains a veteran upgrade crate (has big radius). Special Veteran upgrade has 10 minutes to spawn (as major superweapons recharge time), you will be noticed when 1 minute is remain. Support crates only contains almost every kind of vehicles ((MCVs, BFGs, APOCs, MasterMinds, Magnetrons, Prisms)). Every sides will be able to build their own faction's Navy Transports in their Factory. ----------------------------------------------------------------------- CRATE GOODIE CHANGES ADDINGS Mirage Tank Tesla Tank Demolition Truck REMOVED Terror Drone Chrono Miner War Miner Mobile Construction Vehicles Battle Fortress Mastermind Magnetron Prism Apocalypse BALANCE STATISTICS Battle Fortress Hitpoints reduced 550 from 600. Grand Cannon Build Limit reduced 1. Gap Generator Build Limit reduced 1. Gap area reduced 8 from 10. (small map's deservings) Genetic Mutator Recharge time increased 2mins Area reduced 4 from 5. Master Mind Maximum controlled number of units reduced 2. Hitpoints increased 600 from 500. Yuri Prime Movement speed sightly reduced. Hitpoints reduced 120 from 150. Siege Chopper (deployed) Hitpoints increased 100. EDIT; Tiberium Trees (Ore extractors) are now close to another spots for giving to players some trouble about mining Alternate Tiberium Trees added behind in each spot PREVIEW LINK IS ADDED [8] no bets! v1.map
  2. if you still there, check this out im not able to play with red alert 2 mode SYNC_CNCNET0.TXT
  3. GREETINGS! I've made a map which is different kind of the classic oil maps, thanks to @YosefAnan and @nobet i was inspired of them. THE MAP HAS BALANCE OF EVERY SIDES EVEN YURI WHAT'S ADDED? All Constuction yards generating 15$ p/d Oil Derrick is now generating 50$ p/d (20$ natural) Each player has a paved location to get crates every 2 minutes Crates only contains almost every kind of vehicles Every sides will be able to build their own faction's Navy Transports in their Factory. VEHICLES GETTING FROM CRATE CHANGES Crates will spawn every vehicles except these below: Terror Drone Mastermind Battle Fortress Mirage Tank Apocalypse Magnetron Yuri Light Tank Chrono Miner War Miner Allied MCV SOVIET MCV YURI MCV NERFS, BOOSTS AND STATISTICS Battle Fortress Hitpoints reduced 550 from 600. Grand Cannon Build Limit reduced 1. Gap Generator Build Limit reduced 1. Gap area reduced 8 from 10. (small map's deservings) Genetic Mutator Recharge time increased 2mins Area reduced 4 from 5. Master Mind Maximum controlled number of units reduced 2. Hitpoints increased 600 from 500. Yuri Prime Movement speed sightly reduced. Hitpoints reduced 120 from 150. Siege Chopper (deployed) Hitpoints increased 100. Ore Extractors Extracting speed sightly increased (+%40) PREVIEW; New and very clear version added! [4]No Bets! v3.map
  4. it's simple, open them with WinRar, click name of it, change format anything as you want, then extract
  5. ye but there will be no sense that putting build limit on it.
  6. the map is another version of reforged series. this one is a little bit slow-going, typically you will focus on building your power farm-fields. You may rush ? (Special thanks to Yosef Anan. based on Mr.Yosef Anan's masterpiece) SO WHAT IS IT? WHAT'S CHANGED? ALL construction yards (have to stay constructed, not vehicle) 5$ per delay OIL DERRICK 30$ per delay SOVIET TESLA REACTOR 6$ per delay ALLIED POWER PLANT 6$ per delay YURI BIO REACTOR 6$ per delay NUCLEAR REACTOR [ Cost - 1,000$ ( Need Lab, All sides can build ) ] generates 35$ per delay NERFS GRAND CANNON BUILD LIMIT HAS REDUCED TO "2" GAP GENERATOR BUILD LIMIT HAS REDUCED TO "2" GAP GENERATOR'S GAP AREA REDUCED "HALF" BATTLE FORTRESS HITPOINTS REDUCED 400. (600 before) oil_reforged_v.slow.map
  7. it's simple as title. All i need to know how to get offical campaign maps from mix files or somewhere else. I tried to find out where maps are located, no results. basically just tell me anything about it. it can even be a simple word
  8. Greetings, I present you "POWER IS NOW GENERATING CASH" clearly balanced version of the map. Check the differences; WHAT'S CHANGED? ALL CONSTRUCTION YARDS GENERATING 10$ PER DELAY OIL DERRICK 30$ per delay [+10$ increased] --------------------------------------------------- SOVIET TESLA REACTOR [Cost 600$] nothing changed generates 11$ per delay --------------------------------------------------- ALLIED POWER PLANT [Cost 800$] nothing changed generates 11$ per delay --------------------------------------------------- YURI BIO REACTOR [Cost 600$] nothing changed generates 10$ per delay --------------------------------------------------- NUCLEAR REACTOR [Cost changed from 1,000$ to 1,500$ ( Need Lab, All sides can build ) generates 35$ per delay GRAND CANNON BUILD LIMIT HAS REDUCED TO "3" GAP GENERATOR BUILD LIMIT HAS REDUCED TO "2" GAP GENERATOR'S GAP AREA REDUCED "HALF" oil_in_center_reforged_v2.map
  9. How to know which map is which, in your Red Alert 2\Maps\Custom folder? whole files looks like this; there is only one way to see their names while opening file and searching "Basic" in. is there any basic way to know while wandering in your map folder? i really need that
  10. How to know which map is which, in your Red Alert 2\Maps\Custom folder? whole files looks like this; there is only one way to see their names while opening file and searching "Basic" in. is there any way to basically know map names?
  11. Greetings! May i use your v2.0 map for adjust a little bit? I am going to change map preview and i will make powers produce cash.
  12. cool, i will finally block some dog-like trash talkers
  13. 'GET SNEAKY POSITION' Check out these description below; Objectives & Tips & Information: You have a house which you can train only infantry units. (yes, as barracks) You can also garrison your house. (initiates are best) The special units are too expensive, so your house produces +350 cash per delay. There are two Oil Derricks in center of the map, so capture them and get +350 additional cash. (If necessary, fight for them) One Oil Derrick gives +350 additional cash per delay get the other one! Grow fast! Maximum player number is 4. It can be Free For All or 2vs2 or 3vs1 (If you are not experienced dont try 3vs1) Playing this map lasts 20~40 minutes. (If you are not rusher, or your opponent) One the other thing is, there is a forest that you can hide your single unit in it. (Many units pays attention in same area, try to separate them) House can be destroyed instantly using SEAL's C4 or Chrono Commando's C4. House is very tough, hard to destroy by a hand, siege your opponent house with your ranged units (dont forget to support them) and wait your best chance. There are walls scattered each player's positions. Use them wisely Dont forget to cover your special units against crowded ones. They will die eventually if you dont... (use cheap pawns, as conscript, brutes or tesla troopers) STATISTICS Special units: ---- Chrono Commando; Cost: 15,000 Armor: Heavy (plate) Hitpoints: Normal (210) Build Limit: 2 ---- Rate of Fire: Very fast (10) Range: Far (10) Damage: Good (180) ELITE Range: Very Far (14) Rate of Fire: Extremely fast (7) Damage: Very Good (210) ---- BORIS; Cost: 20,000 Armor: Normal (Flak) Hitpoints: Rough (360) Buildlimit: 1 ---- Rate of fire: Fast (20) Range: Far (12) Damage: Good (190) ELITE Range: Too far (14) Rate Of Fire: Very Fast (17) Damage: Godly (320) ---- SPY Cost: 35,000 Speed: Fast (7) You can spy your enemy using this dude. Very risky but worth for rank up your whole infantry (especially Boris) -------- SNIPER; Cost: 11,000 Armor: Normal (flak) Hitpoints: very low (135) Buildlimit: 8 ------ Rate of Fire: Low (100) Range: Too far (14) Damage: Good (165) ELITE Rate of Fire: Good (70) Range: Most Ranged (17) Damage: Most damage (340) ---- OTHERS GI & CONSCRIPT (support) Cost: 100 Armor: Normal ( Flak) Hitpoints: Average (180)----190 for conscript (gets two shots with sniper) ENGINEER (support) Cost: 100 Armor: none Hitpoints: 100 tips: use this guy for instanty repair your house, other garrisoned buildings and your oil derrick(s) BRUTE (support & offensive) Cost: 3,000 Armor: Heavy (plate) Hitpoints: tough ---750 Move Speed: Extremely Fast (10 as ifv) use this guy to kill easily single tagrets as snipers or boris (dont use against seals or chrono commando) this guy is just tank...use this wisely TESLA TROOPER (support & offensive) Cost: 1,350 Armor: Heavy (Plate) Hitpoints: Rough (400) --- Rate of fire: Normal (60) Range: Close (5) Damage: Average (90) --- ELITE: Rate of fire: Fast (40) Range: Good (10) Damage: Hurts (130) INITIATE (offensive) Cost: 350 Armor: Normal (Flak) Hitpoints: Weak (170) --- (not necessary unranked) ELITE Rate Of fire: Very Fast (10) Range: Away (8) Damage: Normal (90) DESOLATOR (offensive & defensive) Cost: 9,000 Armor: Heavy (Plate) Hitpoints: Good (250) Buildlimit: 2 ----- Rate of Fire: Fast (50) Range: Good (8) Damage: Extremely Good (200) ---- ELITE Rate Of Fire: Extremely Fast (35) Range: Too Far (13----unranked sniper is 14, unranked Boris is 12) Damage: Most Damage (340) SEAL (offensive & defensive) tip :use this guy against tanky ones Cost: 3,300 Armor: Normal (Flak) Hitpoints: Weak (170) Buildlimit: 15 ---- Rate of Fire: Extremely Fast (9) Range: Close (6) Damage: Very Good (200) ---- ELITE Rate of Fire: Extremely Insane (7) Range: Good (9) Damage: Insane (280) There are two offensive units more; Flak trooper and Guardian GI, use them for AoE (area of effect). Elites are too strong especially flak trooper. Also Virus is available here, she greets you with her high rate of fire, low damage, and medium range. Dont feed your opponent to get his elite units. My ink is ending here i present you few screen shot of some games below; Two oil derricks in center of the map with farms also walls Whole Map looks like this one below; Garrison your House SUPRISE HULKS! We came for assault four of you! This is my first map that i ever made. YOU CAN PLAY WITH CRATES MODE ON. MCV WONT APPEAR, NO VEHICLES TOO. BUGS OR SOME GRAPHIC MISTAKES MAY BE HAPPEN, GET PREPARED FOR THAT. huntersinforestv1.2.map
  14. hey guys, almost of my 700 games are started but none of them were fnished, any suggestion for this? i played alot of game with multiplay. but there is no such statistic for my cncnet profile? help me 2 solve this please
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