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Avesta

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Everything posted by Avesta

  1. https://youtu.be/hKoOAM-tjbM
  2. I’ve been saying for over a year that your GDI is better than your Nod.
  3. Avesta

    Champsite

    I gotta say I always wondered how a Naboo like you was worthy of mentioning. Nice to see a member of the firestorm crew though. Hope you’ve gotten less bitter over the years. id offer to play some games with you but I refuse to participate in TS or advocate that anyone else should until there is a 2v2 ladder in place. take care ^_^
  4. The authors of all the good maps like these don’t want them used without it. But I’m sure you have no intention of respecting any perception but your own. It’s not that hard to add/remove VET out of any map yourself.
  5. Avesta

    .

    Nothing’s at stake, what are you putting on the line?
  6. You can only have that if GDI gets a fix so that units automatically de-target when placed on a service pad.
  7. Man you are spot on here, can’t believe you and I are on the same page. When I made this topic I too thought that every map should be included provided that they are fair. And thus my narrowed down list of terrace and terrace was born. Thank you for your support.
  8. Molas 1v1 ability are due to his 2v2 performance.
  9. If carnage made a serious attempt to regain the throne I wouldn’t doubt his ability. But I can safely proclaim Mola as the best Nod player currently active.
  10. https://www.youtube.com/watch?v=coVua0ouxuw
  11. I realize my suggestion sounds strange from the perspective of someone who doesn’t play TS. Because it’s weird to have an entire game focused on 1 playing field. But the developers at WOL clearly stated that the maps for TS were not carefully adjusted for balance. They were thrown together quickly and eye balled. This lead to the majority of official maps being unusable for a game even close to fair. While terrace isn’t a perfect map by any means as a fully equal map (especially in 1v1s) it’s the closest we have besides “Tunnel Training” which wasn’t popular due to its very small size and unacceptably limited tiberium availability. This problem lead to 99% of games being played on a single map which was terrace (not counting the modded community..) or games with more than 4 players. Only in the last 2-3 years has TS had really nice player made custom maps that are appropriate for a game like this. But they have been largely neglected because of the 15+ tenure of having terrace as the only reasonable option. Our habits And comfort zone have just been set in stone. (And of course the hate brigade whom wants to spite VET because they don’t like its author). This is why I’m suggesting to just put terrace on the ladder and ignore everything else. Fact of the matter is, the majority of players who would disagree with this would have no intention of participating on the ladder anyways. And having giants on it would give the giants community means to participate with their peers even though I suspect a tiny fraction of them will have any desire to 1v1 on it. There are arguments to have all maps but I disagree with this because while terrace itself is not perfectly balanced almost no other map is appropriate for a 1v1 or is massively outrageous with its lopsidedness.
  12. I don’t want to start yet another bicker thread. But I would like to lay out some food for thought from the perspective of a TS vet that isn’t bias or hard headed. First of all, imo the Vet patch is a project that does a lot to enhance, complete, and balance this game. It’s very subtle but provides appropriate adjustments to create viability in areas that were previously left moot or severely underwhelming. That being said, outside of WeaponX using a CC I wouldn’t even notice if it was or wasn’t applied during a game. Therefore I’m personally not concerned one way or another if it’s on or off. In fact, since I don’t care for Nod game play I would leave it off if I had a choice since it makes things easier for me. As for maps on the QM ladder, I personally enjoy a variety of maps being available. As a player who is good at reading situations and adapting I can appreciate having a variety of environments. However, for the vast majority of players this isn’t the case. And while I would initially make the suggestion to keep a variety of the fair/symmetrical/balanced maps.. The creator of said maps doesn’t want them to be used in non Vet versions. Quite frankly, I don’t believe that even non vet versions of the balanced maps would even be accepted by the individuals who are currently holding out on the ladder just to spite VET. For better or for worse, Tiberian Sun is comprised of a veteran player base that delt with the Terrace map as being the only thing even close to balanced for nearly 2 decades. It’s the only map that anyone plays or cares about. It’s the bread and butter of this game. Terrace is more important than fairness, more important than balance. And the only thing anyone who plays wants (no Amokk, I don’t care what you think). Therefore, in my opinion... The only way that there will be a environment on the QM ladder where everyone (who matters) will be happy is to limit it to 3 maps. Map 1. Vanilla Terrace Map 2. VET terrace Map 3. Giants of War with 2 map allowed to be rejected. Everyone wins, Everyone’s happy, and everyone who wants to participate will have no excuses. There is no solution more viable than this to accommodate the entire player base. These particular maps are what people want to play. There are no new players coming in so there is no point in trying to put the game in a place where it will appeal to fresh perspectives. Do what you will with my advice and opinions/commentary aren’t welcome.
  13. I just want to reiterate that 2v2 is all that matters. And it’s absolutely a fact that what I just said is true. 1v1 is nothing more than a competition between who has robotized their patterns better. 2v2 requires superior judgment, awareness, decision making, adaptability, focus, team work, complex strategy and timing, etc the people who specialize in 1v1 are always problem allies in 2v2 games. They never warn, never adapt, are always predictable and 1 dimensional, never support their allies, etc. Where as strong 2v2 players are reliable and proficient in all of those much more difficult aspects of the game while being able to hold their own or best the 1v1 specialists more often than not. I dare you to argue me.
  14. I don’t want to break your rules by suggesting a solution that isn’t known and working. But cncnet should work right off the installation with 0 issues on a windows 10 platform. I’ve never encountered any circumstance that caused it to freeze/reboot my PC. Start by making sure you aren’t using an extremely high desktop resolution. 1920x1080 is the highest compatible resolution for TS. Some higher ones work but if you get too high it can cause problems. If that doesn’t work then the only thing I can suggest is to do a system restore on your computer to get rid of whatever virus/spyware is blocking the application from functioning. While you are re-installing other programs check to see if TS still works after each one until you find out what was causing the issue. if you have a really pimp computer you can try limiting your monitor frequency to 60hz, and force the game to run on your processors integrated graphics instead of your graphics card. Sorry for not providing known solutions to your vague problem in which virtually no data was provided for troubleshooting. Good luck
  15. I typed out a semi-long strongly worded response. But I remembered that your just desperate for attention and will drag this out for eternity With baseless, substance-free, content void responses if we let you. I recommend no one else respond to this thread. Or anything this guy ever says in the future.poison
  16. Why are there no negative emoji responses?
  17. You can basically build in any advantage you want for yourself into a map. If your map doesn’t say -no cheats- at the bottom then it’s your own fault for accepting the game. its much more likely you just got outclassed by a superior player though. After all your ability level is so low that a higher level player would appear to be using magic.
  18. Oh cool, you developed clans and multiplayer rankin... oh wait no you did everything else but that. rip
  19. Avesta

    Champsite

    Unionism was on the naughty list. Care to give some insight on your perspective?
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