MrFlibble Posted February 23, 2012 Share Posted February 23, 2012 Got into retro gaming mags recently, here's an article from a French magazine called Génération 4: http://download.abandonware.org/magazines/Generation%204/generation4_numero079/Generation%204%20-%20079%20-%20Page%20046.jpg http://download.abandonware.org/magazines/Generation%204/generation4_numero079/Generation%204%20-%20079%20-%20Page%20047.jpg Not sure if all of those screenies are already documented somewhere, I think I haven't seen the one with a Mammoth attacking the Nod ConYard with the Nod logo on it before. Link to comment Share on other sites More sharing options...
Revolutionary Posted February 23, 2012 Share Posted February 23, 2012 Nice, funny how years on things like this can turn up (like sidebar pictures in the other topic). A lot of those pictures were new to me and its the first time Ive seen one with the fully remap barracks building. Link to comment Share on other sites More sharing options...
Chad1233 Posted February 26, 2012 Share Posted February 26, 2012 Is it me or is the Hand of Nod's arm/hand was taller in the beta? I requested a fully remapped Guard Tower from Nyerguds long time ago because I thought it looked cool but maybe soon. Not sure how the Barracks looked fully remapped as the screen quality is not that good. Link to comment Share on other sites More sharing options...
MrFlibble Posted February 26, 2012 Author Share Posted February 26, 2012 Not sure how the Barracks looked fully remapped as the screen quality is not that good. The camo patches on the roof are yellow; those were changed to grey in the final release. Link to comment Share on other sites More sharing options...
pichorra Posted February 26, 2012 Share Posted February 26, 2012 I can see that you can build CONC in that version. You can put CONC in a map by adding it at overlay in the .ini Link to comment Share on other sites More sharing options...
Revolutionary Posted February 26, 2012 Share Posted February 26, 2012 I'm curious, how do you know CONC is build-able? is it the blank building sidebar icon? Slightly related if you look the bib, as well as being simple two parallel lines of dirt, stays after the building is destroyed. Also, just a thought, but could it be possible that the GDI and Nod logos on the construction yards are drawn on top of the sprite rather than on the actual sprite if you get what i am meaning. I realize however this is unlikely and problematic when it comes to the construction animation but would get around the current problems linked to the whole one MCV, one construction yard game codding. Link to comment Share on other sites More sharing options...
MrFlibble Posted March 2, 2012 Author Share Posted March 2, 2012 Also, just a thought, but could it be possible that the GDI and Nod logos on the construction yards are drawn on top of the sprite rather than on the actual sprite if you get what i am meaning. I realize however this is unlikely and problematic when it comes to the construction animation but would get around the current problems linked to the whole one MCV, one construction yard game codding. A truncated version of the MCV transformation animation with what appears to be GDI logo is still in the game data. Even more interesting, the number and sequence of frames in this version is not identical to the final version of the animation. Link to comment Share on other sites More sharing options...
MrFlibble Posted June 6, 2012 Author Share Posted June 6, 2012 Here's an article from a Slovakian gaming magazine about the back then upcoming C&C95, with screenshots that show 64x48 versions of the DOS icons: http://www.oldgames.sk/en/mag/riki-27/page/24/ Link to comment Share on other sites More sharing options...
Nyerguds Posted June 7, 2012 Share Posted June 7, 2012 Is it me or is the Hand of Nod's arm/hand was taller in the beta? Hmm, could be. It's definitely not the final version, since that has the ball dropped onto the exit in the damaged state. Hard to compare graphics like that though, with them being printed. Here's an article from a Slovakian gaming magazine about the back then upcoming C&C95, with screenshots that show 64x48 versions of the DOS icons: http://www.oldgames.sk/en/mag/riki-27/page/24/ Woah. I think there are different ones than that Russian site had. Pity it's so small. I can see that you can build CONC in that version. You can put CONC in a map by adding it at overlay in the .ini That's not CONC. That's a map tile. You see how it cuts into other terrain. I've seen the tile in the theater mixfiles; its name has never been identified. The system of modifying terrain as concrete slab is probably a leftover from Dune II, where all building cells were in fact map tiles. Link to comment Share on other sites More sharing options...
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