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How to Make a unit shoot aircraft in flight?


DarkVen9109

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I want to know how can I make Fire Ants and Warrior Ants attack aircraft with their powerful electric shockwave. I tried copying the text from the one's that I downloaded from ra.afraid.org a while ago, but I can't seem to make it work. Can anyone assist me, I"ll be needing those for my Giant Ant custom missions I made.

 

EDIT: This was suppose to be posted at Radar Dome. I accidentally clicked the Constuction Yard thread and posted this topic.

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Here's the code for the sca03ea.ini I downloaded from http://ra.afraid.org:

 

[ANT1]

Image=ANT1

Name=Warrior Ant

Primary=Mandible

Strength=175

Armor=heavy

TechLevel=-1

Sight=3

Speed=8

Cost=700

Points=40

ROT=8

Tracked=yes

Crewed=no

NoMovingFire=yes

GuardRange=5

 

[ANT2]

Image=ANT2

Primary=FireballLauncher

Secondary=Napalm

Name=Fire Ant

Strength=225

Armor=heavy

TechLevel=-1

Sight=3

Speed=8

Cost=700

Points=40

ROT=6

Tracked=yes

Crewed=no

NoMovingFire=yes

SelfHealing=yes

 

[ANT3]

Image=ANT3

Name=Guardian Ant

Primary=Flamer

Secondary=Napalm

Strength=185

Armor=light

TechLevel=-1

Sight=3

Speed=7

Cost=700

Points=40

ROT=9

Tracked=yes

Crewed=no

NoMovingFire=yes

GuardRange=5

SelfHealing=yes

 

The last time I played this mission, I remember Guardian Ant shoots Tesla Zap from land and air while Fire Ant shoots FireballLauncher and Tesla Zap for air

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OH whoops I got the wrong info. How about this? Is this the relevant code already?

 

[TeslaZap]

Damage=100

ROF=120

Range=7.5

Projectile=Invisible

Speed=100

Warhead=Super

Report=TESLA1

Charges=yes

 

[Napalm]

Damage=45

ROF=25

Range=7.5

Projectile=Ack

Speed=100

Warhead=Super

Report=TESLA1

Charges=yes

 

[Flamer]

Damage=75

ROF=55

Range=10.5

Projectile=Invisible

Speed=100

Warhead=Super

Report=TESLA1

Charges=yes

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"Projectile=Ack" - that's the Allied Flak gun projectile all right, yes. Should be AA. Unless the "charges" thing somehow prevents it from acting as AA. Which, tbh, wouldn't surprise me one bit - there's tons of illogical things  in WW code that make their own configurations fail.

 

Did you try switching primary and secondary, and see how that acts?

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