Ender_TS Posted February 25, 2021 Share Posted February 25, 2021 At the end of the game you have a summary of players and number of deaths, kills and economy. Next to these values we have a final scoure. Does anyone know the values used to calculate this final score!? Any details about the value of each unit kill would be nice and also if anyone knows what bonus are possible for example finishing opponents or killing specific buildings five more points than others etc.. Thanks ! 1 Link to comment Share on other sites More sharing options...
Holland Posted February 26, 2021 Share Posted February 26, 2021 No idea really how these scores are calculated, but its definitly something fun to figure out. In rules.ini, there is a 'points=xx' value under each unit/building entry. Here's rules.ini : https://github.com/LipkeGu/TSIniFiles/blob/master/rules.ini u can use find (ctrl+f) to find whichever unit, u'll find the points there 1 Link to comment Share on other sites More sharing options...
Ender_TS Posted February 26, 2021 Author Share Posted February 26, 2021 1 hour ago, Holland said: No idea really how these scores are calculated, but its definitly something fun to figure out. In rules.ini, there is a 'points=xx' value under each unit/building entry. Here's rules.ini : https://github.com/LipkeGu/TSIniFiles/blob/master/rules.ini u can use find (ctrl+f) to find whichever unit, u'll find the points there Very cool. We will look into this. Link to comment Share on other sites More sharing options...
Ender_TS Posted March 10, 2021 Author Share Posted March 10, 2021 I checked it out but it seems there are a lot of unknown factors.The buildings and units are worth very few points according to the info but the scores we see at the end of games are in the thousands. It's an interesting topic but we may never find out how it all adds up. Link to comment Share on other sites More sharing options...
steelc0re Posted March 15, 2021 Share Posted March 15, 2021 so just doing a quick trial if u kill one of your own units its say an infantry... then sell up in skirmish... i sold 2 buildings pp and barr ( mcv counts for nothings) and one infantry... it said 3 losses, 1 kill and 120pnts.... is points based on cost? at least to a degree Link to comment Share on other sites More sharing options...
Ender_TS Posted April 23, 2021 Author Share Posted April 23, 2021 (edited) On 3/15/2021 at 1:45 AM, steelc0re said: so just doing a quick trial if u kill one of your own units its say an infantry... then sell up in skirmish... i sold 2 buildings pp and barr ( mcv counts for nothings) and one infantry... it said 3 losses, 1 kill and 120pnts.... is points based on cost? at least to a degree Yes you are right. It's based on cost to a point but we are missing many factors. For example do we get a win bonus or do you loose points if you surrender instead of defeated etc.... Recently we had some games tha crash because of sync problems and each player depending on how the connection is lost is counted as the winner. From this I could tell the difference is huge. My screen would show I have top score but on other people's screen I'm not top score and the point difference is huge.... Edited April 26, 2021 by Microsoft Link to comment Share on other sites More sharing options...
Radian Posted March 30, 2022 Share Posted March 30, 2022 I remember being very curious about this back in '99 or early 2000's. I seem to remember that anything killed by fire (ex. devil's tongues) doesn't count as a kill at all. I couldn't figure out how the economy scored as well, or how it affected the overall score. Truth is, the order of players/score doesn't really mean a player did more or less. I've taken out all war/MCV's of the opposing side, yet the guy who blocked an inf. rush scored higher, but my contribution to victory was actually higher. 1 1 1 Link to comment Share on other sites More sharing options...
Mole40k Posted April 1, 2022 Share Posted April 1, 2022 Yeah, I'm not sure we will ever really get to the bottom of this. And the thing is, if what you're saying there is true Radian, then that means Nod are unfairly disadvantaged in the score stakes, as if someone uses Devil's then their kills aren't getting rated in the same way as GDI. But then I guess no change there then ? 1 1 Link to comment Share on other sites More sharing options...
Ender_TS Posted April 1, 2022 Author Share Posted April 1, 2022 On 3/30/2022 at 4:07 PM, Radian said: I remember being very curious about this back in '99 or early 2000's. I seem to remember that anything killed by fire (ex. devil's tongues) doesn't count as a kill at all. I couldn't figure out how the economy scored as well, or how it affected the overall score. Truth is, the order of players/score doesn't really mean a player did more or less. I've taken out all war/MCV's of the opposing side, yet the guy who blocked an inf. rush scored higher, but my contribution to victory was actually higher. maybe the only reason you could take the mcvs and wars is because he blocked the infantry rush 6 hours ago, Mole40k said: Yeah, I'm not sure we will ever really get to the bottom of this. And the thing is, if what you're saying there is true Radian, then that means Nod are unfairly disadvantaged in the score stakes, as if someone uses Devil's then their kills aren't getting rated in the same way as GDI. But then I guess no change there then ? Can`t be true. The units that die from fire count because we can see them in the kill counts. But this is a true unsolved mistery. Link to comment Share on other sites More sharing options...
amokk Posted April 1, 2022 Share Posted April 1, 2022 (edited) It is nice to know how you did relative to the others, but if one teammate takes the heat while his mates do in the other team that is not reflected well in the final score either... say one guy holds off the others with inf getting a ton of kills and losses, while one techs and uses a diz to do all the other teams refs, who did better? I just don't get a 'wash' for the same reason. Go team!! Like chess, you can play for points for pieces.., but in the end what matters, is who gets the other King. Edited April 1, 2022 by amokk 1 Link to comment Share on other sites More sharing options...
amokk Posted April 1, 2022 Share Posted April 1, 2022 (edited) On 3/30/2022 at 7:07 AM, Radian said: yet the guy who blocked an inf. rush scored higher, but my contribution to victory was actually higher. did he buy you the time and keep the pressure off taking heat??? often it the one that gets attacked the least and has the diz or the bans that does the most damage it's usually a team game.... I very often just get beat on but I try to keep 'em busy enough my teammates can do them in. That score does not reflect that at all.... Edited April 1, 2022 by amokk Link to comment Share on other sites More sharing options...
Radian Posted April 8, 2022 Share Posted April 8, 2022 If I'm building devil's tongues and banshees to take out MCV/wars, 1 group of tongues can handle inf rush. I understand your point though. Devils tongues and also chem missiles do not count towards kills. Go test it out in a game if you dont believe me. Link to comment Share on other sites More sharing options...
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