McPwny Posted March 27, 2021 Share Posted March 27, 2021 (edited) i know that there is a bit of a disconnect between the cncnet multiplay community and the ra2 modding community, but i wanted to make a quick post to let you guys know that we have had some some nice updates with the fa2 map maker recently. we have an improved version of the editor up and running that has some pretty slick features included such as an improvements to the GUI, bug fixes, ability to clone scripts and teams, a tile manager, showing hidden script/trigger actions, not changing the file extension on save, and a bunch of other stuff. https://ppmforums.com/download.php?id=71944 here is the ppmforum thread for it incase the first download link is brokenhttps://ppmforums.com/topic-47342/final-alert-2-yr-v102-patches/?postorder=asc to install and use it: extract the files into a folder, then run the fa2.exe in the folder. when it prompts you, tell it the .exe of your ra2 installation. after that it is ready to use. older versions launched through a special .bat file but that has been replaced with an fa2 icon. keep in mind that this version was made for modders and includes some ares specific functions that wont work with CNCNET multiplayer. they are all clearly labeled as ares functions so dont worry. this build is still a work in progress so hopefully we have more updates in the near future. if anyone is curious, here is the github to the mod's development: https://github.com/secsome/FA2sp EDIT: i will try and keep the link for the fa2 mod updated to the current version. it is a work in progress so please report any bugs that you may find when using it in detail Edited May 20, 2021 by McPwny updates 4 1 1 Link to comment Share on other sites More sharing options...
Ezer_2000 Posted March 27, 2021 Share Posted March 27, 2021 (edited) This mod doesn't let to create map over W*H=40 000 tiles, which makes it pretty useless with all its bugs. Game supports around 60 000 - 65 000 tiles in the map. Mental omega team have their own FA2 mod which allows to edit bigger maps. But they are not sharing it. Edited March 27, 2021 by Ezer_2000 Link to comment Share on other sites More sharing options...
McPwny Posted March 27, 2021 Author Share Posted March 27, 2021 (edited) please report any bugs you find in detail so they can be fixed. dont be so quick to dismiss such a breakthrough in fa2 usability just because you cant make.... obscenely large game breaking maps? for now. consider going to the github and helping the devs or contributing to them directly mo is generally despised by cnc modders because of its cringey anime stuff and because they lock down their files. last i looked they simply used a normal version of fa2 patched to read their mix and and ares. this version already does those things and more, and i expect you will probably see it included with future MO map editor releases. Edited March 27, 2021 by McPwny yo momma 2 2 1 Link to comment Share on other sites More sharing options...
Tutankhamun Posted April 3, 2021 Share Posted April 3, 2021 I will test this with my humble knowledge but hey this sounds like freaking awesome 3 Link to comment Share on other sites More sharing options...
bbglas007 Posted April 12, 2021 Share Posted April 12, 2021 How did you go Tutankhamun ? Did you need syringe? Link to comment Share on other sites More sharing options...
Tutankhamun Posted April 19, 2021 Share Posted April 19, 2021 On 4/12/2021 at 8:22 AM, bbglas007 said: How did you go Tutankhamun ? Did you need syringe? no man you need to follow instructions i opened some bat files and opened fa2yr.exe it worked 1 Link to comment Share on other sites More sharing options...
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