Iran Posted December 6, 2012 Share Posted December 6, 2012 Is it possible to fix the SAM site smoke and does anyone have a fix for it? Link to comment Share on other sites More sharing options...
Chad1233 Posted December 8, 2012 Share Posted December 8, 2012 It was fixed in Arda for RA1 that's all I know. Link to comment Share on other sites More sharing options...
Iran Posted December 9, 2012 Author Share Posted December 9, 2012 It doesn't say so in the manual, are you sure? Link to comment Share on other sites More sharing options...
Chad1233 Posted December 12, 2012 Share Posted December 12, 2012 Pretty sure it was one of the original bugs that was listed in Hyper's 3.04 patch and AlexB pretty much took over and included all his planned fixes... Link to comment Share on other sites More sharing options...
Nyerguds Posted December 12, 2012 Share Posted December 12, 2012 it can't be fixed in the exe; it's a graphics bug. They ported the shp file from C&C1 instead of remaking it for the RA SAM site graphics. Link to comment Share on other sites More sharing options...
Iran Posted December 12, 2012 Author Share Posted December 12, 2012 I hope to be able to fix the graphics once some more high priority things are done, not sure if it's possible to fix up the graphics.. Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 9, 2013 Share Posted January 9, 2013 There are other things too, like the chonosphere and iron curtain, they both have more anims, though, I think those would be super hard to fix. There's also an animation for the airstrip. I'd like that for my mod =) it actually looks quite nice. -Liam Link to comment Share on other sites More sharing options...
Nyerguds Posted January 13, 2013 Share Posted January 13, 2013 I found the animation sequences in C&C1... shouldn't be too hard to adapt in RA1 once they're located.. Link to comment Share on other sites More sharing options...
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