Jump to content

Recommended Posts

Posted

that is a lil more complicated, you could pre-place buildings like the construction yard and blow it up when u need. Also, you could send a huge army of ai via triggers to destroy the humans

Posted

Yes its not going to be easy as killing multiplayer units outside of map

 

I need a way to kill all human players on the map

 

Even if i had text or mission failed sound that repeatedly played or flashed on the screen to let them know its failed?

Posted

sorry for doublepost but on a similar note is it possible to set alliances for multiplayer maps?

I want it so Multi1,Multi2 and Turkey are allied together at the start, is this possible?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...