Tore Posted October 31, 2013 Share Posted October 31, 2013 A long time has passed since there was any real update about CnCNet 5 so here it is! As you might or might not have been aware. CnCNet 5 has been in a unofficial testing phase for a long time now. Slowly but surely CnCNet 5 is becoming the network the classic C&C community deserves. While hifi and others have been at work getting the server side of things ready FunkyFr3sh has been making a "unofficial official" client to bring CnCNet 5 to the community. The client is filled tons of great features made possible by FunkyFr3sh, Iran and others. Let's go through a list of features the current test version of CnCNet 5 has over CnCNet 4. - Improved netcode: CnCNet 5 makes use of a modified version of the Westwood Online netcode rather than the LAN netcode. This makes games much smoother and faster than the old CnCNet 4 method of using the LAN netcode. - Ability to choose tunnel server. A tunnel server allows people who are not able to forward ports to use CnCNet. This feature has been in CnCNet since CnCNet 4, but in CnCNet 5 you can choose the tunnel server closest to you for optimal performance - Host your own tunnel server: If you live in a location far from another tunnel server and you have the bandwidth you can host your own and give players closer to you a better experience. - Make your own CnCNet 5 client: This is very useful for modders. - CnCNet IRC server: This allows for personal messages, proper game lobbies with password option with working kicking functionality and a lot more to come. Features of FunkyFr3sh's client: - Giant database of maps with categories and search functionality - Observer mode for RA1 - CO-OP support for RA1 - Choose team and starting location for RA1 - Map previewes - New game options including "Auto Crush Infantry" and "MCV Undeploy" for C&C1, "MCV Undeploy", "Fix Formation Exploit" and "Fix Range Exploit" for RA plus a whole ton of other options. - Automatic transfer of maps and coming soon: "mini-mods" Features Coming Up for CnCNet 5 - Ranked games and ladder support in co-operation with PlayCnC (- Support for Tiberian Sun and Red Alert 2 if any one is up for the task) If you are interested in trying out the current test version of CnCNet 5 using Funky's client he has ready to go versions of both Command & Conquer (C&C1) and C&C: Red Alert (RA1) available in this topic. Down below you can see screenshots of Funky's client Link to comment Share on other sites More sharing options...
Jacko Posted November 1, 2013 Share Posted November 1, 2013 Don't forget mod support I think Red Dawn has been ported already Link to comment Share on other sites More sharing options...
Allen262 Posted November 1, 2013 Share Posted November 1, 2013 Yes mods do work as Red Dawn is working now in small numbers. Link to comment Share on other sites More sharing options...
brandonvortex Posted November 2, 2013 Share Posted November 2, 2013 wait is c&c red dawn can be played online now? where to download the internet componet? Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 2, 2013 Share Posted November 2, 2013 yes, its not officially released yet but you can get an official unofficial test version here: http://www.mediafire.com/?bas6pnoqehb6a1s if you find any bugs tell me or allen about it! Link to comment Share on other sites More sharing options...
brandonvortex Posted November 2, 2013 Share Posted November 2, 2013 alrights bros ill see if theres any bug ill tell you but is this file save to download? no virus? Link to comment Share on other sites More sharing options...
Matt Posted November 2, 2013 Share Posted November 2, 2013 Well done. Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted November 2, 2013 Share Posted November 2, 2013 yes its clean, no virus or anything like that Link to comment Share on other sites More sharing options...
brandonvortex Posted November 2, 2013 Share Posted November 2, 2013 thanks Link to comment Share on other sites More sharing options...
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