Markus Posted February 22, 2014 Share Posted February 22, 2014 Hello guyz i wish to make CnC more of a challenge in the capaign (replaying it is a bit too easy)both Tibed and CnCgold editor corrupt the C&C95.exe Link to comment Share on other sites More sharing options...
Tore Posted February 22, 2014 Share Posted February 22, 2014 If you want to mod unit stats in C&C95 you need to run TibEd in English mode and set everything to English. That should fix it corrupting C&C95.exe, it's a bug in TibEd. Link to comment Share on other sites More sharing options...
Markus Posted February 22, 2014 Author Share Posted February 22, 2014 I did, is not working, i'm using Nyer 1.06rev 3 Tibed shows the current stats for an harverster [HARV] Unknown0=3 Unknown1=-127 TurningSpeed=-127 Speed=8 Unknown4=22 Armour=-5 Secondary=-46 Primary=-16 Owner=GDI,Nod,SpecialJP,Multi4,Multi5 Unknown9=-78 Unknown10=-1 BuildLevel=-20 Cost=-1017553313 Sight=2 HitPoints=1583308268 ShotsBeforeReload=-61 CycleThroughGFX=64 Stealth=81 GFXCannotTurn=75 Unknown19=-64 Unknown20=75 Unknown21=-83 AttackAnimation=75 AutoRotatingTurret=-28 Crewed=75 Buildable=14 Unknown26=75 FiresTwice=-28 HasTurret=75 Invulnerable=-45 Unknown30=75 Unknown31=-28 Unknown32=75 Unknown33=-45 HarvestsTiberium=75 Crusher=-45 Crushable=75 TransportAbility=-28 NameShownToEnemy=75 IsDinosaur=-8 Unknown40=75 Unknown41=-28 BuildPrerequisites=WEAP,GTWR,OBLI,FACT,BIO,EYE,MISS,V01,V04,V07,V08 TechLevel=0 Unknown44=-872395932 Unknown45=1364394059 Unknown46=87 Unknown47=-1047985083 Unknown48=139496407 Unknown49=1368197202 the buildcost is -1017553313 obviously it's corrupted btw can Settings.ini be used? Changes don't apply for me ingame Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted February 22, 2014 Share Posted February 22, 2014 you could also modify the mission files instead of hacking around with the binary maybe you can even package it up and share it with other users afterwards Link to comment Share on other sites More sharing options...
cn2mc Posted February 22, 2014 Share Posted February 22, 2014 You can't mod units with .ini (yet). Link to comment Share on other sites More sharing options...
Nyerguds Posted February 23, 2014 Share Posted February 23, 2014 Interesting... might explain why tibed apparently messes up some stuff. I'll have to check if I actually changed anything in the unit constructors. For reference, here are the ACTUAL stats from the exe: (you can check 'em all out here, but only the music one actually works in the game as ini file) [HARV] Unknown1=8 Unknown2=0 TurnSpeed=5 Speed=12 MovementType=3 Armor=2 SecondaryWeapon=None PrimaryWeapon=None Owner=Goodguy,Badguy,Special,Multi1,Multi2,Multi3,Multi4,Multi5,Multi6 Unknown10=85 Unknown11=80 BuildLevel=7 Cost=1400 Sight=2 HitPoints=600 Ammo=-1 CycleGraphics=No Cloaked=No CantTurn=No IsLarge=Yes Unknown21=1 NoTurretLock=No AttackAnimation=No AutoRotatingTurret=No IsCrewed=Yes Buildable=Yes Unknown27=1 FiresTwice=No HasTurret=No Invulnerable=No Unknown31=0 Unknown32=1 Unknown33=1 Unknown34=0 Harvests=Yes Crusher=Yes Crushable=No IsTransport=No ShownName=Yes IsDinosaur=No Unknown41=0 Unknown42=1 Prerequisites=PROC TechLevel=2 NameID=98 DeathAnimation=FBALL1 (the reason TibEd shows more entries (49 vs 46) is because it interprets the memory definition and actual function call for creating the unit as "unknown data") cn2mc: no, but TibEd's UI can only interpret ini data, so the way it works is by reading the exe data into ini format, letting the UI handle that, and then saving the resulting ini back into the exe. Link to comment Share on other sites More sharing options...
Markus Posted April 14, 2014 Author Share Posted April 14, 2014 I fixed it a while ago. My primary system language was set to japanese(to run jap games) applocal don't work diff story anyway changing primary language back to dutch(Windows 7) and reinstalling Tibed solved the ini corruption. I think Tibed has a character set encoding that's not compatible with charsets that need unicode formats to work. the other person experiencing crashes might alsouse a different primary system language that needs unicode like UTF-8 Link to comment Share on other sites More sharing options...
Nyerguds Posted April 15, 2014 Share Posted April 15, 2014 Oh, wow. TibEd has trouble with text encoding? That's good to know... You can't really go wrong with Dutch; the creator of TibEd is Dutch Link to comment Share on other sites More sharing options...
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