Allen262 Posted October 3, 2014 Share Posted October 3, 2014 Dose that mean RA1 can read C&C95 data as long as NewINIFormat= is set to the right number? Link to comment Share on other sites More sharing options...
Iran Posted October 9, 2014 Share Posted October 9, 2014 Maybe, never looked into it. Maybe CCHyper knows. Link to comment Share on other sites More sharing options...
Allen262 Posted October 10, 2014 Share Posted October 10, 2014 That could have saved me a load of work. Link to comment Share on other sites More sharing options...
Karpet Posted October 11, 2014 Author Share Posted October 11, 2014 Allen, it appears that you use a combo of the original RA desert trees and the C&C terrain? I'd love it if you changed the tree clusters to rocks and most of the trees to cacti. Would complete that C&C feel. Btw, is there a Russian translation pack for Red Alert or Tiberian Dawn anywhere? Link to comment Share on other sites More sharing options...
Nyerguds Posted October 12, 2014 Share Posted October 12, 2014 Btw, is there a Russian translation pack for Red Alert or Tiberian Dawn anywhere? For C&C95 there is, but sadly, Siberian_GRemlin (who did the translation work on it) wanted to distribute it himself. Because of that, and his insistence on only releasing it as actual game pack and not as language addon (which he then managed to mess up because he insisted on replacing English instead of using it in the intended way ), it is not centralized with the other packs. I suggest you google his nickname if you want to find it. The ironic thing about all this is that I designed the entire translation addon-pack system around his requirements when we first discussed it Link to comment Share on other sites More sharing options...
Karpet Posted October 12, 2014 Author Share Posted October 12, 2014 Ah. So I guess I'll just have to wait. Haven't found any for RA either, looking at the Russian cameos on the cnc wiki made me believe there was one. All that comes up is Red Alert 2 or 3 stuff... Link to comment Share on other sites More sharing options...
Allen262 Posted October 12, 2014 Share Posted October 12, 2014 The desert trees are the few from C&C95 and the rest are from TibSun. I added the tress from TibSun as they look okay and make it easy to convert any map to desert just by changing the Theater= Link to comment Share on other sites More sharing options...
Karpet Posted October 13, 2014 Author Share Posted October 13, 2014 Hmm. Did you add the big tree from Tiberian Dawn? You should if you didn't already (of course you can always resize it if it clips) and since you are doing that terrain expansion, it would be cool to see the desert rocks in tandem with the terrain already there. Link to comment Share on other sites More sharing options...
AchromicWhite Posted October 13, 2014 Share Posted October 13, 2014 Yeah, but when people usually make desert maps, I'd say that just make a temperate one and then just change the theater in the txt. -Liam Link to comment Share on other sites More sharing options...
Allen262 Posted October 13, 2014 Share Posted October 13, 2014 The big C&C95 tree t18.des didn't make it as it huge. The terrain expansion was quickly filled up. Only the Jungle has room for new thing as I didn't include paved roads and the buildings. Link to comment Share on other sites More sharing options...
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