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  • 4 months later...

Isn't combat AI more complex than base construction?


Do you have complete source code to this game? What is the language?

How can you quote my post but ignore what's in it? :dry:


The source code is bytes. The language is X86 assembler, aka, the bare language of the CPU.


And combat AI is irrelevant; since C&C1 already has that, meaning that, no matter how complex it is, there's no need to dig into it.

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