Blade Posted March 14, 2016 Share Posted March 14, 2016 Progress has finally reached the point where the engine can draw the map. This shot shows the starting point of the first allied mission, though it doesn't yet draw units, overlay or terrain objects. Hopefully progress on those will be much quicker now that we've reached this point. Link to comment Share on other sites More sharing options...
Jacko Posted March 14, 2016 Share Posted March 14, 2016 Thats awesome! Link to comment Share on other sites More sharing options...
Nyerguds Posted March 15, 2016 Share Posted March 15, 2016 Does it do palette scrolling yet? Link to comment Share on other sites More sharing options...
Iran Posted March 15, 2016 Share Posted March 15, 2016 Nice! Link to comment Share on other sites More sharing options...
CCHyper Posted March 15, 2016 Share Posted March 15, 2016 (edited) _ Edited November 17, 2020 by CCHyper Link to comment Share on other sites More sharing options...
Allen262 Posted March 15, 2016 Share Posted March 15, 2016 Nice to see things are still alive! Link to comment Share on other sites More sharing options...
Blade Posted March 16, 2016 Author Share Posted March 16, 2016 I've been trying to report something around once a month to let people know this is still being worked on, but progress has all been on implementing the guts of the map loading, distance calculating and such which is all a prerequisite to having it draw. Its been a lot of work, but not a lot of pretty pictures showing any progress. Link to comment Share on other sites More sharing options...
Iran Posted March 16, 2016 Share Posted March 16, 2016 Yes getting map drawing working requires A LOT of underlying logic. Really amazing you guys are so far already. Getting map drawing working is a MAJOR milestone. The next major milestone is getting player logic working (so you can play a multiplayer game with one player). Which woud just mean having a player be able to build buildings from sidebar. Afterwards infantry then vehicles then naval and planes. Link to comment Share on other sites More sharing options...
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