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TaxOwlbear

[Generals] 'Technical Difficulties' error when 'DrawEntireTerrain' is set to 'Ye

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As per title: When I set DrawEntireTerrain to 'Yes', I can't start the game. Any reason why? I wanted to change that because I changed the camera height and now get "empty" space at the edge of the screen.

 

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I have no idea what I'm talkin' 'bout, but what are your computer specifications? Especially memory and graphics memory wise?

 

 

 

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Intel Core i5-4690K 3.5GHz Quad-Core Processor

MSI Z97 PC MATE ATX LGA1150 Motherboard

Crucial 8GB (2 x 4GB) DDR3-1600 Memory (2x, 16GB total)

MSI AMD Radeon R9 390X 8GB

Windows 7 Ultimate 64 bit

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Funny enough, it works with Zero Hour, where that value is defined on the .config file. Maybe Generals just doesn't allow for this to be changed in general (no pun intended).

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@TaxOwlBear didn't realize we had nearly identical setups. lol Minus me having 32GB of ram and an older nVidia video card. lol

 

As for the code that is contained in gamedata.ini, there is a lot of residual code leftover from the old beta of Generals. I have played with that stuff a lot. That and the reflective water is old code which I have come to conclude EA intentionally hacked up and removed other elements to prevent modders such as myself from using it which of course results in game crashes. Hence the alternative methods I made myself for the TDR mod.

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He, great gamer build alike!  :D

 

I found a solution BTW: You can't change that in the BIG file directly; the code has to be extracted. I was told that's because changing 'No' to 'Yes' adds a letter and the game doesn't like that.

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If the parsing of booleans there is still the same leftover from Dune II times, it might just check the first letter only, and "Ya" should work :P

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