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Posted

This tool will watch DOSbox's memory and will show whatever a game is trying to print to a monochrome monitor. A lot of DOS games have (debug) support for printing text to a Monochrome Display which was special hardware which showed output on a second display. C&C1/Red Alert1 DOS use it to show debug, if debug flags are enabled.

 

Just start DOSBox and the game (with any debug command line options) and then load the tool. C# source is at:

 

https://github.com/Iran/CnCMemoryWatchTool

 

Download:

 

https://www.dropbox.com/s/0giactd39ch4jdl/CnCMemoryWatchTool.exe?dl=0

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Posted

tomsons was messing around with such stuff too, he was showing some screenshots of it but i don't know if he managed to make it show this stuff or if it were screenshots made by someone else. Anyways, cool stuff. Would be cool to have some info about Out of sync problems in real time

Posted

Yeah I made this for tomson. Ought to work with every DOS game in DOSBox though, as long as the game is actively trying to print to monochrome display adapter.

Posted

Hah, epic! Heard a lot about these debug screens, and seen the ascii frames they used in the exe, but it's nifty to actually see it in action :D

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