Lucifer_MS Posted September 11, 2017 Share Posted September 11, 2017 Hello ! So, i've been into this nasty bug in custom maps and can't think of a solution for it ! in some cases the units are stuck on the field, you can't move them ! specially if something was being killed in that location, you will not be able to move and units became stuck ! this mainly happens in survival maps with me. I though it was smudges and i did a clear smudge repeating trigger in final alert 2 but it did not solve it. any thoughts ? Link to comment Share on other sites More sharing options...
fir3w0rx Posted September 11, 2017 Share Posted September 11, 2017 There is a guy over at the xwis.net server, rumblesom, who fixed a similar bug on the official maps Snow Valley and Cold War. If you don't get any replies here, you should ask there. Link to comment Share on other sites More sharing options...
Lucifer_MS Posted September 11, 2017 Author Share Posted September 11, 2017 1 hour ago, fir3w0rx said: There is a guy over at the xwis.net server, rumblesom, who fixed a similar bug on the official maps Snow Valley and Cold War. If you don't get any replies here, you should ask there. can you direct me to his thread ? Link to comment Share on other sites More sharing options...
fir3w0rx Posted September 11, 2017 Share Posted September 11, 2017 1 hour ago, Lucifer_MS said: can you direct me to his thread ? I don't think he made a thread on how it was done. I suggest to just make an account there (if you haven't already), and create a post just like you did here. Link to comment Share on other sites More sharing options...
Lucifer_MS Posted September 11, 2017 Author Share Posted September 11, 2017 1 hour ago, fir3w0rx said: I don't think he made a thread on how it was done. I suggest to just make an account there (if you haven't already), and create a post just like you did here. i have to register my serial to do so .. i don't have one Link to comment Share on other sites More sharing options...
Grant Posted September 11, 2017 Share Posted September 11, 2017 @FReQuEnZy might be able to help or give an idea on this too. Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted September 12, 2017 Share Posted September 12, 2017 You need to enter framework mode in the map editor (Final Alert 2) and go over the cliffs and ramps, the pink line that's visible on the cliff edges at the top of the cliffs must connect from start to end of a cliff (unless it goes out of map bounds on both ends, which is fine). Also, any ramp tiles that are out of place will cause bugs with pathfinding logic, resulting in units getting 'stuck'. Final Alert 2 toolbar, the right most icon resembling a multi coloured cube represents the framework mode. 1 1 Link to comment Share on other sites More sharing options...
Lucifer_MS Posted September 14, 2017 Author Share Posted September 14, 2017 On 9/12/2017 at 4:23 PM, FReQuEnZy said: You need to enter framework mode in the map editor (Final Alert 2) and go over the cliffs and ramps, the pink line that's visible on the cliff edges at the top of the cliffs must connect from start to end of a cliff (unless it goes out of map bounds on both ends, which is fine). Also, any ramp tiles that are out of place will cause bugs with pathfinding logic, resulting in units getting 'stuck'. Final Alert 2 toolbar, the right most icon resembling a multi coloured cube represents the framework mode. yeah i found the pink line disconnected on 2 slopes of the map, still i have no idea how to fix them, am still new to this so am practicing on existing maps. will try to redraw the slope from scratch and see what happens Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted September 15, 2017 Share Posted September 15, 2017 @Lucifer_MS The pink line needs to close (surround) the height level on a cliff, the only spots it can be open is after it's been connected to a slope, I would recommend building cliffs from back side to front, using the cliff tileset accessible on the bottom drop-down menu. Link to comment Share on other sites More sharing options...
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