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Making Defense Maps (With Example)


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Since I recently started playing Red Alert again, a number of people have asked me for help making defense maps. 

I created this map to demonstrate to someone the very basics of a defense map.

The heart of every defense map are the Triggers and Teamtypes under the AI tab in the RAED map editor.

I don't feel like typing out a full explanation of how all the triggers and stuff work right now, but at least here is a VERY basic example of one method of getting tanks to constantly spawn and attack the players, and for the difficulty level to increase after a set time period. 

Sorry this is very brief, but I just went through explaining how it all works to someone and don't feel like saying it all again right now. But the best (only?) way to learn how to make maps is to screw around in RAED with all the different options and setting in order to figure out how it all works.

If you are confused about what all these different triggers and teamtypes and options actually do in Red Alert, this page has good explanations of all the different options you can use.

https://gamefaqs.gamespot.com/pc/196962-command-and-conquer-red-alert/faqs/1701

 

 

 

DefenseMap.mpr

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