GradualyWatermelon Posted January 4, 2019 Share Posted January 4, 2019 (edited) How to add new infantry: To add new infantry to a map, open a text program (Obviously), type in [InfantryTypes] in a map, now find [InfantryTypes] in rules.ini (Or firestrm.ini) make sure that you're adding new infantry under the last infantry (For example, in Yuri's Revenge, the last infantry to be added is YADOG (Yuri's Soviet attack dog) and it's the 65th infantry.) now let's add the new infantry, make it the 66th infantry, and give it a name. Now, all we have to do is give it rules flags to make available (Make sure you give it Sprites or it will be invisible). Before we test if it works, let's give it a new weapon. (Optional) Now that we did that, let's see if it works! And look at that! I can hire it, I can move it around, and its weapon works! you can also add new vehicles/aircraft/buildings by doing this but vehicles, aircraft, and buildings have their own lists. such as [VehicleTypes], [AircraftTypes], and [BuildingTypes]. (END OF TUTORIAL) Edited January 4, 2019 by GradualyWatermelon 1 Link to comment Share on other sites More sharing options...
i349 Posted December 15, 2020 Share Posted December 15, 2020 does this work in red alert 1? Link to comment Share on other sites More sharing options...
jlhill17 Posted December 20, 2020 Share Posted December 20, 2020 Unfortunately, no. In RA1 you can only change existing units, not add new ones. Link to comment Share on other sites More sharing options...
Lokalgott Posted December 10, 2021 Share Posted December 10, 2021 Hey there, love it! Where do we get -the look of the units -the look of the attacks, sounds etc. ? greetings Link to comment Share on other sites More sharing options...
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