MattAttack Posted September 16, 2011 Share Posted September 16, 2011 4077 62x62 snow theater Mission Description ------------------- To win the hearts and minds of the local population, GDI has set up a hospital deep in NOD territory. They will stop at nothing to destroy this symbol of good will so defend it at all costs! A GDI mission concerned with defending a hospital from the evil forces of NOD. Pretty simple, but I tried to design the terrain to use some of the AI's flaws to my advantage. I anticipate criticism of too much tiberium, but I like that on a map. Enjoy!! 4077.zip Link to comment Share on other sites More sharing options...
Chimas Posted September 16, 2011 Share Posted September 16, 2011 A GDI mission concerned with defending a hospital from the evil forces of NOD. Pretty simple, but I tried to design the terrain to use some of the AI's flaws to my advantage. I anticipate criticism of too much tiberium, but I like that on a map. Enjoy!! Hi, A personal opinion of relative importance: what about presenting the briefing and or the plot in the cover (first post) also? Link to comment Share on other sites More sharing options...
tasss Posted September 24, 2011 Share Posted September 24, 2011 love ur maps, really fun Link to comment Share on other sites More sharing options...
Nyerguds Posted October 1, 2011 Share Posted October 1, 2011 A snow mission! Totally a dream come true for me, for a mission maker to use the newly added theater Link to comment Share on other sites More sharing options...
Chimas Posted October 1, 2011 Share Posted October 1, 2011 A snow mission! Totally a dream come true for me, for a mission maker to use the newly added theater I'm finishing a map that will use DARKGREY color for GDI. It's becoming cool. The triggers are the ones who still resist to obey me (one might say "Yeah right, triggers are the real problem") Link to comment Share on other sites More sharing options...
Chubfish Posted October 2, 2011 Share Posted October 2, 2011 A snow mission! Totally a dream come true for me, for a mission maker to use the newly added theater I was working on one but I could never get the triggers that produced tanks or whatever down. I think I showed you almost a year ago now lol. Regardless, this map is great. I like the snow theater =) Link to comment Share on other sites More sharing options...
Trailhog250 Posted October 3, 2011 Share Posted October 3, 2011 My favorite has always been the desert theater Btw... Is the name of this map '4077' a pun on the 'M*A*S*H 4077' tv show :laugh: Haha, great show Might try this map just because of that :P Link to comment Share on other sites More sharing options...
MattAttack Posted October 4, 2011 Author Share Posted October 4, 2011 yes, 4077 is from m*a*s*h*. it seemed more clever than 'defend the hospital.' I too prefer the desert theatre as I'm located in Las Vegas and it reminds me of home. You know this is where Westwood studios was at when C&C was developed? In fact, 'Greg Burdette' was a local weatherman and I ran into 'Kane' at a local coffee shop I worked at! XD Link to comment Share on other sites More sharing options...
Nyerguds Posted October 7, 2011 Share Posted October 7, 2011 You actually met some of these people? Epic Link to comment Share on other sites More sharing options...
Chimas Posted April 10, 2012 Share Posted April 10, 2012 Hi Mr_Killt, With some delay I've played this mission. I've found it cool. When I've surrounded Nod, TD crashed (without msg), so I'll play it again in another moment. 3 things would improve your mission: put some anti-aircraft escort in those tanks, less Tiberium fields and less initial credits for GDI to prevent the player to create 3 refs right in the beginning. I think you haven't come to study the credits since the value is std (66). I didn't see the programming (INI) but IF you've had put waypoints too close to 4077, the GDI base to be built might overright them eventually and make some of the AI squads to become confused and not attack the target. If this is so, you could check for waypoints a bit closer to the Tib fields and the final attack command as HUNT:99 or ATTACK*:99. Test it and see if the job won't become nastier for the defender. Sds PS for Tore - let me know if in this type of thread, a bump is not convenient, 'cause some of the missions I haven't played yet. Link to comment Share on other sites More sharing options...
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