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  1. Today
  2. The forums aren't as heavily moderated as our discord, if you want a quicker response please come by the discord and open a support thread. Besides you gave less than 24 hours for anyone to respond, which in a volunteer driven community is not long at all. Are you able to visit https://mapdb2.cncnet.org/search if so then the issue is with your client. I'm seeing multiple failures in your log pointing out "Could not create SSL/TLS secure channel." which points to a issue your end with your client/internet provider.
  3. Thank you, we've taken steps to resolve this.
  4. Now the problem is solved 👍
  5. yahoo

    downloading map failed

    geez no answer?
  6. Sun

    Siege Chopper?

    Ok! I forgot this game is unrealistic..| so I can't use some makesense logic for it!
  7. Yesterday
  8. RAZER

    Fatal Error

    This map has an error with that specific unit. Best solution is to either open up the .map file and fix it or delete the map
  9. Did you get the game from steam?
  10. Try changing the maps played. Maps with limited building area for the AI will make it easier than intended.
  11. You will have to do this in map files now. CnCnet YR no longer supports modified aimd.ini files to prevent desyncs online.
  12. I believe this post was hidden due to it being your first post and it having a file uploaded. I unhid it. This looks like it will work and can stay up so long as no issues from people doing this arise
  13. For anyone trying to do this in 2026, the above files from mediafile no longer work. After spending hours trying to understand how to do this in today's C&CNet and with the help of ChatGPT, I had to create a new file called thememd.ini and placed it in the Red Alert 2 Your Revenge directory. Inside this new file (opening it with Notepad), I had the following: [Themes] 0=200meter 1=blowitup 2=brainfre 3=bully 4=burn 5=deceiver 6=defend 7=destroy 8=drok 9=eaglehun 10=fortific 11=grinder 12=hm2 13=indeep 14=industro 15=jank 16=motorize 17=optionx 18=phatatta 19=power 20=ra2-opt 21=ra2-sco 22=scorex 23=tactics 24=tension 25=trancelv [200meter] Name=200 Meter Sound=200meter [blowitup] Name=Blow It Up Sound=blowitup [brainfre] Name=Brain Freeze Sound=brainfre [bully] Name=Bully Kit Sound=bully [burn] Name=Burn Sound=burn [deceiver] Name=Deceiver Sound=deceiver [defend] Name=Defend the Base Sound=defend [destroy] Name=Destroy Sound=destroy [drok] Name=Drok Sound=drok [eaglehun] Name=Eagle Hunter Sound=eaglehun [fortific] Name=Fortification Sound=fortific [grinder] Name=Grinder Sound=grinder [hm2] Name=Hell March 2 Sound=hm2 [indeep] Name=In Deep Sound=indeep [industro] Name=Industro Funk Sound=industro [jank] Name=Jank Sound=jank [motorize] Name=Motorize Sound=motorize [optionx] Name=Options Theme Sound=optionx [phatatta] Name=Phat Attack Sound=phatatta [power] Name=Power Sound=power [ra2-opt] Name=RA2 Menu Sound=ra2-opt [ra2-sco] Name=RA2 Score Sound=ra2-sco [scorex] Name=Score X Sound=scorex [tactics] Name=Tactics Sound=tactics [tension] Name=Tension Sound=tension [trancelv] Name=Trance LV Sound=trancelv This combines both the classic Ra2 playlist with Yuri's Revenge. I also attached the .ini file to make it easier for everyone. thememd.ini
  14. for the past 2 updates. and even with ver 9.2.0 i can no longer download maps. WHY? i try uninstalling deleting even updated the v++ but still same. I can play games with maps that I already have. client.log
  15. Last week
  16. aw that's so sweet prepy :-) - Dylan
  17. I only regularly play TS, so I don't know about other games. I played a couple games with tracy22 AKA MindFCK today (he was using another name) and saw no cheating. From what I can recall Shared Control was disabled. I'm not asking for him to be banned, I'm asking for him and the developers to figure out how to fix it together, and the other plausible cheats he's talked about. We all love TS and just want it to be fair and to play it for years to come.
  18. Yeah, I’ve noticed the exact same thing and it honestly feels like a bit of a downgrade from classic Red Alert 2. The Psychic Sensor used to be super useful not just for early warnings and spy detection, but specifically for countering Mirage Tanks that was one of its most practical advantages. Without that feature in Yuri’s Revenge, it kind of loses part of its identity and strategic value. I’ve also tried toggling the RA2 mode in the client hoping it would restore the original behavior, but like you said, it doesn’t bring back the Mirage detection. It would be really nice if this could be reintroduced, even as an optional setting for balance reasons. Same goes for the sight lines — having a toggle in settings would make a big difference, especially on survival maps where it just clutters the screen.
  19. I tried the new Nightmare AI but it seems to not be working as its way to easy to defeat it
  20. Hello! I have been trying to make an AI in Yuri's Revenge for fun. However, I do not want to test it myself, and would rather let other AI fight it. The problem is, I do not know how to put the AI file into CNCNet. Is it possible? If so, how? Thanks
  21. So ehm, just out of curiousity. Is it only TS you are talking about. Or also other games like td?
  22. Earlier
  23. Do you still have the fixed waterfall animations? It's always bothered me how they jiggle.
  24. New player here (new as in: I used to play in the early 2000s just like everyone and their mother I would assume), I am into competitive RTS games and rank highly on other titles (sc2, aoe2 and aom). I thought it would be fun to give this a go. It's not really. First of all, why are there a million ladders when the community is already relatively small? In the best case scenario you spread out everyone equally over these ladders and will never find a game. I realize there is an option 'queue multiple ladders' but I can't really learn all these game modes at once (note: this topic is about onboarding issues). Secondly, I can already tell this is going to be a sc:bw or aoe2 experience for completely new players, as in: losing your first 100 games. This is mostly because there is just too much content. There are like a million maps, and all of them have very specific tactics and build orders. Eventually figured out YR Blitz is what's being queued, so off we go. First game: Caladan. Apparently you can shoot the power plant from uphill, and you can't defend with a sentry gun. Freelose. Should also note that this map did not display before the game launched (it was just black) so there's really no way for me to know anything about it except for randomly knowing about it. Second game: No idea what the name was and I can't actually find the map in single player, but the pre-captured oil in the top corner had fences around it and also had unbuildable terrain surrounding it which means no sentry guns. Enemy immediately does some hyper specific full conscript, 1-tank 1-drone rush that is very clearly tailored to this map. Freelose. Third game: 2 GIs get on a cliff and can shoot my MCV and I cannot reach them. Freelose as well. Also cannot find this map in single player. Honestly I don't mind losing 100 games in a row because if I was immediately competitive despite having played zero games that would actually be a turn-off for me, but I do not want to lose in this manner. I want to lose because the opponent is faster, or realized he needed fodder earlier than me, or squeezed out an extra refinery knowing he could hold an early push, or did a nice split, or anything like that. Suggestion: Honestly, I really just have 1 suggestion which I think will fix 80%+ of all these issues: 'new player' button: a box you can voluntarily tick if you have <#amount games played, limits matchmaking to 3-5 maps that are very standardized with no weird stuff. Now I can just play these maps in single player to get a feel for them, and even if I do lose against some specific trick only possible on map xyz at least I now know for the upcoming games (whereas currently, I do not know that for the next game, as I probably won't see that map again for a 100 games, so this pattern just repeats). I'll probably play a few more games, but at this rate I'll be done pretty quickly.
  25. Are you playing against AI? and the extreme AI? it's been designed that you can't spy them but they can spy you by RAZER
  26. So yesterday I got multiple PM's from players I've played with for many years say this whole thing happened again. I have no idea if it was tracy22 or another person. What they said was, watch out for players from Norway... The harvester thing I experienced had nothing to do with them running into each other causing a traffic jam or anything like that. They were just randomly stopped with plenty of room. I don't have discord, so if someone could forward this forum post to the admins it'd be a great help for the rest of us cnc enthusiasts.
  27. yes, I came here to ask the same question, I also did not check the no spy option
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