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- Yesterday
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Jagged text and crashes after transferring game to new PC
Grove4life5 replied to Grove4life5's topic in C&C 1
I just tried a complete reinstall, but nothing. Please come in, everything looks jagged and I don't know why. It feels like I'm shouting in a graveyard.... - Last week
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Hi guys, it's been a while. I just build a new PC and transferred everything to it. I'm now on Windows 11 and the game runs, but the text in the pauze menu and savegame menu. I think y'all know what I'm talking about, but this time I can't fix it. Nothing in the config/setup program does anything about it unlike on my old PC. This problem is also present in Red Alert but slightly less. And also, the games often crash on startup now that I think of it. So badly in fact that I need Superf4 to get back access to my PC. Are these problems known? Hoping to hear from you! Been enjoying Red Alert alot recently. Edit: I did try to reinstall the game but same problem occurs.
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An update for the original "Red Alert 2" company, but in a cooperative mode for 4 players! The first 2 Alliance missions and one mission for the Soviet Union are currently ready. However, the second mission for the Soviet Union is currently under development and will be released soon. Many bugs have been fixed, making the gameplay more enjoyable. "What are you waiting for, Commander? Gather your team and repel the attacks of a powerful enemy." Spartak: I would appreciate your feedback in the comments, and I wish you a pleasant gaming experience. Incoming:
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I started an LP which will cover the whole of the singleplayer portion of this mod. This is going to be a long one!
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I was able to find what the server name was: NG-Build server https://www.youtube.com/watch?v=AV0_PJsJd7o
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Hi guys, Sins a week my friend and I started betting game crashes (after 10 tot 30 min) when playing each other via cnc net online or via the LAN option, using Hamachi for a virtual LAN. We both reinstalled RA2/Yuri and cnc. We have both updated everything. No change. Any ideas?
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Hey there, I would like to talk a bit about Psychic Sensor in the Red Alert 2. Just so let everyone know what I'm talking about, I have uploaded an image about it in an iconic environment. So, this device can detect approaching enemies within it's range, from anywhere across the map, also it has a bonus feature that it detects enemy Spies, so if there is any armored unit or building nearby, they will automatically attack the Spy. Naturally only dog and Yuri does that. And that's not everything, if there are Mirage tanks within detection range, they will be compromised, tanks automatically attack them without ordering them. What changed in the Yuri's Revenge? The first change was that it's removed from Soviet's arsenal and moved to Yuri's fraction. It got a moved from the defensive structures to the main buildings and working as a Radar at Yuri's side. You would say it does the same as in the original version, only the visual texture has been changed. No, one of it's effect has been disabled, it does NOT reveal Mirage tanks within it's range, which is kinda sad in my opinion. So I would like to add this feature back to it's origins since Mirage tanks are a pain in the back. Also, if I enable "Red Alert 2 mod" in the client, the structure gets back to Soviets as it's used to be but still does not detect Mirage tanks. It's also a pain. I used to play more likely the original RA2 online and used this feature a lot in the 'Afghanistan' map. And one more thing would be good to be optional: DISABLE or ENABLE the sight lines in the settings because on Survival maps it's annoying as hell, especially since Yuri MUST build it in order to continue building chain. Thank you!
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The other day, I decided to play this game with a friend in co-op, and I was surprised to see that the movies in the game worked. I am currently working on creating maps in Red Alert 2. However, when I tried to play a video, it did not work. Please let me know if anyone knows how the developer achieved this.
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Whether it's WAE you're working on or Final Alert 2, they both operate with the same concept of the trigger and its branches, including Task Force, Script, and Team. What you'll see in the video is how to create a campaign map.
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Bames Jond A single player skirmish puzzle map for Yuri's Revenge by Chandler Driggs Agent 008 Bames Jond has been captured! Your mission: rescue him and fly him to the British bunker in the extreme northwest corner of the map. Although a multiplayer map, this is intended as a solo mission. This allows you to set the game speed to your liking. Take it slow, and SAVE OFTEN, you will probably have to restart several times as it is.... There will be some occasions where it will be safe (and beneficial) to speed things up. Settings The map will be far less of a challenge if you don't use these exact settings. Sorry, you don't get a nice "Mission Accomplished" if you rescue Jond. Such is the unappreciated and unrecognized life of the secret agent. Suffice it to say that if you get him to the walled courtyard by the bunker to the North West of the map, you have won the scenario. You'll know it, and so will Jond! The enemy will now attack so you can optionally continue playing & defeat all enemy forces (which will be easy as they have no idea what's going on). Background Jond was attempting to infiltrate and destroy a super-top-secret Russian advanced weaponry research installation known as Chronograd, located to the northwest of the huge nuclear power installation at Chernobyl. The entire installation is located on islands in a huge lake smack in the heart of the vast grain fields in the Ukraine. His secondary objective was to destroy the massive cosmodrome missile base to the southwest of Chernobyl, prior to its completion - the final missile launch pad is under heavy construction, with a steady stream of cement trucks rushing to complete the job. Evidently there is already a huge land reclamation project in progress to the southwest to expand the missile base even further. A disguised MCV had already been smuggled into Chronograd to assist Jond (they think it is a cement truck, but you'll see it for what it is), and just prior to being captured, Jond had managed to secretly gain the co-operation of a driver of one of their experimental vehicles. After capture Jond was taken to a heavily fortified area in the heart of the Chernobyl plant. Fortunately for Jond, his mission is not yet over! He still has three allies in Chronograd: the MCV, the driver & his experimental vehicle, and a still-hidden agent, 009. Jond's next rendezvous with 009 was scheduled for Gorky Park, in the southern corner of Chronograd. Also, don't make the mistake of thinking that just because he's been captured, Jond still can't be of great service! Also working in Jond's favor is the fact that the entire area is so top secret that everybody there works on a "need to know" basis. This means you will be able to move about and even build a base without attracting any undue attention, as long as you are discrete. However, a warning! Chronograd and all surrounding base areas are on high alert after Jond's capture - if you destroy anything during the entire mission you will instantly blow your cover and bring the mission to an abrupt and disastrous end. Good luck, and don't miss the Chrono 500! Scroll down for hints (don't peek if you want full credit!). Have fun! -Chandler HINTS There are six major steps to saving Jond - here they are, without the details of how to accomplish them: ESCAPE FROM CHRONOGRAD GET AN MCV ACROSS THE MARINA CAPTURE THE TECH OIL DERRICK BUILD AN ALLIED SHIPYARD SEND A BUNCH OF SPIES BACK INTO CHRONOGRAD RESCUE JOND! _bamesjond3.yrm
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Hi I am new to WAE I want to make single player mission maps for Red Alert 2 using World Altering Editor. Can anyone please point me in the right direction of detailed tutorials which include screenshots and or videos Thanks in Advance
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Exclusion Zone.rar Download Map has unfortunately been downsized due to errors with larger maps, and reduced to 4 from 8 players. Shipyards are disabled but AI players might ignore sometimes. Watch out for polar bears. 16 x Tech Oil Derrick's 1 x Tech Hospital 1 x Tech Airport 1 x Tech Secret Lab 1 x Tech Machine Shop 1 x Tech Outpost Exclusion Zone.rar
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How did the DTA developers do this? The other day, I decided to play this game with a friend in co-op, and I was surprised to see that the movies in the game worked. I am currently working on creating maps in Red Alert 2. However, when I tried to play a video, it did not work. Please let me know if anyone knows how the developer achieved this.
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I'm having a problem with the crates appearing after update cncnet. I've noticed that the crates are set up correctly in the original maps, but when I load a custom map, the crates appear. Does anyone know how to fix this?
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Hi guys, many of you oldskool players now me as alter3go. i didnt use my computer for ages, and didnt had tiberian sun anymore... now i want to play it again online.. but dont know how. can someone help me please? thanks, Dennis
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As far as I can recall it's always been an online installer, this allows us to provide the same game files across all installs of the client. Part of it would be down to how big the install would be as you have to remember it would include all the Allied & Soviet content as well as all bonus expansions so it would be a big file for us to produce each time there are any updates etc.
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I've just downloaded the RA install for the first time in a while, has it always been an 'online' installer that downloads after you;'ve already downloaded an exe? Is there any reason that there isn't an exe that can be backed up and installed offline?
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Can be played as 2v2v2v2 or 4v4. There are two grassy areas — the large one is your main base, and the smaller one contains a power plant you control from the start, so you can build your second base there. final warning.zip
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Pretty straightforward — can be played as free-for-all, 2v2v2v2, 4v4, or whatever else your heart desires. merry-go-round.zip
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chaosbay(2-6).rar Download 2-6 Big map. Naval wars and ground wars permitted. 10 x Tech Oil's 4 x Tech Secret Lab's 2 x Tech Machine Shop's 2 x Tech Airport's 2x Tech Power Plant's 1 x Capturable Allied Airforce with GI reinforcements 1x Hospital 1x Spysat Map render shows trees clipping through cliffs. This isn't visible in-game, and is a map renderer bug. 2-6: Download 1v1chaosbay(2).rar
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Check out my official re-vamped versions of my maps that are added to the Survival Game Mode. Many maps you will recognize like Defend Liberty or Face of Death or Marathon(4)MapsIn(1). All 18 maps have been rebalanced. Two new maps, 'Survival of the Fittest' and 'The Challenger' V1/V2. These 2 new maps will push your survival skills to the max. Lots of strategy, skillful use of units and placement of buildings/defense is required. Only the best of the best will conquer these 2 new maps. Big thanks to @RAZER for making this Survival game mode happen (and adding my maps) so players can enjoy our content knowing its unedited and is the intended game play by the creator.