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Posts
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Everything posted by Plokite_Wolf
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Is there a list of some sort of majority of balance issues in Tiberian Sun and Firestorm? If not, I would like to start one here. Reasons as to why to follow So far, I know that Juggernauts are starting units in multiplayer while Nod Artillery isn't.
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Define "dev's" servers. Besides, MP-Gaming, while it was still alive, hosted the busiest server for a long time. It did have quite a good run with lots of players when 2.0.0 and 2.1.0 were released. You'll need at least 10 years of development (like APB did) to achieve that, or at least the same quality type Tiberium Crystal War died after a year of development, so let's hope this won't.
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*facepalms* You didn't know Renegade can switch to both with a simple hotkey?
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The official CnCNet5 client+game package download thread
Plokite_Wolf replied to FunkyFr3sh's topic in CnCNet Discussion
Your neighbourhood begs to differ -
Hold on...something important happened 2 days ago: Happy Birthday C&C!
Plokite_Wolf replied to Tore's topic in CnCNet News
It's highly unlikely Westwood matched the released TibDawn on the day of its own foundation (which we do not know, only the year 1985) -
The official CnCNet5 client+game package download thread
Plokite_Wolf replied to FunkyFr3sh's topic in CnCNet Discussion
Gee, not even Westwood could do that XD -
Hold on...something important happened 2 days ago: Happy Birthday C&C!
Plokite_Wolf replied to Tore's topic in CnCNet News
?????? -
What'd you expect? I created it, and I don't want it to fail.
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Croatian language pack for CnCNet 5 lobby
Plokite_Wolf replied to Plokite_Wolf's topic in CnCNet Discussion
Because it has diacritics which need an advanced text editor to place them with, remember? Yeah, but in r4 there'll be your announced INI-based system. -
Croatian language pack for CnCNet 5 lobby
Plokite_Wolf replied to Plokite_Wolf's topic in CnCNet Discussion
Too lazy to fiddle around with hexadecimal stuff -
I know. And I do not intend to repeat the same mistake again. There's a poll on CNCNZ (link here) where the next game will be chosen. I expect at least 10 total votes there and at least half of the people that voted in the game.
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Stream 04 will NOT be on CnCNet 5. Forget about TD and RA1 streams that time, as I haven't found enough people who would want to play a multiplayer match. And, for crying out loud, kick anyone who is not chatting or playing at that moment. The IRC/player count combination is utterly ridiculous.
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Croatian language pack for CnCNet 5 lobby
Plokite_Wolf replied to Plokite_Wolf's topic in CnCNet Discussion
Updated some errors (most notably the bugged teal colour). For now, it's a manual update. http://www.mediafire.com/download/m25hhummbocf1hh/RA1_Online_HRV_1.2.rar -
STREAM 03 - August 20th, 2013 @ 18:30 GMT Here is the approximate schedule: 18:30 GMT - Radio Free Tiberium - musical introduction 18:32 GMT - Community Today - latest news from the community 18:37 GMT - Engineering Exam - mod review 18:42 GMT - Timeshift - old video from the community archives 18:46 GMT - Today's Execution: Tiberian Dawn and Red Alert 1 [CnCNet 5.0 alpha] - live multiplayer matches
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See thread title. http://www.mediafire.com/download/8uhze6tes6dqdzc/RA1_Online_HRV.rar
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Postponed again until August 20th. Blame Adobe.
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I'm afraid I'll have to postpone it, but only until Sunday. Something is getting in the way, so...
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You can see the explanation at the bottom of the downloads section :roll:
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Then what's the point of a livestream? I'm not Sybert. If I record the matches (which I cannot technically do due to a overstuffed hard drive and a habit of recorders to require an insane amount of space), then I would be just CBCPT in another skin. I would upload a recording of the entire stream anyway, like I did before, if Twitch didn't screw something up with the upload function.
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Supported games list refreshed. TIBERIAN DAWN Version: 1.06c revision 3 Played through: CnCNet v5 Permitted additions: cnc-ddraw RED ALERT 1 / AFTERMATH Version: 3.03p-Iran (PortableRA is preferred) Played through: CnCNet v5 Permitted additions: cnc-ddraw TIBERIAN SUN / FIRESTORM Version: 2.03 Played through: CnCNet v4 Permitted additions: ddwrapper, HyperPatch 0.2 RED ALERT 2 / YURI'S REVENGE Version: 1.006 (RA2) / 1.001 (YR) Played through: XWIS, Tunngle, Gameranger Permitted additions: LaunchBase GENERALS / ZERO HOUR Version: 1.08 (Gen) / 1.04 (ZH) Played through: Tunngle, Gameranger Permitted additions: GenTool TIBERIUM WARS / KANE'S WRATH Version: 1.09 (TW) / 1.02 (KW) Played through: EA Online, Tunngle, Gameranger Permitted additions: Kane Edition unit skins RED ALERT 3 Version: 1.12 Played through: EA Online, Tunngle, Gameranger Permitted additions: none
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C&C Comm Center: Six years already? July 31st, again!
Plokite_Wolf replied to Tore's topic in CnCNet News
YOU LIE !!!!! Oh, uh, BTW, happy birthday, stay with us as long as possible etc. -
STREAM 03 - August 10th, 2013 @ 20:00 GMT Approximated schedule: coming soon Still hiring people as stated in the previous post. Drop by the C3N Facebook and Twitter profiles as well!
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XWIS is back online completely.
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They are somewhat controversial, you know.