Chandler
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Cannot join chanel #cncnet-yr-games, you're banned!
Chandler replied to Reach's topic in Red Alert 2
Glad you've come to your senses. It has also been pointed out that you've used the nickname and have been impersonating "kikematamito" - which is also against CNCNET rules, hence your ban duration. If you repeat the language or the impersonation, the ban will be for much longer. -
I believe the cncnet version of YR does not support the saved games feature. Sorry. You can use the original game without cncnet to do saved games.
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I've tried to address this - as the individual in question has been banned before. As you've stated the answer is not always easy... Please message a moderator (like me) if we're online and we'll see what we can do. Like always, to be impartial, we will require proof before taking action.
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Even though I'm a moderator... this is more my unofficial take on some of the suggestions here: 1) Grant's talked about this before - https://forums.cncnet.org/topic/8894-ladder-suggestions-feedback/?do=findComment&comment=69128 If you link QM logons with the lobby then a lot of the technical challenges for the below get easier. 2) I think this is a lesser priority. I think custom game bugs that already exist should be dealt with first... if you play a tournement game with observers and you get the "colour bug" or the "internal on one map until you change it" bug, then that'll just cause annoyance. Fix the building blocks of what you've already got before adding new things to the stack. 3) 7) It's a nice idea. I believe the Chinese ra2ol is developing a version of this... interesting to see what that looks like and if it's open source. EDIT: just seen this: https://www.youtube.com/watch?v=nLSHhw8VpNE&t=11s 4) For: " Also the win % statistic is messed up and not real due to DC wins/losses. " I had a look at this. It's a pretty simple fix, it just involves joining an extra table into the query. The problem is, what would the performance impact of this change be? (I don't have a way of testing) The ladder feels sluggish to me as it is. Is it that important that you'd be willing to wait a couple of extra seconds for the page to load? 5) You mean like the custom community patch? Seems to divide the community's opinion... if a consensus could be achieved... 6) Do you mean RA2 mode QM? Or original RA2 QM? The former sounds kind of realistic... for the latter considiering the amount of work required... I'd probably point you towards XWIS. 8} Did you know you can disable player joining/leaving messages in the client? It's an option under the CnCNet tab. I guess you could argue to make this the default setting.
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Hi Matt, dkeeton asked you for your qm log file. With that he can probably figure out what went wrong... And maybe come up with a fix. You can find the file in your local appdata folder. If in doubt just search your pc for "qm-log". Agreed the custom game bugs are annoying... But ultimately people do stuff on here on a volunteer basis.
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It's Max I believe
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I think the amount of people that read this forum regularly is limited. In Zain's case he pretty much chased people down to play in his tourney. I could be wrong though ^.
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Go to custom game. Then create a game with a password, tell your friend the password and have him join. Hopefully you should be able to figure it out from there!
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Please Remove Yuri Rebalance Patch (Community) option
Chandler replied to ᅚᅚᅚ's topic in Red Alert 2
As you've said, It's optional so no harm done - just don't choose that option if you don't like it? -
How would a whitelist for maps work? There's a lot of maps out there
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Don't think so based on https://forums.cncnet.org/topic/9050-how-to-make-a-clan-ladder/
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Happens to me sometimes. I just remove it completely and reinstall.
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I think everyone appreciates (read: knows) that Zhasulan's videos are a warped version of reality. He does however present options on how top players can falter on the (perhaps rare) occasion. These videos make him feel better about himself so I take this sort of thing with a pinch of salt. I think other players do the same.
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The topic was last active 3 years ago, but no. Each engineer will cause damage to the building, until the health is low enough then it will capture it. Bit like the original ra.
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For reference, a "Remembering ZiGZaG" page has now been created and is linked off the main cncnet homepage. https://cncnet.org/community/zigzag Many thanks to all those who contributed the messages, and in particular Grant who spent the time putting this together.