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burg93's Achievements
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You aren't allowed to create new accounts after you've been banned, doing so will only increase the length of your ban
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Hi yes you have to be careful with special characters, we will look to provide a fix for this as well.
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YR Client 8.4 Update Reminder that client code is open source and located at: https://github.com/CnCNet/xna-cncnet-client https://github.com/CnCNet/cncnet-yr-client-package Anyone is welcome to contribute, join the CnCNet Discord to discuss ideas https://discord.com/invite/AKXMFBR Special thanks to Devo, a new developer who dove into the code and developed some nice features for this update! High Level Changes Ability to join a player's game, right click on player name and click join Ability to Disable DM popups Game List Filters Custom map download filenames will have the map name RA2 Ladder map game mode, YR Ladder map game mode RA2 mode "No Dog Engi Eat" game option fixed Map Pack Update Ability to join a player's game, right click on player name and click join You can join a player's game by right clicking their name in the private message window, or from the player list on the right sidebar. Normal restrictions apply when using this Join action, if a game is locked then you cannot join until it is unlocked, if a game has a password you must enter the password. Thanks to Devo for this feature! Ability to Disable DM popups A new option has been added to the CnCNet menu. Enabling this option will prevent DM messages from appearing in the client, you will still hear the sound notification if your sounds are enabled. Thanks again to Devo for this feature! Game List Filters At the top of the game list are two new buttons to sort and filter the displayed games. Thanks to Devo for this feature! Custom map download filenames will have the map name Filenames of custom maps downloaded from the client will be prepended with the map name. This will help navigating downloaded maps much easier. E.g. [1] Snarks Second Tower Defense_4fa377b76ac4be00b4f568d0d4439fbdf1d8226e.map Thanks to Burg for implementing this feature Ladder Maps Game Modes Two new game modes have been added to the client, YR Ladder Maps and RA2 Ladder Maps. These game modes contain the maps and rules used in 1v1 ladder for each respective game. RA2 mode "No Dog Engi Eat" game option fixed A bug was fixed where game option "No Dog Engineer Kills" would not function correctly when playing in "Red Alert 2" mode. Thanks to Burg and xme for fixing this issue New Maps Upper Decker: A map playable in 4v4 or Land Rush, created by KalpalKapow Arabian Oasis: A 1v1 map playable in YR and RA2 ladder created by saremGts Downhill Rush: A 1v1 map playable in YR and RA2 ladder created by Burg Azati Prime: A 1v1 map created by JaladTanagra Below added maps are played on ra2ol platform used in competitive 1v1 RA2 matches. Several more classic RA2 maps added for Ladder, images not provided.
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what is the name of the map file you are adding to Custom/ ? Does it end in .map?
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Yup I was able to code it in, thanks ?
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Thanks Reaper, I will try and highlight those changes in this post and in the YRR 2.0 Post ?
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Awesome maps @CCCP84?, they will be played a lot ?
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YR 8.3 Update High Level Changes Auto-Ready Bug fix Game Option for "No France/No Yuri" and "No Spy" YRR 2.0 Updates YR Client bug fixes Quick Match game mode update Map Pack Update Auto-Ready Bug Fix Auto-ready feature had a defect where players remained in 'ready' status even while in-game. This created an issue when the host left the game and players in-game were still marked as 'ready' in the lobby. Special thanks to @Starkku for this feature! New Client Game Options A large number of casual 3v3/4v4 players create rules where "Yuri and France are not allowed." This game option will enforce these rules by disabling these factions from being chosen in the lobby. Yuri/France cannot be randomly picked either, Yuri MCV is not obtainable via crate, and Grand Cannon is not unlockable via Tech Secret Lab. The "No Spy" option disables spies from being built. YRR 2.0 Rebalanced Update Thanks to everyone for their feedback on YRR 2.0 patch, the patch has been updated to address some imbalances and improvements identified by the community. See full changes here: Prism tank does not shoot while moving Tesla tank does not detect disguise Tank Destroyer damage to Terror Drones increased, Tank Destroyer turn rotation slight increase Robot tank HP buff removed, instead Robot Tanks will not go offline when low power Elite tesla tank now shoots a yellow bolt Walls have increased build adjacency and stretch YR Client Bug fixes Fixed client bug where you could not start a game with 1 player only, useful when testing and learning maps and not having an AI in the way Fixed client bug where Spot 9 was available on certain 8 player maps, bug fixed in MPMaps.ini generator tool Fixed a pathing bug on BR spot in map "Tsunami", fix provided by GerHale Fixed bug where Malaboo Bay would crash when capturing Einstein Lab and moved Malaboo Bay into Mod Maps since it is modded. Quick Match Game Mode The "Quick Match" game mode in the client contains all of the QM maps from the RA2/YR Ladder. This game mode reflects the QM ladder rules and settings. A new balance change has been added which prevents Allied Robot Tanks from going offline when low power. Yuri could disable all of Allied robot tanks with one disk on a power plant, or the Allied player using their force shield would cause their army to be unusable. This is to help address the strong imbalance in the competitive Allied vs Yuri matchup. Map Pack Update [2] Andalusia LE - Created by saremGTs, Ravage [8] Oceania - Created by @CCCP84 [8] Black Sea - Created by @CCCP84 [8] Storm - Created by @CCCP84 [8] X Isle by JaladTanagra [4] Tiburon LE by JaladTanagra [6] Big Grinder by MadHQ, Toveena, Ravage [4] Jungle of Vietnam LE - Created by DistantQ / Burg A larger version of Jungle of Vietnam repurposed for Yuri's Revenge QM Ladder. The intention of the map is additional map size and spacing in the paths which allow a better balance when facing Yuri. More opportunities to navigate the map and split your units to harass your opponent. [4] Caverns of Siberia by @DistantQ Minor updates made including relocation of bonus gem patches in BL,BR,TR spots and detailing updates and easier build stretch down cliff in BR spot to BR ore.
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I didn't edit any of "your" maps as you don't own any maps in the ladder. Your development process is not very effective as you refuse to work with others, see the previous Yuri Rebalance patch and see its lack of success. The YRR 2.0 patch is a community effort, not driven by one person. You were banned from the YR discord after excessive toxicity and flaming, funny you know that you were banned since actually you left then ultimately tried to rejoin as you usually do. Try and improve your communication skills without resorting to personal insults and you may help the community get better ?
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Pushing a fix for this in the next update
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Download and run https://cncnet.org/yuris-revenge#download
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The issue with Ravage edits is he does take ownership of the map, when it is not his map at all. In the last year myself and the YR QM team edited Heck Freezes Over and Malibu Cliffs, very minor tweaks to help balance for QM. I certainly didn't put my name on the map. Ravage yelled and screamed at me that I edited "his" map. So I agree with @CCCP84 My main issue with your maps @CCCP84 is that you edit the units and add mods into your maps. You put incredible detail and thought into the map, but then you start editing the range and speed of units without any warning to the players that you have edited the units. I would suggest to leave the units and gameplay alone and focus on changing the map. With the unit changes you provide you should at least provide a Briefing tag. ? I would love to add your maps to the Battle section in the YR client but without any unit mods.
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We can work on it
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Patriot missile accuracy has been increased in YRR 2.0, this is a helpful buff. @xe3 mentioned having a "no spy" option I think this would be good to have as an option. I like the suggestions from @Cicasajt , I like the suggestion of robot tanks not requiring power as you are right if Allies use force shield or if 1 yuri disk drains a power plant, all their robot tanks go offline. They are almost unusable unit at that point. Prism tanks having shoot-move isn't necessary either I agree with majority it is not needed. We definitely want to focus the patch on Quality of Life improvements so I would definitely want to remove unnecessary changes.