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Ladder Tester
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Everything posted by NOOB2

  1. no it means nothing relative to 'skill level' i would say. however it does say things about different players play styles and i find it interesting !
  2. posting this.... my games today...highest apm (349)was during a 1 ref eng attack...very short game also dat pro paint apm
  3. There is another stat which cannot be effectively calculated unless a program specifically designed for the specific application exists. It's known as EPM (effective actions per minute) and it cuts out all the noise and erroneous clicks players do and only takes into account actions that have a dynamic impact on the players game. if all 50 of those actions per minute are effective actions, it doesn't matter if your overall apm is low tbh. it's just kind of a fun thing to look at (for me anyways).
  4. my peaks seem to be around 215-230 while defending/attacking same time and an average game of TS in its entirety for me is sitting around 185 APM.
  5. Tiberian sun memes anyone? xD
  6. http://www.desktopapm.com/ This app tracks your APM in any application. it can give you an idea of how fast you make actions while playing a game of tiberian sun and keep track of your improvements. i am in no way affiliated with this app but i really would like to know what some pro players APM is in ts. if you are just average/new try it too and post your findings! APM is a metric made most famous by starcraft/starcraft 2. It stands for actions per minute and its supposed to give an idea of how many things a player in able to do in various situations. Lemme know what yours is averagely in your games of TS! ill update when my average sorts itself out.
  7. NOOB2


    I have donated money to this game before and would be willing to donate specifically to bring clans to ts on cncnet. just putting that out there.
  8. I actually started working on a "civilian" faction of my own for use in a mod of some kind. Since you are knowledgeable Holland i would also like to ask this: I can make any building buildable. However if a building doesn't have an inherent sell animation, it doesnt seem like it can be sold. For example if you use civilian armory it can be sold.(i think thats the one that worked,im on mobile now). But if you use those little power pole looking things as power plants, cant be sold. Any workaround? EDIT: Also as far as the city defense goes, since the trigger bases it on # of buildings destroyed by whatever spawn, would it be in my best interest to make a dummy ai have control over the city buildings, that way the defense player wouldnt get penalized for losing BASE buildings (those arent suppose to count)
  9. I have created a mod map called 'Protect your People'. Essentially you each start with 5 civs and if they die you lose. I have issues with it though which cause one player to have to be Nod and one player has to be GDI and they have to be in proper spots on the map in order for the civs to be on the right teams. I believe its because i dont properly understand "houses" or some such. I also had another idea for a mod (haven't started working on yet or anything) in which one player starts in a city which they must protect (with limited resources which are given at certain intervals) for a certain amount of time against an opponent who recieves reinforcements of some kind at regular intervals... if so many buildings are destroyed player 2 wins...something like that..
  10. just posting a update channel still alive~
  11. So just dropping a line here ... awhile back I was advertising this https://challonge.com/TiberianSun1 but due to a perceived lack of interest i stopped trying to recruit for it ( only ever getting WeaponX and VietMan anyways lol). c0rpsmakr did express a small amount of interest in helping me out but I guess I'm probably a lazy person to trust with getting something like this off the ground Anyways point being. A tournament would surely be cool and i would surely be down. -BLUE
  12. Cool was hoping for a ts gmc eventually. Good stuff. *Sips tea*
  13. Vet Patch notes/changes must eventually become more transparent. finding the discord is no easy task...and fundamental changes to the game need to be provided to the community. we need a CHANGELOG. if this is to be the future of TS the community should be informed. i am not opposed to this as long as the information is readily available and some amount of criticism is accepted from the community and used to further the direction of the game.
  14. thanks for everything guys i love this community. tiberian sun rules. - BLUE
  15. Come check out my Tiberian Sun gameplay channel! Includes Terraces 1v1s and Tips, GSO Matches and more. Anyways, all tips from fellow cnc fans are appreciated as are likes/dislikes or subscriptions. Thanks for taking the time to maybe at least check it out https://www.youtube.com/channel/UC62ySZqmeNXOlmJ-szUCZfg
  16. hey nod buggy crashes the game on the tezz map. let me know when its fixed here please as typically 1 buggy is integral to some of my strats. thank you for all of your hard work.
  17. Hello I play everyday and want to help test the ladder.
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