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Hungry Mike

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Everything posted by Hungry Mike

  1. FLYING ARNOLDS! Who doesnt love them? Great idea from NME
  2. He does that sometimes. He got arnolded by me 2 times yesterday, so he was angry already. Nothing serious about, i think. And for the record: Foodlion isnt an angel, either
  3. I have tears in my eyes. Poor GDI isnt so op anymore! GDI has nader bonus in early game, but if your rush fail: Just build tits, thats your next bonus. If this fails, then just pump bombers or send 2 disses, if this fails, just wait a bit and do it again. Lol. Now the cards have changed, and thats a very good thing. You play only few times. I expect you would have played much more, if the old ts settings are of such high importance for you. But you didnt. 100 % true! But they want to force us to play with the old settings, because they are egoists, who just want to WIN and exploit the things, they are used to play with; and now they are ANGRY I heard many RA or TD players refused to play TS because of its bad balance. And it had a bad balance. How do you want to attack as Nod? You can only engi, cc or later banshee attack. But GDI can just build rpgs, engies or some tits, case closed. Bike rush is easy bomber food and stealth tanks require too much time to micro them. So you are stuck to bunker. And the original CC wasnt a bunker game: We dont play Sim City here! They made bikes so weak, because many poor gdi players in TD had complained before how strong they are, lol. They made Nod so shitty, so GDI nerds could be happy again, after they got traumatized in the first CC. Humble and his men just cleaned up CC TS from the bad influence of GDI hacks! So: Thank you, Humble, and the others, for your exelent job! MAKE GDI WEAK AGAIN!
  4. I guess i would only get red arrows - after all the guys i mercylessly arnolded in the last days
  5. Giants: Firestar, me, Zoom, ViscOwner, ... GSO: Knet, Venotux, me, ... So na, you oversimplifying it. And you have to differentiate between 1vs1 and team games: Best example is Corpsmaker. It depends on the playstyle, too. I saw WW pros getting mowed down on GSO, Smallville or even Crossroads, while others like NME can adapt better to these maps. Yes! You for example arent a robot and react to maps, opponents and situation. Thats why you got me in these 2 games with one shit map ;D; i bet others would have gotten mowed down by Arnolds... WOW! Mola plays since then? FakeMammy too? Christ, i was a little kid back then, getting angry at the TD Commando Mission
  6. I dont know who you are reffering too but their name is "Arnolds", and they have feelings too! Mola is right 99 %. Do you want bugs, corps? Who is that crazy and unfair lol? You can play Giants shitty or well. For instance, Firestar, Zoom or me are much better on GSO or Giants than on WW maps, and WW pros less good on mod maps. Its a question of taste. We play for fun. You dont have to be the best RA, TD or Dune player, to be the best TS player; and you dont have to be good on WW maps/mod maps for vice versa. But i agree with you, Mola, that many noobs on Giants just spam units and bunker. They are not only easy fodder for CCs and Devils, they are also boring. So true tho, that we have now many more options for Nod. Even using Obelisks is no worth a try! Instead of complaining all the time, you should thank Humble and the others for their hard work. Many noobs can now enjoy WW maps or between-mod-and-WW- maps as well and more ppl are playing!
  7. I want to express my biggest gratitude to Humble: The Vet Bal Mod is simply amazing! Many others LOVE it too: Ask Mola, NME, Hitman, Rob and so on from the WW pros or all the mid tier WW players or Mod pros like Firestar, me, Venotux, Stylewarz... . So is the ladder! I played 2 games against Mola and almost had him one time, grrr . But hes just a boss in TS. Were tough and fun games! The ladder was dead at the beginning of this year, now more and more ppl play it. Maybe we will get a TS League some day? As to your points, Corps: I agree, that noone should be forced to play certain maps or in a certain way. If players want to play the old maps, they should be able to do it on the ladder. If someone wants to play FS on the ladder or without short game, this should be allowed too. Problem is tho, that a player, who uses a bug, would be called a winner (although he lost: rule breaking), and noone could do anything about it. That would really take the fun out for many people, because old players would try to force new ones to play the old maps only, and then use for instance 2-tit-q-cc-bug. So i can understand, that Humble lets only Vet Bal Maps be in the pool. Maybe you can make with him together maps, which kill many of the bugs, but dont change the old settings? Thx to Humble, hungry Arnolds are now marching through the Battlefields, eating up poor gdi soldiers, Obelisks can withstand bomber attacks, CCs wont be triggered by 2 little titans anymore. The Gdi fools, who took control over WW after the First Tiberian War, are finally on their run! And Nod will become the stronger faction, as it was in the first C&C (TD). So take this advice from ARNOLD and move on:
  8. Flaming Arnolds, so nice what an idea! : D
  9. This looks nice . A nice interesting co op is always a nice thing for the morning to wake up
  10. Dont underestimate the power of the dark Side (or Arnolds) ;D. Thx for that inside! Some other pros said letting the inf just fight would be best. Now i know better!
  11. Hahaha, if they cry, it only shows, that they really get their BUD KICKED! Nod inf stronger? Who came up with that? Lol. Maybe someone should make videos "testing units on vet maps" to prove the crazyness. You mean Arnolds, and dont call them "regular", they are special persons XD. And yes, they are stronger on vet maps, but its only fair, because they should make toast out of inf - and they do! Looooooool. As they need more damage! They are only stronger against air craft, and thats fair. I guess some guys dont like them, when they dissrush... Haha, they try to spin it as it would be a Giants Mod? Lol. They arent! I mean, come on, you cant make that up!
  12. The problem is: Normally you go with naders as Gdi, as long as you have not an crazy opponent... But it depends on micro, true: Either the one, who has Naders, uses them well or the one, who has Arnolds, gets them to blow up. If you go straight light inf, you should force fire/attack them one by one with your Arnolds, it worked atleast sometimes. That leads me to another question: Should you just let Arnolds fight by their own or should you force fire with them soldier after soldier? Whats better with normal inf? And is guard mode effective in an inf battle? If you dont want to give up secrets, i fully understand that
  13. Haha, Nme showed you! He sent 6 Arnolds to you and rekt your army, then you complained about this "cheap tactic". When i got your army with Arnolds the game before, you blamed your ally. Question is: Are they really op? Sometimes Nme and I r using them so well, that i really think they are! lol
  14. Grant is a smart, allknowing person; he knows, what hes saying (lol)
  15. Arnolds are Arnolds ;P. Black said a Arnold rush is op, "not defendable" lol.
  16. Black complained that Arnolds and early harv bombs are op and "cheap tactics" Some other ppl think the same way. But are they? I mean, not only are Arnolds cute, they need beef, too. They have feelings! Nme rekt Black with them and he got mad. But you can make the point that on the other hand on non vet maps naders are op. Gdi has many cheap tactics, only because many ppl use them doesnt make them "not cheap" (rich?). What do you think?
  17. What are the best tracks of TS? Feel free to give us your ranking! Give just points between 1-10: Valves: 4 (i heard it too often) Dusk Hour: 7 (nice starting, then it gets less exciting) Flurry: 2 (horrible) Mutants: 2 (nice idea (for Arnolds), but i cant listen to it) Approach: 7 (fits the TS atmosphere, nice development) Gloom: 5 (start takes too long and is kind of boring, the part after that is very good tho) Infrared: 4 (i cant hear it for long, because the noices are so crazy) Mad Rap: 5 (nice start, the rest is only good for a short period of time) Red Sky: 8 (i like that, so calm and still with action, you can feel its the silence before the storm) Ion Storm: 10 (just superb, how it fits to the TS feeling; so apocalyptic, mystic and still so calm) Time Bomb: 6 (good for in a hurry situations in game) What Lurks: 7 (just nice) Heroism: 5 (some good and some bad elements) Lone Trooper: 8 (great, catches the atmosphere and the idea of a lone guy in the tiberium desert) Scout: 5 (start bad, then it gets better, but i cant hear it with joy for a long time) Elusive: 4 (nice idea, but i cant hear it for long) Hacker: 3 (almost horrible) Infiltration: 1 (hoooooorible) Link Up: 1 (horrible) Killing Machine: 2 (horrible, too much mindless boomboom) Rain in the night: 9 (wonderful) Slave to the system: 4-5 (not good, not bad, not ugly) Deploy the machines: 6 (nice start, then it gets less exciting, still ok tho) So thats my ranking: Whats yours?
  18. Haha Hamed, nice work! But where are the Arnolds ;D
  19. Heres a new video from EA about that exactly that topic: https://www.youtube.com/watch?v=ikJLYYTrIxs&feature=youtu.be They dont want to replace the old videos because of the performances of wonderful people like Eric Martin or Joe Kucan (our Messiah Kane) and i respect that. I would have accepted new videos, too; but i love the nostalgia of the old videos and the better quality!
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