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Hottwire

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  1. In the future, it might be helpful to check your server’s status on the CnCNet status page (https://cncnet.org/status) if issues arise. The page will indicate whether your server is functioning correctly or if action is required from your side by displaying a message like "Owner please contact CnCNet." If you see this, feel free to reach out to us here on the forum or on Discord. The CnCNet staff can assist you in identifying the issue and ensure it’s directed to the appropriate team members for resolution. Regarding your server, it was showing as unreachable by our tunnel tool, which caused it to be marked offline and flagged for attention. I have restored it to online mode for now, but please monitor it and review your configuration. Often, issues arise from misconfigured ports, so it’s worth double-checking those. If the tool continues to show it as unreachable, the server may be marked offline again. I hope this helps.
  2. Have you tried a different tunnel server if you are playing online multiplayer.
  3. Hi, Once the game is patched you may need to change the renderer CnC-DDraw works best for full screen and TS-DDraw works best for windowed mode, alternatively trial and error to find the best supported one for you may vary. You shouldn't need to modify the compatibility mode (I'd turn this off and try the above first) Alternatively you can review the videos below: Here's an in depth tutorial on how to play RA2YR using CnCNet. https://youtu.be/_EBqST0AZ9k?si=o4iPqQ4ffeXaehJY Here's an updated campaign tutorial, and how to get the game on Steam! https://youtu.be/4MfOurHaQP4?si=zrslaZTqwLIYtExD
  4. Hottwire

    Installation Errors

    Have you tried different renderers? and with or without borderless windowed mode. Alternatively you could try windows compatibility mode?
  5. Are you able to share the logs the server generates, should be in a file named cncnet-server.log
  6. Hottwire

    Installation Errors

    It looks like you may need to open the folder where the installation you downloaded is located and run it as admin.
  7. To show Ping you will need to open ICMP ports on the firewall. for no p2p you add that as a switch as part of the server executable like so: .\cncnet-server.exe --maxclients 200 --port 5001 --portv2 5000 --no-p2p
  8. Have you checked your log file that gets produced? It will be in the same location as the server exe you ran. Did you run it as an administrator? It's quite possible the ports are in use on modern windows. One way you can do this is to open a administrative command prompt/powershell to the directory you saved the "cncnet-server-gui.exe" and run the server exe itself like so: .\cncnet-server.exe --maxclients 200 --port 5001 --portv2 5000 If it runs now then you have a port issue on the main ports used by cncnet With regards to p2p there is the option below: --nop2p (Default: false) Disable NAT traversal ports (8054, 3478 UDP) However I'd recommend against turning it off as if a player cannot connect to your tunnel they will fail to connect at all compared to failing back to p2p.
  9. When you first connect you are connecting to IRC. The tunnels are different from the IRC (chat functions).
  10. It's most likely the geoip database being used. Don't worry about it, this is typically why most people put the location of the tunnel in the server name.
  11. Assuming you are talking about a Tunnel server you host, if so. Does your server allow ICMP in/out? The firewall rule for ping in/out is required to allow clients to ping in which the server detects and then presents the ping in the client.
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