Kilkakon Posted October 28, 2012 Share Posted October 28, 2012 Greetings gentlemen, and ladies, if there are any about. I suppose there's no better way to say this: I've got a present for ya. http://kilkakon.com/projects.php?category=0&base=Command+and+Conquer God Bless and enjoy. 1 Link to comment Share on other sites More sharing options...
Allen262 Posted October 28, 2012 Share Posted October 28, 2012 Epic! Link to comment Share on other sites More sharing options...
Nyerguds Posted October 28, 2012 Share Posted October 28, 2012 Magnificent! Seriously... that's just spot on! Didn't know you'd get it this this good Link to comment Share on other sites More sharing options...
AchromicWhite Posted October 29, 2012 Share Posted October 29, 2012 That, is, fuckn, amazing... WOW Want, to, put, it, in, my, mod... LOL Seriously though, can I put this into my mod? -Liam Link to comment Share on other sites More sharing options...
Kilkakon Posted October 29, 2012 Author Share Posted October 29, 2012 Haha thank you everyone! :laugh: And yes White, you are welcome to use it in your work! Please credit me and my site. Link to comment Share on other sites More sharing options...
AchromicWhite Posted October 30, 2012 Share Posted October 30, 2012 Will do Kilk, I think I'd make a full little txt file for the credits that will be packaged with the mod in the RAR Link to comment Share on other sites More sharing options...
DarkVen9109 Posted October 31, 2012 Share Posted October 31, 2012 WOW dude! I'm amazed! Btw may I used this for my future TD mod too? I'm planning to make one but I have to finish RA1, first Link to comment Share on other sites More sharing options...
Kilkakon Posted October 31, 2012 Author Share Posted October 31, 2012 Haha everybody is welcome to, I said so in the readme file of the zip haha. Glad you all love it. Link to comment Share on other sites More sharing options...
Chad1233 Posted October 31, 2012 Share Posted October 31, 2012 Interesting structure little structure nice to see a custom build-up for it to! Could you make a RA1 version? Link to comment Share on other sites More sharing options...
DarkVen9109 Posted October 31, 2012 Share Posted October 31, 2012 Allen262 has the RA1 version of the Tech Center build-up animation. It's on his Red Dawn mod. I believe Rob has one also on his ARDA mod as well to Link to comment Share on other sites More sharing options...
Nyerguds Posted October 31, 2012 Share Posted October 31, 2012 Yeeah, but that version sucks. It's the reason Kilkakon made this one. Converting this buildup to RA palette is a trivial matter, especially with my purple palettes. Link to comment Share on other sites More sharing options...
Kilkakon Posted October 31, 2012 Author Share Posted October 31, 2012 As Nyer says, it shouldn't be too hard, but I'm happy to do it if you can't, Chad. Link to comment Share on other sites More sharing options...
AchromicWhite Posted November 1, 2012 Share Posted November 1, 2012 Since I already did it to put it onto my RA mod, I'll post it up for you Chad. Should be flawless... -Liam missmakeRA.rar Link to comment Share on other sites More sharing options...
Chad1233 Posted November 1, 2012 Share Posted November 1, 2012 Thanks but I am not sure what to do with do it! Is it something you just put in a mix and the game will read it? Link to comment Share on other sites More sharing options...
Nyerguds Posted November 1, 2012 Share Posted November 1, 2012 Umm... it might help to understand the basics of modding. Anyway, bad idea to put this into normal RA, since it'll allow you (and the AI) to sell a usually mission-critical target building. Link to comment Share on other sites More sharing options...
Allen262 Posted November 2, 2012 Share Posted November 2, 2012 The RA1 single player AI rarely sells buildings... When a mission-critical building is on a map it is not owned by the AI House but owned by a special AI House that has no IQ and will not sell the building. I have my crappy Technology Center buildup in Red Dawn and it works fine. It is the player that will sell a mission-critical building... Link to comment Share on other sites More sharing options...
Kilkakon Posted November 3, 2012 Author Share Posted November 3, 2012 Fortunately the mission lose trigger can still fire if/when they do that. :laugh: Link to comment Share on other sites More sharing options...
Allen262 Posted November 3, 2012 Share Posted November 3, 2012 I know... evil_smiley.gif Link to comment Share on other sites More sharing options...
SMIFFGIG Posted November 17, 2012 Share Posted November 17, 2012 Nice work Kilkakon, looks great Link to comment Share on other sites More sharing options...
Matt Posted March 29, 2013 Share Posted March 29, 2013 Indeed very high quality. Included in https://github.com/OpenRA/OpenRA/pull/2886 Link to comment Share on other sites More sharing options...
ROB Posted July 6, 2013 Share Posted July 6, 2013 Looks awesome! Better than what I have in my mod. Permission to use, Allen, Kilk? Link to comment Share on other sites More sharing options...
Kilkakon Posted January 16, 2014 Author Share Posted January 16, 2014 6 months late I know, sorry, but yes, people can use this in their projects, just give credit to me! Link to comment Share on other sites More sharing options...
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