Kamuix Posted September 20, 2013 Share Posted September 20, 2013 I know this is done is skirmish with the paranoid=yes thing, but for some reason this doesn't apply in online games so i'm wondering if it's possible to either choose which cps ally or have them all ally for a harder lan match against AIS I tried adding [Multi3] Allies=Multi4 [Multi4] Allies=Multi3 Doesn't work... yet: [Multi2] PlayerControl=yes works ;=) Thanks for any help!! Link to comment Share on other sites More sharing options...
Jacko Posted September 20, 2013 Share Posted September 20, 2013 afaik you can't assign things to multiX in multiplayer (with the exception of starting with units, buildings etc) Link to comment Share on other sites More sharing options...
FunkyFr3sh Posted September 21, 2013 Share Posted September 21, 2013 you can do that in the cncnet5 lobby, paranoid is turned on by default. You can also put all computers into one team before the game starts http://cnc-comm.com/community/index.php?topic=2505 Link to comment Share on other sites More sharing options...
Iran Posted September 21, 2013 Share Posted September 21, 2013 Funky you should disable paranoid. It's quite useless with predetermined alliances support. Link to comment Share on other sites More sharing options...
mrgreenno1 Posted November 19, 2013 Share Posted November 19, 2013 Funky you should disable paranoid. It's quite useless with predetermined alliances support. No WAY! Paranoid works differnt that predetermined allys!!! When paranoid is on that gives human player some delay before all AI will rush to his base and you never know how fast they will destroy one of each other or maybe it will be one of the human! I just tried to play funkys RA and paranoid is not working for me(despite irans paranoid fix command is yes) =( Paranoid is much better that predetermined AI ally despite the last one is also very nice options. Please make it work again. P Link to comment Share on other sites More sharing options...
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