Tore Posted February 17, 2009 Share Posted February 17, 2009 This topic will point you to some mapping tools. CCMap: This is a very nice map editor for C&C1, it allows you to create multiplayer and singleplayer maps. Homepage: click here Download: click here RA-ED: This is a nice map editor for Red Alert it allows you to create MP and SP maps, it has more features than the stock RA editor. Homepage: N/A Download: click here Final Sun: This is an execllent map editor for Tiberian Sun it allows to to make SP and MP maps, even changing unit stats for the map. Homepage: click here Download: N/A (look on the homepage) I'm leaving this topic open just incase some else has something to add to it. Final Alert & Final Alert YR: The same as Final Sun just for Red Alert 2 and Red Alert Yuri's Revenge. Homepage: click here Download: N/A (look on the homepage) 1 Link to comment Share on other sites More sharing options...
Aro Posted February 19, 2009 Share Posted February 19, 2009 In addition to this thread, you can go here for some extra Tiberian Sun mapping tools. Link to comment Share on other sites More sharing options...
MathDotPi Posted May 29, 2009 Share Posted May 29, 2009 Dont forget about XCC tools! http://xhp.xwis.net/utilities/ map editor, and a few other files to help you! 1 Link to comment Share on other sites More sharing options...
MrFlibble Posted October 17, 2009 Share Posted October 17, 2009 I think TCH's Dune 2 Scenario Editor could be also added to the list. You can learn more about this Windows-based editor here: http://forum.dune2k.com/index.php?topic=19994.0 1 Link to comment Share on other sites More sharing options...
eaglpry Posted July 6, 2012 Share Posted July 6, 2012 What about BaseIT (not listed in modding tools)? Link to comment Share on other sites More sharing options...
Tore Posted July 6, 2012 Author Share Posted July 6, 2012 Isn't that tool used to make the AI rebuild structures? That is already included in CCMap and XCC Editor as far as I remember. Link to comment Share on other sites More sharing options...
MattAttack Posted July 6, 2012 Share Posted July 6, 2012 The base function in xcc editor doesn't work for me... it lists the entries in ascending order when it should be the other way around. And it doesn't have the "count=" after it. So what I do is let xcc editor calculate the base numbers and than arrange them manually afterwards. Just look in the original game .ini's to get a proper idea. Link to comment Share on other sites More sharing options...
Chimas Posted July 6, 2012 Share Posted July 6, 2012 Hi Mr_Killt After some years, XCC has been updated recently. It now includes the SNOW theater and it comes unlocked among other things. Yet, I haven't tested the BASE section. Have you updated your XCC? Link to comment Share on other sites More sharing options...
Nyerguds Posted July 10, 2012 Share Posted July 10, 2012 Ah yes. He included Snow, and let the editor simply read all tiles inside the mixfile rather than using a hardcoded tiles set per theater Link to comment Share on other sites More sharing options...
Retired Posted June 7, 2014 Share Posted June 7, 2014 SunEdit2K: Works in conjunction with FinalSun to change the rules of the game in your mod maps. Homepage: click here Download: click here Download SE2K Unlock Code Generator: click here SunEdit2K.zip Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now