Irony Posted April 20, 2009 Share Posted April 20, 2009 Release 9 - 13/08/2009 NOTE: Requires Nyerguds' 1.06b (Release 1) patch to function. http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/ NOTE: Best Played with CnCNet Online Gaming Network. http://www.cnc-comm.com/community/index.php?topic=318 To use, save the mix file into your command and conquer directory! Maps: (click for pics) Dawn Forts (2v2) - SCM11EA Aquamarine (6) - SCM12EA Delta (6) - SCM13EA Cabin Fever (6) - SCM15EA [Download Here] Link to comment Share on other sites More sharing options...
N3tRunn3r Posted April 22, 2009 Share Posted April 22, 2009 YOU ... !!!! .. have a really talent in making maps, Irony! I like your maps, nice work!! Especially Aquamarine [...] Link to comment Share on other sites More sharing options...
Nyerguds Posted April 22, 2009 Share Posted April 22, 2009 nice Oh btw, I updated the Snow temperat.mix to make the tiberium trees really show as tiberium tree. http://nyerguds.arsaneus-design.com/cnc95upd/snow_temperat_for_mission_making.zip Link to comment Share on other sites More sharing options...
Irony Posted April 22, 2009 Author Share Posted April 22, 2009 YOU ... !!!! .. have a really talent in making maps, Irony! I like your maps, nice work!! Especially Aquamarine [...] I like this Yeah, I'm an amateur when it comes to maps, but It's really good to hear that you like them Link to comment Share on other sites More sharing options...
N3tRunn3r Posted April 22, 2009 Share Posted April 22, 2009 Aquamarin looks GODLIKE !!! we should play it, and go online in msn tomorrow. Link to comment Share on other sites More sharing options...
Killa57 Posted April 23, 2009 Share Posted April 23, 2009 That is a really nice map i like the style of it 3vs3 Link to comment Share on other sites More sharing options...
CnC95OLAdmin Posted April 23, 2009 Share Posted April 23, 2009 Decent looking maps, I really like the attention to detail. The 2v2 looks like the top has a distinct advantage with tiberium/spacial arrangement. Link to comment Share on other sites More sharing options...
Irony Posted May 5, 2009 Author Share Posted May 5, 2009 What was it that you changed N3t? I had a quick look, but I couldn't see anything Link to comment Share on other sites More sharing options...
Nyerguds Posted May 6, 2009 Share Posted May 6, 2009 I think he automatically assumed they were TS type mixfiles because you made em with XCC Editor. See, XCC Mixer has trouble saving TD type mixfiles. But afaik, XCC Mix Editor doesn't, as long as you set the type correctly. Link to comment Share on other sites More sharing options...
N3tRunn3r Posted May 6, 2009 Share Posted May 6, 2009 i also created mix files (mappacks) with XCC Editor once... the whole C&C1 game crashed or didnt load up when i put that mappack into the main dir. that database.dat should be deleted or as nyerguds told to set the correct type of a mix. Link to comment Share on other sites More sharing options...
Irony Posted May 6, 2009 Author Share Posted May 6, 2009 bizzarre. I always test them and they seem to work fine >_<; cheers, I use XCC Mix Editor to save them and ensure it's set as TD now Also updated: Added Delta Link to comment Share on other sites More sharing options...
Nyerguds Posted May 6, 2009 Share Posted May 6, 2009 N3trunner, I recently retested all that, and XCC Mix Editor works fine as long as you set the type to Tiberian Dawn before saving. You can change that with the Options button. Link to comment Share on other sites More sharing options...
Irony Posted August 13, 2009 Author Share Posted August 13, 2009 Update: Added Cabin Fever (6) Link to comment Share on other sites More sharing options...
Ferret Posted August 15, 2009 Share Posted August 15, 2009 shouldn't someone put all the maps into one big map pack and then everyone downloads it and does all that stuff? Link to comment Share on other sites More sharing options...
Irony Posted August 15, 2009 Author Share Posted August 15, 2009 It's a good idea, but I thing a few of us already thought of it I had started writing a script into CnCNet for a global map-pack, but other things got in the way before I could finish it. Link to comment Share on other sites More sharing options...
Ferret Posted August 15, 2009 Share Posted August 15, 2009 what we could do is wait unless all 99 maps are filled, or does it go higher? Link to comment Share on other sites More sharing options...
Nyerguds Posted August 15, 2009 Share Posted August 15, 2009 I could theoretically increase it to 127, but then I'd have to increase memory in which it is stored, too. At the moment, only maps from 00 to 99 work. Link to comment Share on other sites More sharing options...
pichorra Posted August 15, 2009 Share Posted August 15, 2009 yeah, but, cannot put ALL mappacks on cncnet installer? (or the best's) Link to comment Share on other sites More sharing options...
Nyerguds Posted August 15, 2009 Share Posted August 15, 2009 wut? I don't make cncnet installers. Link to comment Share on other sites More sharing options...
Aro Posted September 3, 2009 Share Posted September 3, 2009 Spotlighted. Wonderful maps. Link to comment Share on other sites More sharing options...
Irony Posted September 3, 2009 Author Share Posted September 3, 2009 Cheers! Link to comment Share on other sites More sharing options...
rabidsnypr Posted September 25, 2014 Share Posted September 25, 2014 Release 9 - 13/08/2009 NOTE: Requires Nyerguds' 1.06b (Release 1) patch to function. http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/ NOTE: Best Played with CnCNet Online Gaming Network. http://www.cnc-comm.com/community/index.php?topic=318 To use, save the mix file into your command and conquer directory! Maps: (click for pics) Dawn Forts (2v2) - SCM11EA Aquamarine (6) - SCM12EA Delta (6) - SCM13EA Cabin Fever (6) - SCM15EA [Download Here] dead links bro Link to comment Share on other sites More sharing options...
rabidsnypr Posted September 25, 2014 Share Posted September 25, 2014 dead links :-/ Link to comment Share on other sites More sharing options...
cn2mc Posted September 25, 2014 Share Posted September 25, 2014 You are needlessly resurrecting 5-year-old topics. As somebody already told you, basically all of these maps are in CnCNet5 already. Link to comment Share on other sites More sharing options...
rabidsnypr Posted September 25, 2014 Share Posted September 25, 2014 You are needlessly resurrecting 5-year-old topics. As somebody already told you, basically all of these maps are in CnCNet5 already. my bad. I was just going through and getting everything. and btw no all the maps are on cncnet. k thanks. Link to comment Share on other sites More sharing options...
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