Jump to content

C&C95 - Irony's CnCNet Map Pack


Irony

Recommended Posts

Release 9 - 13/08/2009

 

NOTE: Requires Nyerguds' 1.06b (Release 1) patch to function.

http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/

 

NOTE: Best Played with CnCNet Online Gaming Network.

http://www.cnc-comm.com/community/index.php?topic=318

 

To use, save the mix file into your command and conquer directory!

 

Maps: (click for pics)

 

[Download Here]

Link to comment
Share on other sites

YOU ... !!!! .. have a really talent in making maps, Irony!

I like your maps, nice work!! Especially Aquamarine [...]

 

:D

I like this :)

 

Yeah, I'm an amateur when it comes to maps, but It's really good to hear that you like them :) 

Link to comment
Share on other sites

  • 2 weeks later...

I think he automatically assumed they were TS type mixfiles because you made em with XCC Editor. See, XCC Mixer has trouble saving TD type mixfiles. But afaik, XCC Mix Editor doesn't, as long as you set the type correctly.

Link to comment
Share on other sites

i also created mix files (mappacks) with XCC Editor once... the whole C&C1 game crashed or didnt load up when i put that mappack into the main dir. that database.dat should be deleted or as nyerguds told to set the correct type of a mix.

 

 

Link to comment
Share on other sites

  • 3 months later...
  • 3 weeks later...
  • 5 years later...

Release 9 - 13/08/2009

 

NOTE: Requires Nyerguds' 1.06b (Release 1) patch to function.

http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/

 

NOTE: Best Played with CnCNet Online Gaming Network.

http://www.cnc-comm.com/community/index.php?topic=318

 

To use, save the mix file into your command and conquer directory!

 

Maps: (click for pics)

 

[Download Here]

 

 

dead links bro

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...