riderr3 Posted August 9, 2014 Posted August 9, 2014 This is very strange. Also new multiplayer maps from .mix not shown. Fresh install wont helping. Funny fact, but exe from 2012 showing all stuff. May be because of new exe from cncnet or broken updates?
Nyerguds Posted August 9, 2014 Posted August 9, 2014 if the new missions menu is gone, that means sc-001.mix was removed or is somehow inaccessible to the game. The menu is triggered by only one single thing, and that's the existence of a file called "expand.dat", which is normally inside sc-001.mix. Though I'm fairly sure the sc-n64.mix and sc-psx.mix I added contain the file too since they also require the new missions menu. The C&C95.exe in the actual patch hasn't been updated since 2012.
pichorra Posted August 9, 2014 Posted August 9, 2014 Same thing here. I will take a look. Who is responsable for the C&C95 CnCNet updates?
Nyerguds Posted August 9, 2014 Posted August 9, 2014 So it's a CnCNet issue, then :-\ Does cncnet actually replace the exe, or just add another one alongside it? Because if it doesn't replace the exe, you can just, eh, start the normal one to play single player
pichorra Posted August 9, 2014 Posted August 9, 2014 It uses a different exe: "cnc95.exe". But it seems that people are using this one because the sidebar hacks.
riderr3 Posted August 9, 2014 Author Posted August 9, 2014 Hmm... cnc95.exe from december 2013 did not have this problem.
FunkyFr3sh Posted August 9, 2014 Posted August 9, 2014 do not use the cncnet package for singleplayer/lan in the original game menu! it was never meant to be used for that download the full game from nyers site if you like to play SP: http://nyerguds.arsaneus-design.com/cnc95upd/cc95p106/ the cncnet version is a completely stripped down version for multiplayer and the cnc95.exe was never tested in SP singleplayer = c&c95.exe cncnet = cnc95.exe - The reason why cnc95.exe wont show these menus is the fact that it cannot read sc* mix files, the cncnet files should never interfere with the original game installation and therefore the name of the mix files has been changed to sa*.mix e.g. "sa-ext-sb.mix" (this file is for the extended sidebar, it would break your original game installation if we would use sc* files) so, in other words ... if you like to test around and use the cncnet cnc95.exe in SP you must copy/rename all your mix files starting with sc* to sa*
Tore Posted August 9, 2014 Posted August 9, 2014 I think "cnc95.exe" should be renamed to "cnc95-spawn.exe"
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