Blade Posted September 17, 2014 Posted September 17, 2014 Anyone know what the 48 files or so are that XCC marks as unknown in local.mix? Are they all the same as they appear to be and are they for anything?
Nyerguds Posted September 17, 2014 Posted September 17, 2014 Not a clue, honestly. They seem like some kind of data tables... I looked into them when I was making my .mrf filter generator, but they're definitely not .mrf files.
Blade Posted September 18, 2014 Author Posted September 18, 2014 Does the game ever use them? Any idea what the file names are?
FunkyFr3sh Posted September 18, 2014 Posted September 18, 2014 i think the files for the chrono vortex are in local.mix and yes, xcc wont show any names for them you can remove them and you cannot see the vortex anymore but it is still there and attacks
Jacko Posted September 18, 2014 Posted September 18, 2014 i think the files for the chrono vortex are in local.mix and yes, xcc wont show any names for them you can remove them and you cannot see the vortex anymore but it is still there and attacks If there's anything worse than an indestructible ball of death that kills things, its an indestructible ball of death you can't see, and it still kills things. ¬_¬
AchromicWhite Posted September 19, 2014 Posted September 19, 2014 DEATHBALL! Oh, that's not the file name, I was just saying -Liam
Blade Posted September 19, 2014 Author Posted September 19, 2014 If the game reads them for the chrono votex, won't the exe have strings for their file names?
Nyerguds Posted September 19, 2014 Posted September 19, 2014 Depends. Names composed of different pieces (like ????ICON.SHP for the unit icons) will not have the full name strings in one place, so I assume these are similarly composed of separate pieces, somehow. Though I guess it could be traced back from the code that makes/uses these ????_vtx.pal files.
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