Jump to content

Aftermath units for vanilla campaign


DoMiNaNt_HuNtEr
 Share

Recommended Posts

Can be done 2 ways.

 

First by editing the rules.ini *not sure sure if rules.ini are used for CnC Net Singleplayer now* Add the below lines ABOVE [General] in the rules.ini

 

[Aftermath]

MTankDistance=20

QuakeUnitDamage=45%

QuakeBuildingDamage=40%

QuakeInfantryDamage=0

QuakeDelay=120

CarrierLaunchDelay=30

ChronoTankDuration=2

NewUnitsEnabled=1

 

Now add below lines BELOW [General] in the rules.ini

 

NewUnitsEnabled=1

 

Or use XCC to extract each mission and add the following to the missions.

 

[Aftermath]

NewUnitsEnabled=1

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...