mjsummers Posted March 8, 2016 Share Posted March 8, 2016 Hi all.... As the title is suggesting, I am looking for a utility that will allow me perform the following: 1) Install Mods w/o having to uninstall other mods 2) Select a specific mod to play prior to launching the game I have tried the Zero Hour Mod Manager by Kevin McKelvin (don't remember which site I downloaded it from). Unfortunately I was unable to figure out how to get the mods to appear in the first place. I think the utility is a way to package the mods first and foremost. Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted March 8, 2016 Share Posted March 8, 2016 1) Install Mods w/o having to uninstall other mods If the mods you're playing are consisted of one .big file that goes into the ZH folder in Documents, then you can do that without uninstalling anyway. If you're playing elaborately composed mods like Shockwave, Rise of the Reds or similar, you're asking for much. Link to comment Share on other sites More sharing options...
Nyerguds Posted March 9, 2016 Share Posted March 9, 2016 The way modding works in the C&C games is generally by overriding the whole files in which the original game is configured, meaning a mod technically overrides the whole game (but usually only changes parts of these files). This means that from the moment internal stats are changed, and not just external assets (like sound/graphics), you can never combine multiple mods. If you just mean mods that install themselves on launch and remove themselves afterwards... that generally needs to be a feature of the mod itself. Mods can usually be installed in different ways, so the mod is generally the only thing that knows exactly how it's installed. Link to comment Share on other sites More sharing options...
sgtmyers88 Posted March 17, 2016 Share Posted March 17, 2016 Ever wrote or considered having someone write a batch file? (.bat extension) That is usually a simple and efficient method. Link to comment Share on other sites More sharing options...
Tore Posted March 17, 2016 Share Posted March 17, 2016 Many mods like Tiberian Dawn Redux, Cold War crisis, Shockwave etc already have launchers that manage their files. However I usually just make a copy of my game folder regardless just to be safe. Link to comment Share on other sites More sharing options...
Plokite_Wolf Posted March 17, 2016 Share Posted March 17, 2016 Ever wrote or considered having someone write a batch file? (.bat extension) That is usually a simple and efficient method. Have you ever considered actually inspecting the composition of several different mods for the same game? Link to comment Share on other sites More sharing options...
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