TaxOwlbear Posted October 26, 2016 Share Posted October 26, 2016 As per title: Is there a way to force SoSu to run in windowed mode? Link to comment Share on other sites More sharing options...
Tore Posted October 26, 2016 Share Posted October 26, 2016 If you want to have windowed mode on Sole Survivor you could use cnc-ddraw: http://hifi.iki.fi/cnc-ddraw/ Link to comment Share on other sites More sharing options...
Nyerguds Posted October 26, 2016 Share Posted October 26, 2016 Yeah, that's what I was thinking too. cnc-ddraw... Link to comment Share on other sites More sharing options...
TaxOwlbear Posted October 26, 2016 Author Share Posted October 26, 2016 That causes a generic app crash. I played around with the .ini file a little bit. Maybe it's one of the settings? Here are the default settings: [ddraw] ; width and height of the window, defaults to the size game requests width=0 height=0 ; bits per pixel, possible values: 16, 24 and 32, 0 = auto bpp=0 windowed=true ; show window borders in windowed mode border=true ; use letter- or windowboxing to make a best fit (GDI only!) boxing=false ; real rendering rate, -1 = screen rate, 0 = unlimited, n = cap maxfps=0 ; vertical synchronization, enable if you get tearing (OpenGL only) vsync=false ; scaling filter, nearest = sharp, linear = smooth (OpenGL only) filter=nearest ; automatic mouse sensitivity scaling adjmouse=false ; manual sensitivity scaling, 0 = disabled, 0.5 = half, 1.0 = normal sensitivity=0.0 ; enable C&C/RA mouse hack mhack=true ; enable C&C video resize hack, auto = auto-detect game, true = forced, false = disabled (OpenGL only) vhack=false ; switch between OpenGL (opengl) and software (gdi) renderers, latter supports less features but might be faster depending on the GPU renderer=gdi ; force CPU0 affinity, avoids crashes with RA, *might* have a performance impact singlecpu=true I changed every setting, but noting seems to make a difference, and I don't want to try all permutations. Any advice? Link to comment Share on other sites More sharing options...
Tore Posted October 26, 2016 Share Posted October 26, 2016 are you trying to launch Sole.exe with a compatibility mode? If so disable it and try again. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted October 26, 2016 Author Share Posted October 26, 2016 are you trying to launch Sole.exe with a compatibility mode? If so disable it and try again. That was it! Thanks. The game runs fine now (practice mode only, of course), with two exceptions: The map scroll speed is very fast, even on the lowest settings, and the menu windows are transparent for some reason (i.e. there is no background and you can see the map or other menus underneath). Link to comment Share on other sites More sharing options...
Jacko Posted October 26, 2016 Share Posted October 26, 2016 Try removing DPI scaling (or whatever it says) in compatibility options. Link to comment Share on other sites More sharing options...
Tore Posted October 27, 2016 Share Posted October 27, 2016 are you trying to launch Sole.exe with a compatibility mode? If so disable it and try again. That was it! Thanks. The game runs fine now (practice mode only, of course), with two exceptions: The map scroll speed is very fast, even on the lowest settings, and the menu windows are transparent for some reason (i.e. there is no background and you can see the map or other menus underneath). Try and set maxfps to 300 in ddraw.ini and HardwareFills to 0 in conquer.ini. Link to comment Share on other sites More sharing options...
TaxOwlbear Posted October 27, 2016 Author Share Posted October 27, 2016 That did it, thanks again! Link to comment Share on other sites More sharing options...
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