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Player areas! Who's near me? who's near who?


Question

Posted

Obviously, now that we use CnCnet so much, it's become important to know where people live, as the game runs damn slow when they're too far away. (not like, I need to know your adress/I'm a crazy stalker), but that it's important to know other people that live near or IN your country.

For alot of people, this isn't an issue as you'll find someone nearby eventually in the chat, but I personaly live in New Zealand. So you can see my problem :S

Would there be a way to make a big registery with everyones countries (and only countries) an in it that we can send messages to those people so that we can find players (or so I can ifnd players).

  -Liam

6 answers to this question

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Posted

Well, hopefully you're right cheese. I'll try and play a game tongiht and see just how bad it is. If we could have something even just in the gamers chat window would be good so you could quickly see.

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Posted

Well, they definetly wont be as harsh as they "used" to be because of the removal of the .net raw socket usage (which is slower compared to the native winsock stuff). There is still plenty room for improvement, like if it were possible to change the timing/etc values for the LAN mode through an ini file/etc or hardcoding it to emulate the settings used in the "Internet mode" (used in wwchat). Most Lag issues would be a thing of the past.

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Posted

I wonder if Internet Mode can somehow be forced to accept more than 2 players... a lot of these one-to-one things are never built to accept anything more though... like, they only get one IP to say "connect to this guy".

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