Jarmo Posted November 9, 2017 Share Posted November 9, 2017 (edited) Howdy guys, My name is Jarmo. I'm some 30-something network engineer that lives in the United States (Colorado). I have a dream of creating a spiritual successor to the game Command & Conquer Sole Survivor. I am currently working on a multiplayer wrapper for the Xenko game engine, I've got a month into netcode and hope to have most of the netcode ready by early 2018. I'd then be looking to put together a small team of guys who want to create a spiritual successor to Sole Survivor. If you didn't play this game in the C&C Universe you might have missed out, it was fantastic. I'm hoping to crowd source most of the sprites and 3d models. If you can link me up with people that'd be interested in contributing or a better hub for Sole Survivor that'd be awesome. I played this game as a we lad in AAA, Penguins, and was in RABID for a minute too. Cheers -Jarmo Edited November 9, 2017 by Jarmo 2 Link to comment Share on other sites More sharing options...
Killa57 Posted November 11, 2017 Share Posted November 11, 2017 I'm glad somebody picked this up I was losing hope! Cant wait to play online lol Link to comment Share on other sites More sharing options...
Myg Posted November 15, 2017 Share Posted November 15, 2017 Good luck to ya! Hope for the best Jarmo. Link to comment Share on other sites More sharing options...
Jarmo Posted November 18, 2017 Author Share Posted November 18, 2017 Thanks. Do you guys know what other hubs are big for C&C? The shutdown of the IP was the worst thing ever but the community still loves C&C. Even if EA launches a reboot none of it compares to the Westwood era. I'm finishing up a drive system based off C&C TD/RA path finding, trying to emulate the feel of those games. I'll post a video when I'm happy with it. If you guys happen to check this thread again, I'm looking for a way to get easy feedback from people on fundamentals of the title that I'm working. Any ideas? Link to comment Share on other sites More sharing options...
Jarmo Posted November 30, 2017 Author Share Posted November 30, 2017 Posting an update. Put in a vehicular drive system more akin to generals. It's rough but works for now. I had a retro drive system in that mimic'd pre-Generals C&C but this one feels more modern and appropriate. Starting on server instance planning and netcode. Need artists. https://www.youtube.com/watch?v=mGGcLhLhLi0&feature=youtu.be Link to comment Share on other sites More sharing options...
Jarmo Posted December 7, 2017 Author Share Posted December 7, 2017 Updating this thread with progress.. - Been adding some features and optimizing other things for performance. - Started a map system. - Fixed a bunch of camera nuances for smoothness. - Added level height, currently two levels like the original C&C/RA. - Moved to more of an isometric view, its now a 30/30. Next things will be to: - Put in more accurate ballistics for the artillery (sphere). - Render elevation changes in the chassis, I think turrets will stay level to give it a C&C feel. - Work more on map system. - Start on Client Side Rendering Netcode. Then I'll post a video and work on adding a tank from Kaskins. Link to comment Share on other sites More sharing options...
AchromicWhite Posted January 13, 2018 Share Posted January 13, 2018 Really cool to see someone picking this up, I didn't see this. Sounds cool... I always thought that a team 'bases' mode would be cool in a game like this. Basically, play somewhat like a match of renegade, but top down with all the original C&C units. So, you'd work as a team to protect your harvester, while trying to destroy your opponents, build up some money and then everyone would become a unit to form a powerful composition. First team to take out the opposing base, wins. Of course, before you can really ever get onto that, you'll have to get through the fundamentals of this project. Link to comment Share on other sites More sharing options...
Jarmo Posted March 5, 2018 Author Share Posted March 5, 2018 Still making progress, things are about to pick up... I finished the first versions of netcode. Have a couple of more things to do but will eventually transfer to game design. https://www.youtube.com/watch?v=Jj6S06CdRUs&feature=youtu.be Link to comment Share on other sites More sharing options...
Jarmo Posted March 21, 2018 Author Share Posted March 21, 2018 https://www.youtube.com/watch?v=8kHXuglil7E&feature=youtu.be Link to comment Share on other sites More sharing options...
Myg Posted March 21, 2018 Share Posted March 21, 2018 Lookin good! Link to comment Share on other sites More sharing options...
[CC] RaVaGe Posted July 14, 2018 Share Posted July 14, 2018 Wow, that's nice. Link to comment Share on other sites More sharing options...
Eisengeist Posted July 17, 2018 Share Posted July 17, 2018 Awesome! Looks and sounds like a C&C. Should be cool to once again skillfully control an individual unit in a huge team or in a huge free-for-all! Link to comment Share on other sites More sharing options...
Jarmo Posted August 18, 2018 Author Share Posted August 18, 2018 Our website is here: Buckwild Games Co. Still working on lots of things, going to be a long while... Link to comment Share on other sites More sharing options...
Jarmo Posted March 8, 2019 Author Share Posted March 8, 2019 An update on this topic! Project is on hold until 2020, working on a Patcher, netcode improvements and... still looking for teammates. 1 Link to comment Share on other sites More sharing options...
Jarmo Posted March 17, 2019 Author Share Posted March 17, 2019 Does anyone know where I can look for one teammate that played Sole Survivor? I’ve hit reddit and everywhere else I can think! I want this to be playable next year! Link to comment Share on other sites More sharing options...
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