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Everything posted by Chimas
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A-há! Take a look at this one. I've remembered to have found an option for the Nod Bggy. So here it is. In the screenshot and in the mix file. I've put White's units and this buggy in a mix file. Try it out ... General PS 1 - Hey White, you could "complete" your collection redesigning the Napalm Launcher (never know the acronym - SSLM or something) with the same armoured windshield. Pls, pls, pls eheheheheheh 2 - I've looked other mod files I have here and have found a Soviet Heli (Mi-don't know the number) that replaces the Apache. And also inside the mix file there's a ltnk2.shp which is a doubled-turret light tank the size of a medium tank, probably from red alert. The Soviet Heli is from a mod called BioWar and the Light tank is from Black Ops 3 - Yes, some units are not well refined, but still cool. 4 - Nyerguds: I've wrote Coolguys.mix and the mod manager is accepting it. Only if you put ".MIX" is a problem. Please confirm it later (or the real cause, sorry for bad science ...) 5 - SSM added to the mix file. coolguy.mix
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Hi guys, Some comments: White, take a look SNOW theater in Tiberian Dawn with Whiteshoes_N_Gloves Squad in action The TOW module is not visible in Grey hull of the light tank. When the light tank is GDI, then it's much more present. Don't have to change anything, just giving a feedback. A tip for using CCConfig: 1- I've created a MIX file on my own and it's attached - coolguy.mix (see my next post, the file is there) 2- Drop it in the game folder 3- Open CCConfig.exe, go to the GAME OPTIONS 4- in MOD, open it and choose "coolguy.mix", then press OK or Apply 5- Run and play the game A note for Nyerguds: I used first a mix file made by MixManager and the extension is ".MIX" (instead of ".mix") and the mod didn't work. It seems to be case sensitive. Is it? Anyway, the mod is cool and the mod enabler even cooler!
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Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> Nod 100 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> Nod 095 - Amazon Assault by Andrew Griffin Nod 096 - Waffenklau by Tobias Janßen Nod 097 - Operation England by Tobias Janßen Nod 098 - Assault by Isaac Skibinski & Forrest English Nod 099 - D-DAY by Chris Johnson ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> Missions in german language translated by Prometheus -
Hi Tore, I was trying to avoid (and tried to disguise) "Welcome to the wall of text II, the bloody mission" ...
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Some issues: - any number/parameter is to explain a concept. It does not imply a preference or a balanced parameter. For example: if you have 8 or 9 people in the chat room in a weekend they can forward their matches. So instead of a semester the tournament can last a month. If you have 20 players you'll get 19 matches each and they will probably play 14-15 matches in 3 weeks and another 3 weeks for the last 4 matches (paretto's law here) due to time constraits; - another matter that I remembered from the last tournament is that we must rename the maps. Things like "4P - Nazca plains" will become something like "Map 4 Tournament 2012". This is to force the experienced player to scout a little. For some players, if they know the map they already have a strategy. In practice, they will have at least 1minute ahead. So the tournament must have its own pack with few maps for direct confrontations from time to time; - Other thing It could be explored is the "Desert TO" turn, the "Snow TO" turn and etc. TO=theather of operations. By the end of the tournament you'd have everybody played all sorts of maps.
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Hi, I wouldn't consider the last tournament a fail. It's like a project: you go on assembling better prototypes. In this case, you start by analyzing what worked in the last tournament, even if you're going to change everything. I'm gonna propose more than 1 format. From the last tournament, I would do an "Everybody against Everybody". It would be a matrix, with everybody playing 1 game against everybody. Assuming of course, that you have less than 20 players. When the matrix is filled, than you take the 4 best players and make the finals with other rules and compress the end of the tournament to a weekend. The finals could be "best of 3" type, intercalating the games. This format is like the soccer championships are being done by FIFA and affiliates. As a soccer fan I dislike this format, but for TD could be of help. Summing up, the classificatories part would have a moving calendar relying on the players with due/valid dates for the matches (say like a round for every 10-15 days) and the finals would be a fixed calendar. When you finish the classificatories, you enterview the 4 finalists to stablish the weekend. The other format is more like a prep than a tournament so it could be done before it. People apply for the prep stating if they are GOOD or BAD player, simply this way. The matches are always 1 against 2/3/4 or 2 against 4. EG the quick brown fox against the lazy dogs. I call this the Jack Chan format. And the good players must swear they are always drinking beer in the middle of the game. This is for fun and to record some games. I would you use this format just to stablish divisions before the tournament , if we have 30 or 40 players (A series, B series). I think this format is interesting also to see matches with different tactics than the usual: base crawlers won't crawl, bike rushers won't rush and etc. Have in mind that my personal interest is not winning anything, but have a lot of fun, be decently competitive and play in the proper level. These are the underlying motivations right now. For the tournament I took into account the logistiscs problems of the calendar we had in the last one.
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Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> Nod 090 - After War by GiftS Nod 091 - The Rebirth of Nod II by David Gali II Nod 092 - The Rebirth of Nod II by David Gali II Nod 093 - Revolution: Part I by Guy "Pookie" Ulmer Nod 094 - Dust by Henrik Lehtinen & Jussi Laaksonen ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Cover ::: << Previous ::: Next >> Nod 085 PLACE HOLDER -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous GDI 915 *- invented titles ::: Link1 ::: Link2 ::: Cover ::: << Previous -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 900 *- invented titles ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Cover ::: << Previous ::: Next >> GDI 340 PLACE HOLDER -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 300 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 260 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 220 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 180 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 140 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 100 ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 095 - Wounded Eagle by Henrik Lehtinen, Ville Laakso & Jyri Ryyppo GDI 096 - The Arctic Missions by Steve Davies GDI 097 - The Ossi Force by Andre Popp GDI 098 - In the Heat of the Night by Bradley Stephenson GDI 099 - The GDI Airforce by Joachim Bickel ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> GDI 090 - Cybernetics 'R US by Andrew Griffin GDI 091 - Nuclear Destruction by Sunny Lee GDI 092 - The Tech War by TJ GDI 093 - Tiberium Origin by Richard Heesbeen GDI 094 - Tiberium Island by Andy Bridges ::: Link1 ::: Link2 ::: Cover ::: << Previous ::: Next >> -
Tiberian Dawn - The Huge Collection (single player)
Chimas replied to Chimas's topic in C&C Singleplayer Maps
::: PLACE HOLDER ::: Cover ::: Next >> GDI 085 - Place Holder by Place Holder GDI 086 - Place Holder by Place Holder GDI 087 - Place Holder by Place Holder GDI 088 - Place Holder by Place Holder GDI 089 - Place Holder by Place Holder ::: PLACE HOLDER ::: Cover ::: Next >> -
.::: FILES CATALOG for CnC Remastered :::. Link 1 | Link 2 Hallo Commander! Back in 2011, 23-Down , a fellow player, has found a huge collection of single player maps for Tiberian Dawn. So, we started to gather these files and this is the result so far. ::: Index ::: ::: Guide on Steam ::: ::: Curator - Chimas ::: Contributors - Nyerguds | Tore | AlexB | Lightning Hunter | Prometheus | 23-Down | Heavy Lobster | Oedi ::: Library - Missions below SC#100 are campaigns; from SC#100 to SC#899 are single player missions and above SC#900 are mini-campaigns. GDI GDI85 - List - Link1 Link2 ::: | ::: GDI90 - List - Link1 Link2 ::: | ::: GDI95 - List - Link1 Link2 GDI100 - List - Link1 Link2 ::: | ::: GDI140 - List - Link1 Link2 ::: | ::: GDI180 - List - Link1 Link2 GDI220 - List - Link1 Link2 ::: | ::: GDI260 - List - Link1 Link2 ::: | ::: GDI300 - List - Link1 Link2 GDI340 - List - Link1 Link2 ::: | ::: GDI900 - List - Link1 Link2 ::: | ::: GDI915 - List - Link1 Link2 Nod Nod85 - List - Link1 Link2 ::: | ::: Nod90 - List - Link1 Link2 ::: | ::: Nod95 - List - Link1 Link2 Nod100 - List - Link1 Link2 ::: | ::: Nod140 - List - Link1 Link2 ::: | ::: Nod180 - List - Link1 Link2 Nod220 - List - Link1 Link2 ::: | ::: Nod900 - List - Link1 Link2 ::: | ::: Nod915 - List - Link1 Link2 ::: Inventory ::: 855 single player missions - Estimated 83 % of the project achieved in its actual size. Files Catalog for CnC95 1.06 C Patch (end of support) ::: Link1 | Link2 ::: Folders ::: Jumpshare | Mega | C&C for DOS ::: Visitors ::: connection lost
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Mr_kiltt, you should put a link where you said "TD4 Pros that I made". We need to take look at the actual bin+ini files