This is definitely not a bug. But 5 units can all get in transport in Red Alert 1, but no C&C TD (APC, Chinook, e.t.c).
Interestingly enough, in C&C TD is possible to capture enemy chinook on the land, but in Red Alert 1 this feature is removed.
Just wondering, is there any chance of return screen shaking (like DOS ver.) in SP and Skirmish. I suppose it's totally removed from Windows version.
Also I used hacked DOS version to use 50 units with bases. I searching with hex editor inside C&C95.exe but not found any way to do it.
@Takket
Also if you downloaded Megamap Pack don't forget to delete old cmu125ea.ini, it's don't needed anymore @FunkyFr3sh
Everything fine on my side. That's probably because you guys have different settings or files which may interfere.
Some offtop: I see RA1 spawner updated. But no signs there of fixing AI-related bugs such as AI no repairing their buildings except Const.Yard. I'm waited this fix for years.
Agreed. On Win8 I'm using GDI because otherwise I cannot capture screenshots or videos. Especially for Dune 2000, if I not using GDI mode, I can not return to game after ALT+TAB (pixel mess or something appeared).
From my comment https://forums.cncnet.org/topic/6301-red-alert-1-ai-difficulty-change-in-skirmish/?do=findComment&comment=49638
I think it was possible because that is old behavior.
Or may be by adding extra lines in rules.ini/spawn.xdp?
BTW in latest ra95-spawn.exe AI is kinda screwed, they don't repair buildings except Const. yard :down:
Also they again not builds radar dome until player build air units.
I already created a thread about this but nobody is answer.