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Everything posted by [CC] RaVaGe
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I understand how your jealousy of me being obviously the best map maker on CnCNet can seem as a problem to you. ?
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The only "pro edit" was an appendix meant to signify an edit for competitive balance. The new LE prefix replaces that meaning Ladder Edition. Maps that only needed minor balance changes look less different than their original counter parts. While maps that needed a greater amount of work look... greatly different. Instead of nit picking on the ones that are only slightly different try to look at all of them with an objective sight and not jealousy. I always put the original authors before my name and clearly add a comma between the authors not the word "and" or "&", to clarify that it was a separate work and not a collaboration. Thank you for the compliment though.
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You do realise I've spent over hundreds of hours balancing maps, testing them in game and working with other players to solve map issues? Instead of sharing maps with broken cliffs, terrain movement bugs and weirdly orientated previews how about you shut up and do something useful instead. I've just seen more than 4 posts from you attacking my work for this community. So here are examples of my "Labour" with before and after. @CCCP84 Frostbite (by Westwood) Frostbite LE (by Westwood, RaVaGe) Big Grinder by (MadHQ, Toveena) Big Grinder LE by (MadHQ, Toveena, RaVaGe) Sahara Mirage by (Westwood) Sahara Mirage LE by (Westwood, RaVaGe) Sheikh Mountain by (SaremGTs) Sheikh Mountain LE by (SaremGTs, RaVaGe)
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How to make RA2 & YR maps - Final Alert 2 Tutorial
[CC] RaVaGe replied to [CC] RaVaGe's topic in RA2/YR Maps
Updated Final Alert 2 download to Final Alert 2 YR Unofficial Mission Editor v1.04 Based on FA2YR SP: 20210522 Download and release notes in the first post!!! -
I was angry at Burg for editing my ladder maps with this same half-assed approach and in return he took and edited my balance patch that was two years in development, hundreds of hours spent on play testing iterations. I even arranged a tournament with €100 of my own money for the prize to test this patch. Instead of waiting till the tournament end and letting me tweak it based on player feedback, he took the patch file I provided for the client update and just edited with his buddies in a single night, without any consultation with me. Now I get messages from players who helped me play-test the patch iterations asking "WTF?" Oh, they also removed my ability to argue against what they did in the Yuri Discord and then they banned me after I left the Discord... If you're wondering why the quality control has gotten so bad look at the maps of the person in control.
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How to make RA2 & YR maps - Final Alert 2 Tutorial
[CC] RaVaGe replied to [CC] RaVaGe's topic in RA2/YR Maps
Updated Final Alert 2 download to FA2YR SP + tweaks. Download and release notes in the first post!!! -
Big problem with Psychic Sensor in RA2 mode on CNCNET (partially solved)
[CC] RaVaGe replied to CCCP84's topic in RA2/YR Maps
@CCCP84 The CnCNet development team is aware of the problem, thank you for reporting this issue. You can engage directly with staff on the CnCNet Official Discord: https://discord.gg/yEcsKMs -
Yuri Rebalance Patch (Community) Changelog
[CC] RaVaGe replied to [CC] RaVaGe's topic in Red Alert 2
The best player on the game makes 2 seal ifvs with the tank destroyers. He got rank 1 as Germany. Already done this for the tank and trooper in the upcoming patch to replace "Yuri Rebalance Patch (community)" option. Tesla troopers are very tanky considering their cost, however the cost has been reduced from 500 to 400 to make them a quick counter to tanks. That's a plan for the future, so far I've increased the bomb timer from 8 to 12 seconds. I changed it's damage to be more effective vs tanks and it releases more radiation that lasts longer. It also has an HP increase from 150 to 200. I just reduced their cost and made them more damaging to miners and base defences. They also auto target enemy units now. The Yuri Brute is not a counter to Desolators, Seals, Tanyas or Prism tanks. I reduced it's cost to help Yuri use it as fodder on larger maps with it's Lasher Tanks. -
Yuri Rebalance Patch (Community) Changelog
[CC] RaVaGe replied to [CC] RaVaGe's topic in Red Alert 2
Here is the latest version of the balance patch. YRR-RC1.ini -
RACISM, ANTI-ISLAMIC behavior report
[CC] RaVaGe replied to Tutankhamun's topic in General Discussion
@dkeeton @admin -
New Urban (UBN) fix and Improve plan《〈Administrator attention ! 〉》
[CC] RaVaGe replied to [YF]_Revive's topic in Red Alert 2
Cool idea, but a waste of time. It would be overly complicated and confusing to use this in the map editor. I would much rather have New Urban's theater temperate tiles replaced by snow for one version and by desert in another version. Seeing as complete urban elements and respective terrain tiles should be available on all theaters. It's frustrating when you can't use a high bridge on a desert map or a waterfall... -
Mission Map : Weathering the Storm (Soviet mission)
[CC] RaVaGe replied to Concolor1's topic in RA2/YR Maps
You'd better explain how it works then seeing as my Ai keeps using just Engineer+flak track team instead of rhino tanks and terror drones no matter what I set the weights to on any of the teams. -
Mission Map : Weathering the Storm (Soviet mission)
[CC] RaVaGe replied to Concolor1's topic in RA2/YR Maps
The weight system is quite broken in RA2/YR. The Ai prefers certain units over others without considering weight. -
You are too good, please don't play multiplayer. @dkeeton
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@terrible.357
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@dkeeton @Rampastring
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Is Rhino vs Grizzly (or Lasher) situation balanced?
[CC] RaVaGe replied to ReaperAA's topic in Red Alert 2
I see you speak out of all knowing wisdom and experience, because it's true that only 95% of the competitive player base plays Iraq (Soviets) and all they do is spam Rhino tanks in every circumstance oh, and don't forget the Iron Curtain. Soviets are too efficient in the economy, production, anti-air and superweapons department. You're just an stubborn old RA2 Allied player, A.K.A people in denial. -
Is Rhino vs Grizzly (or Lasher) situation balanced?
[CC] RaVaGe replied to ReaperAA's topic in Red Alert 2
That used to be the belief, but top pros don't even need to stop making Rhinos, ever, Soviets still dominate all stages of the game thanks to the cost efficient Rhino Tank. -
Nope, a seal or Tanya IFV is going to come and kill all those deso.
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In some cases the accept or decline buttons are not visible. @CnC_Robert I had this same problem, just spammed all keyboard buttons till something happened.
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Are these units of any use in competitive/pro games
[CC] RaVaGe replied to ReaperAA's topic in Red Alert 2
My Rebalance Mod It goes beyond balancing the game and tweaks some stuff to add more strategic depth and complexity to the game. -
Are these units of any use in competitive/pro games
[CC] RaVaGe replied to ReaperAA's topic in Red Alert 2
I already did this and MustacheX already did this too. His balances for without superweapons. Mine for both without and with. I don't see how you're going create a decent balance patch without understanding the game play meta or unit roles... -
Yuri Rebalance Patch (Community) Changelog
[CC] RaVaGe replied to [CC] RaVaGe's topic in Red Alert 2
@ReaperAA Thank you for reporting these bugs, the issues will be fixed with the next client update.
