-
Posts
177 -
Joined
-
Last visited
Everything posted by nonName
-
The gameplay link of this map on youtube is added to the main post!
-
Map updated to v4.47 !
-
And here it is! A Red Alert 2 Yuri's Revenge Tower Defense RPG map that i made. Took a while to make :). Objective is simple! Defend Yuri's Command Center until you finish all the waves. There are 29 waves on this map consisting of land, air, special and bosses. I won't explain the map in detail, just play it and enjoy discovering new things. I'll include one image from the game and the preview of the map. CnCNet High Preview of the map is included. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- At the beginning of the map there will be a timer for "Map loading..." in this 1 minute timer the map will try to detect these rules. RULES : 1 - No unit count above 1 2 - No Player is allowed to be on [Start 5] - All the other settings of CnCNet will be Re-Adjusted by the map. If one of these 2 rules is broken the map will automatically destroy everyone on the map forcing you to restart the map with an AI on [Start 5] or a " unit count = 0 " That is all! Hope you enjoy the map. If you faced any problems with the map please notify me so i can fix it. How to set the positions : 1 - Player [Team A] [Start 1] 2 - Player [Team A] [Start 2] 3 - Player [Team A] [Start 3] 4 - Player [Team A] [Start 4] 5 - AI [Team B] [Start 5] ========================================================================================================================================= GAMEPLAY! (First 10 waves only) : https://www.youtube.com/watch?v=Ba4c49KHjDY DOWNLOAD : X-Arena TD[Finalversion].map
-
Final mission of the beacon triology! Beacon Time Attack Map part 3 : Click Here!
-
Hi everyone! I just wanted to share my youtube channel since everyone else is doing so ? https://www.youtube.com/channel/UCJCI5G0_Zmu4u321RtILSRQ Here is my channel. its nothing much but still alright. I usually post the maps that i make. I'm not that competitive kind of player but i play for fun not for win that's why most of my maps are not normal and a bit weird. Thank you If i upload another video on my channel i will include it in the last post of this topic and i will include its picture in the main post! LATEST VIDEO IMAGE THUMBNAIL! [NEW!!] You can now click on the image in the main post to enter the video without having to scroll down. <---- This is only for the latest videos!
-
MAP UPDATED : Increased brightness and it's now harder than before!
-
That's ingame time. Its about 15-20 minutes in the fastest game speed.
-
-
-
Yea i saw that too in one of my games. He killed his team mate and said "IM SO DIRTY" and some shit.
-
This was supposed to be a map called "Build and Fight" a fun RPG map. But sadly the final alert 2 didn't provide me with the needs to do what i was wanting to do. So I continued it to a 4v4 map. Land of War.map
-
What i understand is that 1v1 , 1v1 , 1v1 and 1v1. we have 4 winners then ---> 1v1 and 1v1 ---> Now we have 2 winners ---> and last is 1v1 , 1 winner? If so how is the set-up will be? timer? when to attack? how to attack or how to fight? what u think map design? normal map? custom arenas?
-
I really didn't understand the idea xP But you reminded me of some map called Builders and Fighters from warcraft 3. I'll try to make that ^^ If you don't know what Builders and Fighters is. Its a map where 4vs4 teams must make units for 20 minutes, and when the timer ends all their units gets teleported in the middle of the map to fight and who ever wins.. wins. Can you explain your idea more?
-
This is the official 10 waves map before i start making part 2 of the map because it was intended to be 30 waves map but got cut short to 10 for now. This is a survival map where you must defend your base and Psychic Beacon against enemy waves. A player receives tech reinforcements each wave. Enemy waves have different styles to attack and each side or line has different kind of wave to face. Only 10 waves are in this map. Fight your way through the waves until you reach the final wave and kill the boss. - Recommended settings for the map : MCV Repacks : ON Build Off Ally Conyards : ON Crates : ON/OFF [both works] Rest of the settings are : OFF - Positions : 1 - Player [Team = A] [Start 1-4] 2 - Player [Team = A] [Start 1-4] 3 - Player [Team = A] [Start 1-4] 4 - Player [Team = A] [Start 1-4] 5 - AI [Team = B] [Start 5] Note : Allied MCV generates 1000$ cash every second. Note2 : Some enemy waves are moded. Dogs, Walls, Airforce and Battle lab are not Available in this map! WARNING! : If the map is not full of players or AI it will auto crash! X-Arena[10waves].map
-
Can you add some images of the map?
-
+
-
My only guess would be that the map is moded or edited, so that the mcvs would disappear as soon as the mcvs is undeployed or existed on the map. Or it's could be just a glitch x)
-
So I made a single player map in Final Alert, but I can not play it
nonName replied to BaseUnderAttack's topic in RA2/YR Maps
Just name your map file ALL01t.map then put it in the ra2 folder and then open ra2 then go to the campaigns and start the allies first mission. and you will start with your map. -
So I made a single player map in Final Alert, but I can not play it
nonName replied to BaseUnderAttack's topic in RA2/YR Maps
That's a Single player map, not a multiplayer mission map. and you can't play single player maps on skirmish. -
So. Lets say that your playing a 4v4 tanks map(Rhino's and Grizzly only) or just a normal map i guess, where 2 players get 2 allied War Factories while the other 2 team mates get 2 soviet War Factories and the same with the enemy. Both of you are fighting with tanks. Here's the question. ---> Would you put the Rhino tanks in the front and make them take most of the damage because they are tankier, and let the Grizzly tanks to attack from behind because they are more in numbers since they cost less than Rhinos? or would you put the Grizzly tanks in the front because they are more in numbers and let the Rhino tanks to attack from behind because they have more damage than Grizzly tanks? Just ignore the thread if u find that the question is not important to answer ??
-
FILES REUPLOADED FINAL TIME! Map name is changed to [4] Builders vs [2-3] Destroyers [Final Version-2] A gap generator is added in the middle of the map to prevent builders from surrounding miners with walls before the timer ends.
-
FILES REUPLOADED AGAIN! This time! : Map name is changed to : [4] Builders vs [2-3] Destroyers [Final Version] To avoid confusion in knowing which map to create when having the same map more than once with the same name. If a player decides to "Observe" Before the timer ends. he will not receive an MCV!
-
@Grant Yeh i'm the one who complained about the ra2 soundtracks not being in yuri's revenge. I clearly remember them being there. I used to play one of my coop maps on cncnet and in the map editor and i specifically put a trigger that makes a ra2 music starts in the game instead of any other. That was long ago too, but i do remember hearing the music trigger that i put. But now all i hear is yuri soundtracks.. They are not bad, but i liked ra2 music more.
-
Played this map and had a blast! Very well made map. Finally some good rpg maps! Hope to see you make other awesome maps! EDIT : Nice map for sure. But the one who made it is not that nice i have to say.
-
Files reuploaded ! Found bug : Using Chrono Legionnaire on Slave miner will cause map to crash. Chrono Legionnaires Neutron Rifle can only Freeze the target without destroying it. Found bug : Soviet War miner has the same damage as the slave miner, but not anymore. FIXED.