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nonName

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Everything posted by nonName

  1. oooooooooooooooooo very nice map!
  2. I'm with dark green and brown that is all lol.
  3. Playing old mission i made and put it on youtube. RM - The New Task Co-op Mission : Click here!
  4. It's getting really boring hearing Yuri's soundtrack over and over again. And there is no option for me to hear the Red alert 2 Soundtrack in-game unless i choose RA2 mode. Can you guys make the game have both the Red alert 2 and Yuri's instead of having to listen to RA2 Soundtrack by choosing Ra2 mode, If possible.
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  5. Last update (Hopefully). Map updated to "X-Arena Tower Defense v4.53 Final version [Fixed] in hopes that the bug that causes the wave and the rest of the next waves to stop moving is fixed. Also i added 3 more images of map (i might remove them soon).
  6. Map updated to 4.53 Final version !
  7. New video! X-Arena Tower Defence : Click Here! This is an older version of the one that is on the forums.
  8. The gameplay link of this map on youtube is added to the main post!
  9. Map updated to v4.47 !
  10. And here it is! A Red Alert 2 Yuri's Revenge Tower Defense RPG map that i made. Took a while to make :). Objective is simple! Defend Yuri's Command Center until you finish all the waves. There are 29 waves on this map consisting of land, air, special and bosses. I won't explain the map in detail, just play it and enjoy discovering new things. I'll include one image from the game and the preview of the map. CnCNet High Preview of the map is included. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- At the beginning of the map there will be a timer for "Map loading..." in this 1 minute timer the map will try to detect these rules. RULES : 1 - No unit count above 1 2 - No Player is allowed to be on [Start 5] - All the other settings of CnCNet will be Re-Adjusted by the map. If one of these 2 rules is broken the map will automatically destroy everyone on the map forcing you to restart the map with an AI on [Start 5] or a " unit count = 0 " That is all! Hope you enjoy the map. If you faced any problems with the map please notify me so i can fix it. How to set the positions : 1 - Player [Team A] [Start 1] 2 - Player [Team A] [Start 2] 3 - Player [Team A] [Start 3] 4 - Player [Team A] [Start 4] 5 - AI [Team B] [Start 5] ========================================================================================================================================= GAMEPLAY! (First 10 waves only) : https://www.youtube.com/watch?v=Ba4c49KHjDY DOWNLOAD : 28/7/2026 X-Arena Tower Defense v9.11 [Final version] [MAP] updated to X-Arena Tower Defense v9.25 [Final version] [MAP] A few balance edits and fixes: 1- Oil derrick cash given per 17 frames increased from 13 --> 15. 2- A recent issue where Flak Cannon and Patriot Missile secondary weapon stopped attacking is now fixed by adding primary weapon. 3- Power plants power increased from 1000 --> 2000. 4- All enemy tanks now have tracked=no added to them in an attempt to fix the cell occupancy bug in which tanks get stuck on an empty cell and don't progress forward 5- Battle fortress tanks now deal x3 dmg / [20mmRapid] changed from 30 dmg --> 90 dmg. 6- Mayan pyramid tower cost decreased from $250000 --> $200000. 7- Tesla troopers are no longer immune. 8- Mayan pyramid is no longer immune. 9- Lighthouse ROF increased from 1000 --> 2000 (100% longer attack time) 10- 2 codes have been added to the final boss wave "Kirov Airship" to prevent siege choppers from blocking their path OpportunityFire=yes DistirbutionFactor=0.01 X-Arena TD [Update3].map
  11. Final mission of the beacon triology! Beacon Time Attack Map part 3 : Click Here!
  12. Hi everyone! I just wanted to share my youtube channel since everyone else is doing so ? https://www.youtube.com/channel/UCJCI5G0_Zmu4u321RtILSRQ Here is my channel. its nothing much but still alright. I usually post the maps that i make. I'm not that competitive kind of player but i play for fun not for win that's why most of my maps are not normal and a bit weird. Thank you If i upload another video on my channel i will include it in the last post of this topic and i will include its picture in the main post! LATEST VIDEO IMAGE THUMBNAIL! [NEW!!] You can now click on the image in the main post to enter the video without having to scroll down. <---- This is only for the latest videos!
  13. MAP UPDATED : Increased brightness and it's now harder than before!
  14. That's ingame time. Its about 15-20 minutes in the fastest game speed.
  15. RIP VERSION OF MAP! NOT AVAILABLE FOR ERROR PROBLEMS!
  16. Taken from Land of War Made the middle part of the map a 4v4 as well. BaF1.map
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  17. Yea i saw that too in one of my games. He killed his team mate and said "IM SO DIRTY" and some shit.
  18. This was supposed to be a map called "Build and Fight" a fun RPG map. But sadly the final alert 2 didn't provide me with the needs to do what i was wanting to do. So I continued it to a 4v4 map. Land of War.map
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  19. What i understand is that 1v1 , 1v1 , 1v1 and 1v1. we have 4 winners then ---> 1v1 and 1v1 ---> Now we have 2 winners ---> and last is 1v1 , 1 winner? If so how is the set-up will be? timer? when to attack? how to attack or how to fight? what u think map design? normal map? custom arenas?
  20. I really didn't understand the idea xP But you reminded me of some map called Builders and Fighters from warcraft 3. I'll try to make that ^^ If you don't know what Builders and Fighters is. Its a map where 4vs4 teams must make units for 20 minutes, and when the timer ends all their units gets teleported in the middle of the map to fight and who ever wins.. wins. Can you explain your idea more?
  21. This is the official 10 waves map before i start making part 2 of the map because it was intended to be 30 waves map but got cut short to 10 for now. This is a survival map where you must defend your base and Psychic Beacon against enemy waves. A player receives tech reinforcements each wave. Enemy waves have different styles to attack and each side or line has different kind of wave to face. Only 10 waves are in this map. Fight your way through the waves until you reach the final wave and kill the boss. - Recommended settings for the map : MCV Repacks : ON Build Off Ally Conyards : ON Crates : ON/OFF [both works] Rest of the settings are : OFF - Positions : 1 - Player [Team = A] [Start 1-4] 2 - Player [Team = A] [Start 1-4] 3 - Player [Team = A] [Start 1-4] 4 - Player [Team = A] [Start 1-4] 5 - AI [Team = B] [Start 5] Note : Allied MCV generates 1000$ cash every second. Note2 : Some enemy waves are moded. Dogs, Walls, Airforce and Battle lab are not Available in this map! WARNING! : If the map is not full of players or AI it will auto crash! X-Arena[10waves].map
  22. Can you add some images of the map?
  23. My only guess would be that the map is moded or edited, so that the mcvs would disappear as soon as the mcvs is undeployed or existed on the map. Or it's could be just a glitch x)
  24. Just name your map file ALL01t.map then put it in the ra2 folder and then open ra2 then go to the campaigns and start the allies first mission. and you will start with your map.
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